Razer Inc. has an estimated audience of 5M people in United States.
The average Razer Inc. fan in United States is 29.4 years old, more male, and lives primarily in California.
By number of fans, Razer Inc. ranks #6 among the 63 objects in Computer / hardware in United States — 16.5× the group median.
Its fans are 7.6 years younger than the group average of 37.0.
Women make up 24.7% of the fan base, 8.8 percentage points fewer than the group average.
Compared with the other 62 objects in Computer / hardware, Razer Inc. fans stand out for their interest in SteelSeries, Micro-Star International and Cyberpunk 2077.
Most fans live in California, Texas, Florida.
Top affinities include SteelSeries, Micro-Star International, Alienware, with strongest over-indexing on SteelSeries (11.48× the country average).
Demographically, the Razer Inc. audience skews more male with an average age of 29.4, and over-indexes on personality traits such as Social Media Usage, Early Adopter Mentality.
The typical Razer Inc. fan in United States is more male, around 29.4 years old, with strong Social Media Usage tendencies and a notable affinity for SteelSeries.
24.7% are female, 75.3% are male, average age 29.4.
| Metric | Value |
|---|---|
| Female | 24.7% |
| Male | 75.3% |
| Average age | 29.4 |
| Estimated audience size | 5M |
| Age bracket | Share | % |
|---|---|---|
| 16-24 | 50% | |
| 25-34 | 24% | |
| 35-44 | 13% | |
| 45-54 | 8% | |
| 55+ | 5% |
of the worldwide Razer Inc. audience comes from United States.
| Country | Share |
|---|---|
| United States | 21.3% |
| China | 10.3% |
| Germany | 5.5% |
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | California | ~900K | 1.48× | |
| 02 | Washington | ~200K | 1.45× | |
| 03 | Alaska | ~20K | 1.42× | |
| 04 | Nevada | ~60K | 1.33× | |
| 05 | Utah | ~60K | 1.26× | |
| 06 | Oregon | ~80K | 1.20× | |
| 07 | Texas | ~400K | 1.19× | |
| 08 | Arizona | ~100K | 1.18× | |
| 09 | Idaho | ~30K | 1.17× | |
| 10 | Oklahoma | ~70K | 1.11× | |
| 11 | New Mexico | ~30K | 1.11× | |
| 12 | North Dakota | ~10K | 1.10× | |
| 13 | Florida | ~300K | 1.08× | |
| 14 | Colorado | ~90K | 1.07× | |
| 15 | West Virginia | ~30K | 1.07× | |
| 16 | Hawaii | ~20K | 1.04× | |
| 17 | Kentucky | ~70K | 1.02× | |
| 18 | Wyoming | ~9K | 1.02× | |
| 19 | New York | ~300K | 0.98× | |
| 20 | New Jersey | ~100K | 0.98× | |
| 21 | Kansas | ~40K | 0.98× | |
| 22 | Nebraska | ~30K | 0.98× | |
| 23 | Montana | ~20K | 0.98× | |
| 24 | Virginia | ~100K | 0.96× | |
| 25 | Indiana | ~100K | 0.96× | |
| 26 | Rhode Island | ~20K | 0.96× | |
| 27 | South Dakota | ~10K | 0.96× | |
| 28 | Illinois | ~200K | 0.95× | |
| 29 | Tennessee | ~100K | 0.95× | |
| 30 | Pennsylvania | ~200K | 0.93× | |
| 31 | Michigan | ~100K | 0.93× | |
| 32 | Arkansas | ~40K | 0.92× | |
| 33 | New Hampshire | ~20K | 0.92× | |
| 34 | Georgia | ~200K | 0.91× | |
| 35 | North Carolina | ~100K | 0.91× | |
| 36 | Missouri | ~80K | 0.91× | |
| 37 | Alabama | ~70K | 0.91× | |
| 38 | Iowa | ~40K | 0.91× | |
| 39 | Ohio | ~200K | 0.90× | |
| 40 | Vermont | ~9K | 0.90× | |
| 41 | Wisconsin | ~80K | 0.89× | |
| 42 | Connecticut | ~50K | 0.89× | |
| 43 | Maine | ~20K | 0.88× | |
| 44 | Massachusetts | ~90K | 0.86× | |
| 45 | Minnesota | ~70K | 0.86× | |
| 46 | Louisiana | ~60K | 0.82× | |
| 47 | South Carolina | ~70K | 0.81× | |
| 48 | Maryland | ~70K | 0.80× | |
| 49 | Mississippi | ~30K | 0.78× | |
| 50 | Delaware | ~10K | 0.78× |
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | SteelSeries | Games | 11.48× | ||
| 02 | Micro-Star International | Technology & Electronics | 9.85× | ||
| 03 | Alienware | Technology & Electronics | 9.02× | ||
| 04 | Cyberpunk 2077 | Games | 8.71× | ||
| 05 | Counter-Strike: Global Offensive | Games | 7.69× | ||
| 06 | Nvidia | Technology & Electronics | 6.34× | ||
| 07 | My Hero Academia | Literature | 5.37× | ||
| 08 | Twitch | Games | 4.65× | ||
| 09 | Epic Games | Games | 4.45× | ||
| 10 | Micro Center | Shopping | 4.30× | ||
| 11 | Crunchyroll | Games | 4.18× | ||
| 12 | Minecraft | Games | 4.14× | ||
| 13 | Steam | Games | 4.10× | ||
| 14 | Pokémon (video game series) | Games | 4.08× | ||
| 15 | Nintendo Switch | Games | 3.87× | ||
| 16 | Gameplay of Pokémon | Games | 3.84× | ||
| 17 | Meccha Chameleon | Games | 3.62× | ||
| 18 | GameStop | Games | 3.02× | ||
| 19 | Game consoles | Technology & Electronics | 2.17× | ||
| 20 | TikTok | Internet & Social Media | 1.79× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Social Media Usage | JOY | 1.19× | |
| Early Adopter Mentality | POWER | 1.14× | |
| Patriotism | CONSERVATISM | 0.99× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.65× | |
| Individualism | JOY | 0.66× | |
| Indulgence | JOY | 0.66× |
Cite as: “Rascasse Solution, Q3/2026, rascasse.com/explore/us/razer-inc-22429” · Methodology