A data profile of the people who buy, follow and care about Cameras in Denmark — modelled from more than twelve digital signal sources. Cameras has an estimated audience of 738,126 people in Denmark.
Cameras has an estimated audience of 738,126 people in Denmark. 38.8% are female, 61.2% are male, average age 44.7. Top brand affinities: Computer monitors, Digital camera, Automatic transmission, Online games, First-person shooter games.
Top brand affinities include Computer monitors, Digital camera, Automatic transmission, with strongest over-indexing on Computer monitors (5.27× the country average).
Demographically, the Cameras audience skews more male with an average age of 44.7, and over-indexes on personality traits such as Need for Security, Early Adopter Mentality.
The typical Cameras fan in Denmark is more male, around 44.7 years old, with strong Need for Security tendencies and a notable affinity for Computer monitors.
The key figures that characterise the Cameras profile in Denmark.
38.8% are female, 61.2% are male, average age 44.7.
| Metric | Value |
|---|---|
| Female | 38.8% |
| Male | 61.2% |
| Average age | 44.7 |
| Estimated audience size | 738,126 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 11% | |
| 20-29 | 16% | |
| 30-39 | 15% | |
| 40-49 | 22% | |
| 50+ | 36% |
of the worldwide Cameras audience comes from Denmark.
| Country | Share |
|---|---|
| United States | 15.4% |
| Japan | 9.0% |
| China | 6.6% |
The strongest cross-interests of the Cameras audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Computer monitors | Technology & Electronics | 5.27× | ||
| 02 | Fujifilm | Technology & Electronics | 4.59× | ||
| 03 | Digital camera | Technology & Electronics | 4.52× | ||
| 04 | E-book readers | Technology & Electronics | 2.79× | ||
| 05 | Automatic transmission | Cars & Mobility | 2.73× | ||
| 06 | Massively multiplayer online games | Games | 2.31× | ||
| 07 | Computer servers | Technology & Electronics | 2.27× | ||
| 08 | Laptop | Technology & Electronics | 1.99× | ||
| 09 | First-person shooter games | Games | 1.92× | ||
| 10 | Travel photography | Technology & Electronics | 1.91× | ||
| 11 | Scooters | Cars & Mobility | 1.90× | ||
| 12 | Bluetooth | Technology & Electronics | 1.89× | ||
| 13 | Steam | Games | 1.84× | ||
| 14 | Car dealership | Cars & Mobility | 1.79× | ||
| 15 | Science fiction movies | Movies & TV | 1.78× | ||
| 16 | Hatchback | Cars & Mobility | 1.76× | ||
| 17 | Online games | Games | 1.67× | ||
| 18 | Digital photography | Business & Career | 1.65× | ||
| 19 | Linux | Technology & Electronics | 1.56× | ||
| 20 | Gambling | Games | 1.55× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Need for Security | CONSERVATISM | 1.45× | |
| Early Adopter Mentality | POWER | 1.30× | |
| Travelling | THRILL | 1.20× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Mindfulness | BALANCE | 0.71× | |
| Creativity | OPEN | 0.79× | |
| Healthy Lifestyle | BALANCE | 0.84× |
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Denmark who actively search for Cameras. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Denmark. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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