Top list · South Korea

Top 100 Games audiences in South Korea

This curated ranking covers the 100 largest games audiences in South Korea, ordered by estimated audience size from Rascasse's anonymized search-behavior signals. Out of 3.7k games audiences tracked in South Korea, the 100 ranked here account for the largest measured audience reach. Games, Video games and Online games lead the list with a combined estimated audience of 16M people. Across all 100 entries the average audience size is 1M, and the largest, Games, reaches around 7.8M people in South Korea. Audience size is the estimated number of unique people in South Korea who actively engage with each games audience, derived from search demand signals. Rankings reflect search-behavior signals collected across South Korea and are refreshed weekly.

Last updated:

How to read this list

Rank

Position in the Top 100, sorted by audience size from largest to smallest. Updated weekly.

Audience size

Estimated number of unique people in South Korea who actively engage with this audience, derived from anonymized search-behavior signals.

Country share

Share of the global audience that is active in South Korea. A higher value means the audience is more locally concentrated here.

Avg age

Average age in years across the people who engage with this audience in South Korea, derived from anonymized search-behavior signals. A dash means demographic data is not yet available.

Female share

Share of women among the people who engage with this audience in South Korea. 50% is gender-balanced; values above mean female-skewed, below mean male-skewed.

Ranking

Rank Audience Audience size Avg age Female share Subtype
76 Sudoku 259k 31.8 56.1% Video game
77 Sweepstakes 259k 35.9 41.5% Gaming genre
78 Let's Play (video gaming) 254k 23.1 42.1%
79 Online gambling 244k 35.0 24.6% Gaming genre
80 Sports betting 242k 33.4 21.8%
81 Player character 236k 23.6 21.8%
82 City-building game 236k 32.3 43.3% Gaming genre
83 Forsaken (video game) 235k
84 Unreal Engine 229k 31.4 25.3%
85 Vehicle simulation game 227k 32.9 24.6% Gaming genre
86 FIFA Online 227k 28.6 36.7% Video game
87 OUTDOOR ADVENTURE 215k 36.1 52.0%
88 Tile-matching video game 205k 34.1 55.3%
89 Construction and management simulation 200k 32.5 37.0%
90 Solitaire 195k 32.8 53.1% Card game
91 Crossword 194k 35.4 56.0% Video game
92 Angry Birds 191k 28.4 50.5% Card game
93 Civilization 188k 30.2 13.1% Strategy
94 Subway Surfers 187k 27.9 37.7% Video game
95 Roulette 186k 32.5 42.0%
96 Crazy Games 182k 30.3 36.0%
97 Clash of Clans 181k 28.6 26.2% Casual game
98 Third-person shooter 180k 30.5 26.9% Gaming genre
99 Bandai 180k 29.1 30.3%
100 Tetris (Game Boy) 176k 27.3 45.9%

Want the full picture for any of these audiences?

Open any profile to see psychographics, top regions, peer affinities and demographic splits — all derived from the same anonymized signals.

Explore the full directory →

Frequently asked questions

How is this Top 100 list compiled?

Rascasse aggregates anonymized search-behavior signals across South Korea and ranks each games audience by its estimated audience size. Only entries with at least 5 measured entities are listed.

How often is the list updated?

The ranking is refreshed weekly from the latest search-behavior data and re-published as a static page.

What is the largest games audience in South Korea?

Games currently leads with an estimated audience of 7.8M people in South Korea.

Other top lists in South Korea