Pirates of the Caribbean (video game) Audience in Germany

Pirates of the Caribbean (video game) has an estimated audience of 1,085,825 people in Germany. Top regions: Nordrhein-Westfalen, Bayern, Baden-Württemberg.
The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.
Category: Games · Type: Video / Board Game
Demographics of Pirates of the Caribbean (video game) fans
| Metric | Value |
|---|---|
| Estimated audience size | 1,085,825 |
Top regions in Germany
| Region | Reach | Affinity |
|---|---|---|
| Nordrhein-Westfalen | 250,238 | 1.05× |
| Bayern | 181,936 | 1.04× |
| Baden-Württemberg | 154,624 | 1.04× |
| Niedersachsen | 115,116 | 1.09× |
| Hessen | 84,850 | 1.03× |
| Sachsen | 59,570 | 1.12× |
| Rheinland-Pfalz | 54,310 | 1.0× |
| Berlin | 44,959 | 0.93× |
| Schleswig-Holstein | 41,645 | 1.07× |
| Brandenburg | 35,017 | 1.04× |
| Thüringen | 28,632 | 1.03× |
| Sachsen-Anhalt | 28,575 | 1.02× |
| Hamburg | 22,580 | 0.92× |
| Mecklenburg-Vorpommern | 20,712 | 1.0× |
| Saarland | 11,584 | 0.87× |
| Bremen | 7,981 | 0.86× |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 37.9% |
| India | 10.0% |
| United Kingdom | 9.3% |
See Pirates of the Caribbean (video game) audiences in other countries
- Pirates of the Caribbean (video game) — United States
- Pirates of the Caribbean (video game) — United Kingdom
- Pirates of the Caribbean (video game) — France
- Pirates of the Caribbean (video game) — Italy
- Pirates of the Caribbean (video game) — Spain
- Pirates of the Caribbean (video game) — Brazil
- Pirates of the Caribbean (video game) — Japan
- Pirates of the Caribbean (video game) — South Korea
- Pirates of the Caribbean (video game) — India
More Games audiences in Germany
- Pokémon (5,142,430)
- Fortnite (4,903,747)
- Ultimate Fighting Championship (video game) (4,903,167)
- League of Legends (4,444,214)
- World of Warcraft (4,431,017)
How to read this data
Audience size is the estimated number of people in Germany who actively search for Pirates of the Caribbean (video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.