Life simulation game Audience in Germany

Life simulation game has an estimated audience of 552,517 people in Germany. 60.4% are female, 39.6% are male, average age 27.3. Top regions: Nordrhein-Westfalen, Bayern, Baden-Württemberg. Top brand affinities: SimCity, The Sims, Harry Potter, DirecTV, Cornish Rex.

The average Life simulation game fan in Germany is 27.3 years old, more female, and lives primarily in Nordrhein-Westfalen. The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg. Top brand affinities include SimCity, The Sims, Harry Potter, with strongest over-indexing on SimCity (33.44× the country average). Demographically, the Life simulation game audience skews more female with an average age of 27.3, and over-indexes on personality traits such as Sustainability, LGBTQ+ Identity. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.

Category: Games · Type: Topic · Subtype: Gaming genre

Demographics of Life simulation game fans

Demographic split for Life simulation game audience in Germany
MetricValue
Female60.4%
Male39.6%
Average age27.3
Estimated audience size552,517

Audience persona

The typical Life simulation game fan in Germany is more female, around 27.3 years old, with strong Sustainability tendencies and a notable affinity for SimCity.

Top regions in Germany

Top regions ranked by reach for Life simulation game in Germany
RegionReachAffinity
Nordrhein-Westfalen138,6931.15×
Bayern86,5730.97×
Baden-Württemberg72,8550.97×
Hessen53,3261.27×
Niedersachsen51,9510.97×
Berlin29,0041.17×
Rheinland-Pfalz27,4470.99×
Sachsen22,3120.82×
Schleswig-Holstein19,796
Brandenburg15,0440.88×
Thüringen13,6040.97×
Hamburg11,1950.9×
Sachsen-Anhalt10,9470.76×
Mecklenburg-Vorpommern7,6360.72×
Saarland6,9311.02×
Bremen6,8021.44×

Top brand affinities

Brands and entities this audience over-indexes on, vs. the country average.

Top brand affinities (over-index vs. country average) for Life simulation game audience
BrandAffinityCategory
SimCity33.44×Games
The Sims14.94×Games
Harry Potter2.36×Movies & TV
DirecTV8.9×Movies & TV
Cornish Rex54.86×Pets & Animals
Do it yourself (DIY)2.08×Home & Garden
Minecraft5.75×Games
Monsters7.19×Movies & TV
The Nutcracker9.26×Music & Radio
Hello Kitty8.08×Kids & Family
Pet food2.6×Pets & Animals
Eva Green8.96×Movies & TV
Anime convention3.78×Literature
TikTok1.55×Internet & Social Media
Art exhibition3.27×Arts & Culture
Simulation games4.82×Games
Arnold Schwarzenegger5.16×Movies & TV
Hay Day9.95×Games
House music2.3×Music & Radio
Russell Brand11.01×Movies & TV

Psychographic profile

Top six personality traits over-indexed by this audience (1.0 = country average).

Top personality traits over-indexed by Life simulation game audience
TraitClusterScore
SustainabilityBALANCE1.41
LGBTQ+ IdentityOPEN1.38
IndividualismJOY1.22
Social Media UsageJOY1.18
CreativityOPEN1.1
Pet OwnershipJOY1.08

Worldwide distribution

Worldwide audience distribution share by country for Life simulation game
CountryShare
United States22.2%
Japan14.3%
Taiwan6.8%

See Life simulation game audiences in other countries

More Gaming genre audiences in Germany

Frequently asked questions

How many fans does Life simulation game have in Germany?

Life simulation game has an estimated audience of 552,517 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.

What is the gender split and age of Life simulation game fans?

60.4% of Life simulation game fans are female, 39.6% are male, with an average age of 27.3 years.

Which brands do Life simulation game fans like most?

Life simulation game fans show strongest brand affinity for SimCity (33.44×), The Sims (14.94×), and Harry Potter (2.36×) over the country average.

Where do Life simulation game fans live in Germany?

Life simulation game fans in Germany are most concentrated in Nordrhein-Westfalen (reach 138,693), Bayern (reach 86,573), and Baden-Württemberg (reach 72,855). These three regions account for the largest share of the active audience.

What other brands do Life simulation game fans also like?

Beyond Life simulation game itself, the audience over-indexes on The Sims (14.94×), Harry Potter (2.36×), DirecTV (8.9×), and Cornish Rex (54.86×) compared to the Germany average.

How to read this data

Audience size is the estimated number of people in Germany who actively search for Life simulation game. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.