Business simulation game Audience in Germany

Business simulation game has an estimated audience of 351,570 people in Germany. 25.6% are female, 74.4% are male, average age 32.1. Top regions: Nordrhein-Westfalen, Bayern, Niedersachsen. Top brand affinities: Conflagration, Just in time (business), Construction and management simulation, City-building game, Harry Potter.
The average Business simulation game fan in Germany is 32.1 years old, more male, and lives primarily in Nordrhein-Westfalen. The audience is concentrated in Nordrhein-Westfalen, Bayern, Niedersachsen. Top brand affinities include Conflagration, Just in time (business), Construction and management simulation, with strongest over-indexing on Conflagration (9.03× the country average). Demographically, the Business simulation game audience skews more male with an average age of 32.1, and over-indexes on personality traits such as Extroversion, Sustainability. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
Category: Business & Career · Type: Topic
Demographics of Business simulation game fans
| Metric | Value |
|---|---|
| Female | 25.6% |
| Male | 74.4% |
| Average age | 32.1 |
| Estimated audience size | 351,570 |
Audience persona
The typical Business simulation game fan in Germany is more male, around 32.1 years old, with strong Extroversion tendencies and a notable affinity for Conflagration.
Top regions in Germany
| Region | Reach | Affinity |
|---|---|---|
| Nordrhein-Westfalen | 71,714 | 0.93× |
| Bayern | 49,469 | 0.88× |
| Niedersachsen | 38,611 | 1.13× |
| Baden-Württemberg | 37,958 | 0.79× |
| Sachsen | 22,867 | 1.33× |
| Berlin | 20,495 | 1.3× |
| Hessen | 19,009 | 0.71× |
| Rheinland-Pfalz | 14,617 | 0.83× |
| Brandenburg | 13,106 | 1.2× |
| Schleswig-Holstein | 12,519 | 0.99× |
| Sachsen-Anhalt | 10,240 | 1.12× |
| Hamburg | 8,413 | 1.06× |
| Thüringen | 8,200 | 0.92× |
| Mecklenburg-Vorpommern | 6,433 | 0.96× |
| Bremen | 3,486 | 1.16× |
| Saarland | 2,984 | 0.69× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Conflagration | 9.03× | Politics & Society |
| Just in time (business) | 15.14× | Business & Career |
| Construction and management simulation | 15.87× | Games |
| City-building game | 15.68× | Games |
| Harry Potter | 1.79× | Movies & TV |
| Simulation games | 5.92× | Games |
| Oracle Corporation | 12.11× | Technology & Electronics |
| Steam | 3.26× | Games |
| Incremental game | 18.21× | Games |
| SimCity | 11.63× | Games |
| Labor Day | 13.12× | Politics & Society |
| Action games | 2.6× | Games |
| Adventure game | 2.26× | Games |
| Life simulation game | 8.49× | Games |
| Strategy video game | 3.4× | Games |
| Online games | 1.99× | Games |
| Monopoly (game) | 7.19× | Games |
| Real-time strategy | 2.94× | Games |
| CrazyGames | 1.99× | Games |
| Strategy games | 2.97× | Games |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Extroversion | THRILL | 1.54 |
| Sustainability | BALANCE | 1.43 |
| Risk Appetite | THRILL | 1.27 |
| Patriotism | CONSERVATISM | 1.25 |
| Career Orientation | POWER | 1.18 |
| Early Adopter Mentality | POWER | 1.08 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 17.8% |
| Japan | 17.6% |
| Taiwan | 7.6% |
See Business simulation game audiences in other countries
- Business simulation game — United States
- Business simulation game — United Kingdom
- Business simulation game — France
- Business simulation game — Italy
- Business simulation game — Spain
- Business simulation game — Brazil
- Business simulation game — Japan
- Business simulation game — South Korea
- Business simulation game — India
More Business & Career audiences in Germany
- Food and drink (39,623,635)
- Entertainment (39,502,829)
- Business and industry (39,157,865)
- Shopping and fashion (38,134,645)
- Arts and music (37,163,288)
Frequently asked questions
How many fans does Business simulation game have in Germany?
Business simulation game has an estimated audience of 351,570 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.
What is the gender split and age of Business simulation game fans?
25.6% of Business simulation game fans are female, 74.4% are male, with an average age of 32.1 years.
Which brands do Business simulation game fans like most?
Business simulation game fans show strongest brand affinity for Conflagration (9.03×), Just in time (business) (15.14×), and Construction and management simulation (15.87×) over the country average.
Where do Business simulation game fans live in Germany?
Business simulation game fans in Germany are most concentrated in Nordrhein-Westfalen (reach 71,714), Bayern (reach 49,469), and Niedersachsen (reach 38,611). These three regions account for the largest share of the active audience.
What other brands do Business simulation game fans also like?
Beyond Business simulation game itself, the audience over-indexes on Just in time (business) (15.14×), Construction and management simulation (15.87×), City-building game (15.68×), and Harry Potter (1.79×) compared to the Germany average.
How to read this data
Audience size is the estimated number of people in Germany who actively search for Business simulation game. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.