Business simulation game Audience in United States
Business simulation game has an estimated audience of 1,263,905 people in United States. 32.2% are female, 67.8% are male, average age 29.5. Top regions: California, Texas, New York.
The average Business simulation game fan in United States is 29.5 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, New York. Demographically, the Business simulation game audience skews more male with an average age of 29.5, and over-indexes on personality traits such as Mindfulness, Urban Lifestyle.
Category: Business & Career · Type: Topic
Demographics of Business simulation game fans
| Metric | Value |
|---|---|
| Female | 32.2% |
| Male | 67.8% |
| Average age | 29.5 |
| Estimated audience size | 1,263,905 |
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 88,708 | 0.64× |
| Texas | 81,638 | 0.75× |
| New York | 65,003 | 0.92× |
| Florida | 57,892 | 0.68× |
| Ohio | 39,014 | 1× |
| Pennsylvania | 38,425 | 0.9× |
| Illinois | 37,988 | 0.9× |
| Georgia | 36,314 | 0.93× |
| North Carolina | 31,485 | 0.83× |
| Tennessee | 30,119 | 1.19× |
| Virginia | 28,587 | 0.93× |
| Michigan | 27,586 | 0.83× |
| Washington | 23,998 | 0.95× |
| New Jersey | 23,756 | 0.74× |
| Massachusetts | 22,668 | 0.91× |
| Indiana | 22,442 | 0.97× |
| Missouri | 20,209 | 0.99× |
| Maryland | 17,529 | 0.81× |
| Arizona | 17,385 | 0.67× |
| Alabama | 17,089 | 0.97× |
| Kentucky | 16,772 | 1.06× |
| Wisconsin | 16,247 | 0.85× |
| Colorado | 15,850 | 0.8× |
| Louisiana | 15,605 | 0.96× |
| Minnesota | 15,484 | 0.85× |
| South Carolina | 14,952 | 0.79× |
| Oregon | 14,473 | 1× |
| Oklahoma | 13,454 | 0.96× |
| Kansas | 11,415 | 1.15× |
| Utah | 11,041 | 0.98× |
| Iowa | 10,837 | 1.04× |
| Arkansas | 9,172 | 0.88× |
| Nevada | 8,182 | 0.67× |
| Connecticut | 7,896 | 0.62× |
| West Virginia | 7,671 | 1.3× |
| Mississippi | 7,227 | 0.69× |
| Nebraska | 6,877 | 1.08× |
| Idaho | 5,903 | 0.93× |
| Alaska | 5,103 | 1.89× |
| New Hampshire | 4,916 | 0.99× |
| New Mexico | 4,789 | 0.76× |
| Delaware | 4,555 | 1.31× |
| Hawaii | 4,511 | 0.83× |
| Montana | 4,449 | 1.27× |
| Maine | 4,405 | 0.97× |
| South Dakota | 4,391 | 1.5× |
| North Dakota | 4,275 | 1.65× |
| Wyoming | 4,137 | 2.21× |
| Rhode Island | 4,069 | 1.01× |
| Vermont | 4,002 | 1.8× |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Mindfulness | BALANCE | 1.55 |
| Urban Lifestyle | OPEN | 1.32 |
| Pet Ownership | JOY | 1.31 |
| Early Adopter Mentality | POWER | 1.3 |
| Extroversion | THRILL | 1.29 |
| LGBTQ+ Identity | OPEN | 1.18 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 17.8% |
| Japan | 17.6% |
| Taiwan | 7.6% |
See Business simulation game audiences in other countries
- Business simulation game — Germany
- Business simulation game — United Kingdom
- Business simulation game — France
- Business simulation game — Italy
- Business simulation game — Spain
- Business simulation game — Brazil
- Business simulation game — Japan
- Business simulation game — South Korea
- Business simulation game — India
More Business & Career audiences in United States
- Food and drink (182,612,063)
- Music (181,108,961)
- Shopping and fashion (177,150,005)
- Sports and outdoors (173,827,889)
- Sports (173,190,295)
How to read this data
Audience size is the estimated number of people in United States who actively search for Business simulation game. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.