A data profile of the people who buy, follow and care about City-building game in Germany — modelled from more than twelve digital signal sources. City-building game has an estimated audience of 528,528 people in Germany.
The average City-building game fan in Germany is 33.1 years old, more male, and lives primarily in Nordrhein-Westfalen.
The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.
Top brand affinities include SimCity, Strategy games, Anno (series), with strongest over-indexing on SimCity (34.96× the country average).
Demographically, the City-building game audience skews more male with an average age of 33.1, and over-indexes on personality traits such as Family Orientation, Patriotism.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
The typical City-building game fan in Germany is more male, around 33.1 years old, with strong Family Orientation tendencies and a notable affinity for SimCity.
The key figures that characterise the City-building game profile in Germany.
31.8% are female, 68.2% are male, average age 33.1.
| Metric | Value |
|---|---|
| Female | 31.8% |
| Male | 68.2% |
| Average age | 33.1 |
| Estimated audience size | 528,528 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 34% | |
| 20-29 | 23% | |
| 30-39 | 21% | |
| 40-49 | 13% | |
| 50+ | 9% |
of the worldwide City-building game audience comes from Germany.
| Country | Share |
|---|---|
| United States | 17.6% |
| Japan | 13.7% |
| Taiwan | 7.0% |
Where the City-building game audience in Germany is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Berlin | ~30K | 1.12× | |
| 02 | Bremen | ~5K | 1.11× | |
| 03 | Saarland | ~7K | 1.05× | |
| 04 | Hessen | ~40K | 1.00× | |
| 05 | Schleswig-Holstein | ~20K | 0.99× | |
| 06 | Thüringen | ~10K | 0.99× | |
| 07 | Mecklenburg-Vorpommern | ~10K | 0.99× | |
| 08 | Sachsen-Anhalt | ~10K | 0.98× | |
| 09 | Hamburg | ~10K | 0.98× | |
| 10 | Bayern | ~80K | 0.97× | |
| 11 | Rheinland-Pfalz | ~30K | 0.96× | |
| 12 | Sachsen | ~20K | 0.96× | |
| 13 | Brandenburg | ~20K | 0.96× | |
| 14 | Baden-Württemberg | ~70K | 0.93× | |
| 15 | Nordrhein-Westfalen | ~100K | 0.92× | |
| 16 | Niedersachsen | ~50K | 0.91× |
The strongest cross-interests of the City-building game audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | The Settlers | Games | 48.53× | ||
| 02 | Anno (series) | Games | 45.32× | ||
| 03 | Incremental game | Games | 35.46× | ||
| 04 | SimCity | Games | 34.96× | ||
| 05 | Forge of Empires | Games | 31.51× | ||
| 06 | Business simulation game | Business & Career | 28.86× | ||
| 07 | Civilization (series) | Games | 17.60× | ||
| 08 | Landlord | Home & Garden | 16.23× | ||
| 09 | Star Citizen | News | 15.36× | ||
| 10 | Construction and management simulation | Games | 13.36× | ||
| 11 | Tile-matching video game | Games | 12.23× | ||
| 12 | Strategy games | Games | 9.47× | ||
| 13 | Simulation | Games | 8.41× | ||
| 14 | Assassin's Creed | Games | 7.53× | ||
| 15 | Real-time strategy | Games | 6.32× | ||
| 16 | Epic Games | Games | 6.19× | ||
| 17 | Steam | Games | 3.78× | ||
| 18 | Mobile game | Games | 3.52× | ||
| 19 | Twitch | Games | 3.34× | ||
| 20 | Music | Business & Career | 1.57× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Family Orientation | CONSERVATISM | 3.05× | |
| Patriotism | CONSERVATISM | 2.59× | |
| Early Adopter Mentality | POWER | 1.77× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.79× | |
| Creativity | OPEN | 0.83× | |
| Mindfulness | BALANCE | 0.87× |
City-building game has an estimated audience of 528,528 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.
31.8% of City-building game fans are female, 68.2% are male, with an average age of 33.1 years.
City-building game fans show strongest brand affinity for SimCity (34.96×), Strategy games (9.47×), and Anno (series) (45.32×) over the country average.
City-building game fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~100K), Bayern (reach ~80K), and Baden-Württemberg (reach ~70K). These three regions account for the largest share of the active audience.
Beyond City-building game itself, the audience over-indexes on Strategy games (9.47×), Anno (series) (45.32×), Business simulation game (28.86×), and Incremental game (35.46×) compared to the Germany average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Germany who actively search for City-building game. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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