A data profile of the people who buy, follow and care about Bethesda Game Studios in United States — modelled from more than twelve digital signal sources. Bethesda Game Studios has an estimated audience of 404,972 people in United States.
The average Bethesda Game Studios fan in United States is 34.4 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Maryland.
Top brand affinities include Battlefield 4, Micro Center, Mads Mikkelsen, with strongest over-indexing on Battlefield 4 (117.61× the country average).
Demographically, the Bethesda Game Studios audience skews more male with an average age of 34.4, and over-indexes on personality traits such as Patriotism, Early Adopter Mentality.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Bethesda Game Studios fan in United States is more male, around 34.4 years old, with strong Patriotism tendencies and a notable affinity for Battlefield 4.
The key figures that characterise the Bethesda Game Studios profile in United States.
21.3% are female, 78.7% are male, average age 34.4.
| Metric | Value |
|---|---|
| Female | 21.3% |
| Male | 78.7% |
| Average age | 34.4 |
| Estimated audience size | 404,972 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 28% | |
| 20-29 | 27% | |
| 30-39 | 19% | |
| 40-49 | 13% | |
| 50+ | 12% |
of the worldwide Bethesda Game Studios audience comes from United States.
| Country | Share |
|---|---|
| United States | 64.1% |
| United Kingdom | 7.2% |
| Canada | 4.0% |
Where the Bethesda Game Studios audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Maryland | ~30K | 3.94× | |
| 02 | Washington, District of Columbia | ~3K | 2.34× | |
| 03 | Virginia | ~20K | 1.59× | |
| 04 | Washington | ~10K | 1.21× | |
| 05 | West Virginia | ~2K | 1.17× | |
| 06 | Colorado | ~7K | 1.13× | |
| 07 | Oregon | ~5K | 1.06× | |
| 08 | Arkansas | ~4K | 1.05× | |
| 09 | Missouri | ~7K | 1.02× | |
| 10 | Idaho | ~2K | 1.02× | |
| 11 | South Dakota | <1K | 1.01× | |
| 12 | Vermont | <1K | 1.01× | |
| 13 | Montana | ~1K | 1.00× | |
| 14 | Alaska | <1K | 1.00× | |
| 15 | Utah | ~4K | 0.99× | |
| 16 | North Dakota | <1K | 0.99× | |
| 17 | New Hampshire | ~2K | 0.98× | |
| 18 | Kentucky | ~5K | 0.97× | |
| 19 | Oklahoma | ~4K | 0.97× | |
| 20 | Maine | ~1K | 0.97× | |
| 21 | Delaware | ~1K | 0.95× | |
| 22 | Pennsylvania | ~10K | 0.94× | |
| 23 | Kansas | ~3K | 0.93× | |
| 24 | Indiana | ~7K | 0.92× | |
| 25 | Mississippi | ~3K | 0.92× | |
| 26 | Rhode Island | ~1K | 0.92× | |
| 27 | Michigan | ~10K | 0.91× | |
| 28 | Tennessee | ~7K | 0.91× | |
| 29 | Wisconsin | ~6K | 0.91× | |
| 30 | Iowa | ~3K | 0.91× | |
| 31 | New Mexico | ~2K | 0.91× | |
| 32 | Ohio | ~10K | 0.90× | |
| 33 | Nebraska | ~2K | 0.90× | |
| 34 | Hawaii | ~2K | 0.89× | |
| 35 | Texas | ~30K | 0.88× | |
| 36 | Arizona | ~7K | 0.87× | |
| 37 | Alabama | ~5K | 0.87× | |
| 38 | South Carolina | ~5K | 0.86× | |
| 39 | Louisiana | ~4K | 0.86× | |
| 40 | North Carolina | ~10K | 0.85× | |
| 41 | Minnesota | ~5K | 0.85× | |
| 42 | Nevada | ~3K | 0.85× | |
| 43 | Georgia | ~10K | 0.83× | |
| 44 | Massachusetts | ~7K | 0.82× | |
| 45 | Connecticut | ~3K | 0.82× | |
| 46 | California | ~40K | 0.79× | |
| 47 | Illinois | ~10K | 0.78× | |
| 48 | Florida | ~20K | 0.76× | |
| 49 | New York | ~20K | 0.73× | |
| 50 | New Jersey | ~7K | 0.71× |
The strongest cross-interests of the Bethesda Game Studios audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Battlefield 4 | Games | 117.61× | ||
| 02 | Hearthstone | Games | 63.16× | ||
| 03 | BlizzCon | Games | 46.53× | ||
| 04 | Dishonored | Games | 44.73× | ||
| 05 | Fry's Electronics | Shopping | 36.13× | ||
| 06 | Electronic Arts | Games | 35.32× | ||
| 07 | Mads Mikkelsen | Movies & TV | 31.88× | ||
| 08 | George Orwell | Literature | 30.38× | ||
| 09 | Micro Center | Shopping | 28.06× | ||
| 10 | SteelSeries | Games | 26.49× | ||
| 11 | Fallout (series) | Games | 25.89× | ||
| 12 | GameSpot | Games | 15.47× | ||
| 13 | Ubisoft | Games | 15.08× | ||
| 14 | Newegg | Shopping | 13.22× | ||
| 15 | Steam | Games | 10.81× | ||
| 16 | IGN | Movies & TV | 9.43× | ||
| 17 | Assassin's Creed | Games | 9.42× | ||
| 18 | Epic Games | Games | 7.95× | ||
| 19 | GameStop | Games | 6.07× | ||
| 20 | Pokémon | Games | 5.02× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 4.45× | |
| Early Adopter Mentality | POWER | 2.40× | |
| Individualism | JOY | 2.14× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.49× | |
| Creativity | OPEN | 0.59× | |
| Design Affinity | PREMIUM | 0.59× |
Bethesda Game Studios's target market in United States covers an estimated 404,972 people, concentrated in California and Texas.
21.3% of the Bethesda Game Studios audience are female, 78.7% are male, with an average age of 34.4 years.
Bethesda Game Studios fans show strongest brand affinity for Battlefield 4 (117.61×), Micro Center (28.06×), and Mads Mikkelsen (31.88×) over the country average.
Bethesda Game Studios fans in United States are most concentrated in California (reach ~40K), Texas (reach ~30K), and Maryland (reach ~30K). These three regions account for the largest share of the active audience.
Beyond Bethesda Game Studios itself, the audience over-indexes on Micro Center (28.06×), Mads Mikkelsen (31.88×), Fallout (series) (25.89×), and Fry's Electronics (36.13×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Bethesda Game Studios. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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