Rascasse Audience Intelligence

GeoGuessr Audience Demographics in United States

GeoGuessr has an estimated audience of 14.2M people in United States.

#61among websites & media in United States
#54in Games

The average GeoGuessr fan in United States is 37.2 years old, balanced, and lives primarily in California.

Most fans live in California, Texas, New York.

Top affinities include Augmented reality, Google Maps, Aquaphor, with strongest over-indexing on Augmented reality (18.77× the country average).

Demographically, the GeoGuessr audience skews balanced with an average age of 37.2, and over-indexes on personality traits such as Convenience Orientation, Early Adopter Mentality.

The typical GeoGuessr fan in United States is balanced, around 37.2 years old, with strong Convenience Orientation tendencies and a notable affinity for Augmented reality.

Category: Games · Type: Website / Newspaper / Magazine

Data status: Q3/2026 · Source & method

Section 01

At a glance

Audience size
14.2M
in United States
Gender
45.2%♀
54.8% male
Age
37.2
average years
Country rank
#2477
among all objects in United States
Fig. 01

Search interest · 12-month trend

+28%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Solution
Section 02

Audience demographics of GeoGuessr

45.2% are female, 54.8% are male, average age 37.2.

Fig. 02

Gender split

45.2%
Female
54.8%
Male
Demographic split for GeoGuessr audience in United States
MetricValue
Female45.2%
Male54.8%
Average age37.2
Estimated audience size14.2M
Fig. 03

Age distribution

Ø 37.2
average years
Age distribution of the GeoGuessr audience in United States
Age bracketShare%
16-2431%
25-3418%
35-4416%
45-5416%
55+19%
Fig. 04

Worldwide distribution

28.8%

of the worldwide GeoGuessr audience comes from United States.

Worldwide audience distribution share by country for GeoGuessr
CountryShare
United States28.8%
United Kingdom9.9%
Germany7.6%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United States average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Fig. 05

Top regions by affinity

GeoGuessr fans by region: top regions in United States
#RegionReachAffinity×
01South Dakota~50K1.40×
02North Dakota~50K1.39×
03Vermont~40K1.38×
04Wisconsin~300K1.33×
05Maine~70K1.27×
06New Hampshire~70K1.27×
07Montana~60K1.27×
08Utah~200K1.25×
09Nebraska~100K1.22×
10Washington~400K1.20×
11Kansas~200K1.20×
12Oklahoma~200K1.19×
13Indiana~300K1.15×
14Oregon~200K1.14×
15Missouri~300K1.13×
16Iowa~200K1.13×
17Alaska~30K1.12×
18Arkansas~100K1.10×
19Pennsylvania~600K1.08×
20Massachusetts~300K1.08×
21Minnesota~300K1.08×
22Kentucky~200K1.08×
23Texas~1M1.07×
24Idaho~80K1.07×
25Virginia~400K1.05×
26Ohio~500K0.98×
27North Carolina~500K0.98×
28Connecticut~200K0.98×
29Michigan~400K0.97×
30South Carolina~200K0.97×
31West Virginia~70K0.95×
32Rhode Island~40K0.94×
33Colorado~200K0.90×
34Wyoming~20K0.90×
35Alabama~200K0.88×
36Illinois~500K0.87×
37New Jersey~300K0.85×
38New York~700K0.83×
39Georgia~400K0.81×
40California~1.5M0.80×
41Tennessee~200K0.79×
42Hawaii~50K0.78×
43Arizona~200K0.76×
44Louisiana~200K0.76×
45Florida~700K0.71×
46Maryland~200K0.71×
47Mississippi~90K0.69×
48Delaware~30K0.66×
49New Mexico~60K0.63×
50Nevada~80K0.60×
Fig. 06

Affinity by region

Affinity by region — GeoGuessr, United States
0.60×1.00×1.40×
Section 04
Brands and objects ranked by affinity with this audience. Values above 1.0× mean over-representation compared with the country average.

Audience interests & affinities

Fig. 07

Top cross-interests, ranked by affinity

Affinities of the GeoGuessr audience vs. the country average
#·InterestCategoryAffinity×
01Augmented realityTechnology & Electronics18.77×
02Google MapsInternet & Social Media12.80×
03AquaphorBeauty & Wellness12.77×
04WetsuitSports12.41×
05Dropbox (service)Technology & Electronics10.31×
06GroupMeInternet & Social Media8.94×
07Clash RoyaleGames6.87×
08Google DriveTechnology & Electronics4.66×
09Massively multiplayer online gamesGames3.80×
10Casino gamesGames3.75×
11NvidiaTechnology & Electronics3.66×
12TwitchGames3.43×
13League of LegendsGames3.27×
14Mobile gameGames2.98×
15LinuxTechnology & Electronics2.85×
16Ski resortTravel & Leisure2.50×
17Anime conventionLiterature2.18×
18Game consolesTechnology & Electronics2.01×
19Android (operating system)Technology & Electronics1.64×
20Online gamesGames1.63×
Section 05
Strongest and weakest personality traits of this audience (1.0 = country average).

Personality of the GeoGuessr audience

Fig. 08

Deviation from the national baseline

↑ What stands out
The strongest tendencies
Personality traits of the GeoGuessr audience vs. the country average · What stands out
TraitClusterDeviationScore
Convenience OrientationPREMIUM1.83×
Early Adopter MentalityPOWER1.57×
Urban LifestyleOPEN1.32×
0×1.00× baseline2×
↓ Rather not
The weakest tendencies
Personality traits of the GeoGuessr audience vs. the country average · Rather not
TraitClusterDeviationScore
CreativityOPEN0.80×
TraditionCONSERVATISM0.86×
Healthy LifestyleBALANCE0.89×
0×1.00× baseline2×
Appendix

Explore more audiences

Source & method

Source
Rascasse Solution, own modelling
What “fans” means here
Estimated number of people in United States with measurable interest in GeoGuessr over the last 12 months. Modelled, not counted; people interested in several website / newspaper / magazines count for each of them.
Data basis
Anonymised behavioural signals: search demand, social media signals, sponsorship and event data. Not a survey.
Period
10/2025 – 09/2026 · updated quarterly · data status Q3/2026
Confidence
high gender and age data available and an audience of at least 100,000 people

Cite as: “Rascasse Solution, Q3/2026, rascasse.com/explore/us/geoguessr-10009832” · Methodology