A data profile of the people who buy, follow and care about GeoGuessr in Poland — modelled from more than twelve digital signal sources. GeoGuessr has an estimated audience of 3,237,343 people in Poland.
GeoGuessr has an estimated audience of 3,237,343 people in Poland. 42.3% are female, 57.7% are male, average age 36.0. Top brand affinities: Google Maps, Twitch, Grammarly, Circle K, BP.
Top brand affinities include Google Maps, Twitch, Grammarly, with strongest over-indexing on Google Maps (17.96× the country average).
Demographically, the GeoGuessr audience skews more male with an average age of 36.0, and over-indexes on personality traits such as Social Media Usage, Early Adopter Mentality.
The typical GeoGuessr fan in Poland is more male, around 36.0 years old, with strong Social Media Usage tendencies and a notable affinity for Google Maps.
The key figures that characterise the GeoGuessr profile in Poland.
42.3% are female, 57.7% are male, average age 36.0.
| Metric | Value |
|---|---|
| Female | 42.3% |
| Male | 57.7% |
| Average age | 36.0 |
| Estimated audience size | 3,237,343 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 29% | |
| 20-29 | 21% | |
| 30-39 | 18% | |
| 40-49 | 16% | |
| 50+ | 17% |
of the worldwide GeoGuessr audience comes from Poland.
| Country | Share |
|---|---|
| United States | 29.2% |
| United Kingdom | 8.9% |
| Germany | 8.3% |
The strongest cross-interests of the GeoGuessr audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Twitch | Games | 20.90× | ||
| 02 | Grammarly | Business & Career | 19.60× | ||
| 03 | Google Maps | Internet & Social Media | 17.96× | ||
| 04 | Lukoil | Cars & Mobility | 14.55× | ||
| 05 | Mario Kart | Games | 7.74× | ||
| 06 | Young Multi | Music & Radio | 7.54× | ||
| 07 | The Legend of Zelda | Games | 4.57× | ||
| 08 | Tom Hardy | Movies & TV | 3.49× | ||
| 09 | Chess.com | Sports | 2.92× | ||
| 10 | Max Verstappen | Sports | 2.91× | ||
| 11 | DeviantArt | Internet & Social Media | 2.82× | ||
| 12 | Dota 2 | Games | 2.50× | ||
| 13 | Electronic sports | Sports | 2.47× | ||
| 14 | Counter-Strike: Global Offensive | Games | 2.45× | ||
| 15 | Circle K | Shopping | 2.44× | ||
| 16 | Breaking news | Movies & TV | 2.11× | ||
| 17 | Innovation | Business & Career | 2.08× | ||
| 18 | Steam | Games | 1.81× | ||
| 19 | OLX | Shopping | 1.72× | ||
| 20 | BP | Cars & Mobility | 1.56× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Social Media Usage | JOY | 3.08× | |
| Early Adopter Mentality | POWER | 1.45× | |
| Career Orientation | POWER | 1.36× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Creativity | OPEN | 0.62× | |
| Design Affinity | PREMIUM | 0.74× | |
| Quality Awareness | PREMIUM | 0.76× |
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Poland who actively search for GeoGuessr. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Poland. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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