Rascasse Audience Intelligence

Caesar (video game) Audience in United States

A data profile of the people who buy, follow and care about Caesar (video game) in United States — modelled from more than twelve digital signal sources. Caesar (video game) has an estimated audience of 2,688,820 people in United States.

Caesar (video game) has an estimated audience of 2,688,820 people in United States. Top regions: California, Texas, New York.

The audience is concentrated in California, Texas, New York.

Category: Games · Type: Video / Board Game

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Caesar (video game) profile in United States.

Audience size
2.7M
in United States
Country rank
#11245
Video / Board Game in United States
Fig. 01

Search interest · 12-month trend

+10%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Caesar (video game) fans

Fig. 02

Gender split

Demographic split for Caesar (video game) audience in United States
MetricValue
Estimated audience size2,688,820
Fig. 04

Worldwide distribution

45.6%

of the worldwide Caesar (video game) audience comes from United States.

Worldwide audience distribution share by country for Caesar (video game)
CountryShare
United States45.6%
India9.6%
Canada5.3%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United States average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Caesar (video game) audience in United States is strongest.

Fig. 05

Top regions by affinity

Caesar (video game) fans by region: top regions in United States
#RegionReachAffinity×
01Nevada~100K4.66×
02Louisiana~60K1.79×
03New Jersey~90K1.55×
04Illinois~100K1.34×
05Arizona~60K1.25×
06Kentucky~40K1.20×
07Pennsylvania~90K1.12×
08Michigan~70K1.09×
09Delaware~7K1.08×
10North Carolina~80K1.07×
11Indiana~50K1.07×
12California~300K1.06×
13Nebraska~10K1.05×
14Mississippi~20K1.03×
15Virginia~60K1.00×
16New York~100K0.98×
17Tennessee~50K0.98×
18Maryland~40K0.97×
19West Virginia~10K0.96×
20Hawaii~10K0.95×
21Missouri~40K0.94×
22Ohio~70K0.93×
23North Dakota~5K0.93×
24Georgia~70K0.92×
25Texas~200K0.90×
26Colorado~30K0.90×
27Washington, District of Columbia~6K0.89×
28Kansas~20K0.87×
29New Mexico~10K0.87×
30Iowa~20K0.86×
31Alabama~30K0.85×
32Montana~6K0.85×
33South Carolina~30K0.84×
34Alaska~4K0.84×
35Oklahoma~20K0.83×
36Arkansas~20K0.83×
37Washington~40K0.82×
38Maine~7K0.81×
39South Dakota~4K0.81×
40Massachusetts~40K0.77×
41Oregon~20K0.77×
42Idaho~9K0.77×
43Utah~20K0.76×
44Minnesota~30K0.75×
45Florida~100K0.73×
46Wisconsin~30K0.73×
47Connecticut~20K0.69×
48New Hampshire~7K0.69×
49Rhode Island~5K0.69×
50Vermont~3K0.68×
Fig. 06

Affinity by region

Affinity by region — Caesar (video game), United States
0.68×1.00×4.66×
Appendix

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How to read this data

Audience size is the estimated number of people in United States who actively search for Caesar (video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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