A data profile of the people who buy, follow and care about One-Punch Man in Mexico — modelled from more than twelve digital signal sources. One-Punch Man has an estimated audience of 229,325 people in Mexico.
One-Punch Man has an estimated audience of 229,325 people in Mexico. 34.4% are female, 65.6% are male, average age 25.2. Top brand affinities: Gemini, One Piece, BTS, Pets, My Hero Academia.
Top brand affinities include Gemini, One Piece, BTS, with strongest over-indexing on Gemini (1.83× the country average).
Demographically, the One-Punch Man audience skews more male with an average age of 25.2, and over-indexes on personality traits such as Individualism, Pet Ownership.
The typical One-Punch Man fan in Mexico is more male, around 25.2 years old, with strong Individualism tendencies and a notable affinity for Gemini.
The key figures that characterise the One-Punch Man profile in Mexico.
34.4% are female, 65.6% are male, average age 25.2.
| Metric | Value |
|---|---|
| Female | 34.4% |
| Male | 65.6% |
| Average age | 25.2 |
| Estimated audience size | 229,325 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 61% | |
| 20-29 | 23% | |
| 30-39 | 10% | |
| 40-49 | 4% | |
| 50+ | 2% |
of the worldwide One-Punch Man audience comes from Mexico.
| Country | Share |
|---|---|
| United States | 30.1% |
| Brazil | 5.4% |
| Germany | 4.9% |
The strongest cross-interests of the One-Punch Man audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Inuyasha | Literature | 6.44× | ||
| 02 | One Day (2011 film) | Movies & TV | 5.91× | ||
| 03 | Hunter × Hunter | Literature | 5.48× | ||
| 04 | My Hero Academia | Literature | 5.42× | ||
| 05 | Pokémon (video game series) | Games | 3.68× | ||
| 06 | BTS | Music & Radio | 3.62× | ||
| 07 | Naruto | Literature | 3.62× | ||
| 08 | One Piece | Movies & TV | 3.47× | ||
| 09 | Animated cartoon | Movies & TV | 3.24× | ||
| 10 | Comic book | Literature | 3.04× | ||
| 11 | Anime convention | Literature | 3.02× | ||
| 12 | Superman (TV series) | Movies & TV | 2.80× | ||
| 13 | Crunchyroll | Games | 2.78× | ||
| 14 | Roblox | Games | 2.75× | ||
| 15 | Otaku | Literature | 2.21× | ||
| 16 | Gemini | Music & Radio | 1.83× | ||
| 17 | YouTube Music | Internet & Social Media | 1.83× | ||
| 18 | Pets | Pets & Animals | 1.77× | ||
| 19 | Gamer | Games | 1.71× | ||
| 20 | Manga | Literature | 1.59× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Individualism | JOY | 1.39× | |
| Pet Ownership | JOY | 1.37× | |
| Luxury Orientation | PREMIUM | 1.34× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Tradition | CONSERVATISM | 0.58× | |
| Patriotism | CONSERVATISM | 0.58× | |
| Indulgence | JOY | 0.66× |
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Mexico who actively search for One-Punch Man. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Mexico. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
Source: Rascasse Audience Intelligence — modeled from anonymized, multi-source behavioral signals (search, social, events), updated monthly. Data status: 09/2026.
From global mass-market brands to niche local segments — explore the full library and see which intelligence layers are included.