Rascasse Audience Intelligence

Pac-Man (Atari 2600) Audience in Brazil

A data profile of the people who buy, follow and care about Pac-Man (Atari 2600) in Brazil — modelled from more than twelve digital signal sources. Pac-Man (Atari 2600) has an estimated audience of 5,169,394 people in Brazil.

The average Pac-Man (Atari 2600) fan in Brazil is 31.2 years old, balanced, and lives primarily in São Paulo.

The audience is concentrated in São Paulo, Paraná, Minas Gerais.

Category: Games · Type: Video / Board Game

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Pac-Man (Atari 2600) profile in Brazil.

Audience size
5.2M
in Brazil
Gender
50.7%
49.3% male
Age
31.2
average years
Country rank
#1299
Video / Board Game in Brazil
Fig. 01

Search interest · 12-month trend

+35%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Pac-Man (Atari 2600) fans

50.7% are female, 49.3% are male, average age 31.2.

Fig. 02

Gender split

50.7%
Female
49.3%
Male
Demographic split for Pac-Man (Atari 2600) audience in Brazil
MetricValue
Female50.7%
Male49.3%
Average age31.2
Estimated audience size5,169,394
Fig. 03

Age distribution

Ø 31.2
average years
Age distribution of the Pac-Man (Atari 2600) audience in Brazil
Age bracketShare%
16-1930%
20-2928%
30-3931%
40-4911%
50+0%
Fig. 04

Worldwide distribution

20.4%

of the worldwide Pac-Man (Atari 2600) audience comes from Brazil.

Worldwide audience distribution share by country for Pac-Man (Atari 2600)
CountryShare
Brazil20.4%
Italy10.2%
Mexico10.0%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Brazil average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Pac-Man (Atari 2600) audience in Brazil is strongest.

Fig. 05

Top regions by affinity

Pac-Man (Atari 2600) fans by region: top regions in Brazil
#RegionReachAffinity×
01São Paulo~2M1.73×
02Amazonas~100K1.62×
03Amapá~30K1.55×
04Paraná~400K1.48×
05Pará~200K1.28×
06Roraima~20K1.20×
07Maranhão~100K1.07×
08Acre~20K1.04×
09Rondônia~40K1.03×
10Ceará~200K1.02×
11Mato Grosso~80K0.98×
12Rio Grande do Norte~70K0.95×
13Paraíba~80K0.92×
14Pernambuco~200K0.91×
15Mato Grosso do Sul~60K0.90×
16Alagoas~60K0.85×
17Piauí~50K0.85×
18Rio Grande do Sul~200K0.84×
19Sergipe~40K0.81×
20Santa Catarina~200K0.79×
21Tocantins~20K0.79×
22Espírito Santo~70K0.78×
23Goiás~100K0.77×
24Bahia~200K0.76×
25Federal District~60K0.74×
26Minas Gerais~300K0.72×
27Rio de Janeiro~300K0.61×
Appendix

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How to read this data

Audience size is the estimated number of people in Brazil who actively search for Pac-Man (Atari 2600). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Brazil. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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