Rascasse Audience Intelligence

City-building game Audience in United States

A data profile of the people who buy, follow and care about City-building game in United States — modelled from more than twelve digital signal sources. City-building game has an estimated audience of 1,706,995 people in United States.

The average City-building game fan in United States is 30.5 years old, more male, and lives primarily in California.

The audience is concentrated in California, Texas, Florida.

Top brand affinities include SimCity, Strategy games, Business simulation game, with strongest over-indexing on SimCity (62.76× the country average).

Demographically, the City-building game audience skews more male with an average age of 30.5, and over-indexes on personality traits such as Patriotism, Social Media Usage.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.

The typical City-building game fan in United States is more male, around 30.5 years old, with strong Patriotism tendencies and a notable affinity for SimCity.

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the City-building game profile in United States.

Audience size
1.7M
in United States
Gender
37.7%
62.3% male
Age
30.5
average years
Country rank
#16118
Topic in United States
Fig. 01

Search interest · 12-month trend

+18%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of City-building game fans

37.7% are female, 62.3% are male, average age 30.5.

Fig. 02

Gender split

37.7%
Female
62.3%
Male
Demographic split for City-building game audience in United States
MetricValue
Female37.7%
Male62.3%
Average age30.5
Estimated audience size1,706,995
Fig. 03

Age distribution

Ø 30.5
average years
Age distribution of the City-building game audience in United States
Age bracketShare%
16-1944%
20-2923%
30-3916%
40-4910%
50+7%
Fig. 04

Worldwide distribution

17.6%

of the worldwide City-building game audience comes from United States.

Worldwide audience distribution share by country for City-building game
CountryShare
United States17.6%
Japan13.7%
Taiwan7.0%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United States average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the City-building game audience in United States is strongest.

Fig. 05

Top regions by affinity

City-building game fans by region: top regions in United States
#RegionReachAffinity×
01Washington~50K1.32×
02California~200K1.20×
03Oregon~20K1.14×
04Utah~20K1.10×
05Iowa~20K1.10×
06Minnesota~30K1.09×
07Oklahoma~20K1.07×
08Idaho~9K1.07×
09Missouri~30K1.06×
10New Hampshire~7K1.06×
11Vermont~3K1.05×
12Colorado~30K1.04×
13Wisconsin~30K1.04×
14Kentucky~20K1.04×
15Maine~6K1.04×
16Arkansas~10K1.03×
17Kansas~10K1.03×
18Nebraska~9K1.03×
19Washington, District of Columbia~5K1.03×
20Alaska~4K1.03×
21West Virginia~8K1.02×
22Montana~5K1.02×
23South Dakota~4K1.02×
24North Dakota~4K1.02×
25Ohio~50K0.99×
26Virginia~40K0.99×
27Massachusetts~30K0.99×
28Indiana~30K0.99×
29Michigan~40K0.98×
30Rhode Island~5K0.97×
31North Carolina~50K0.96×
32Delaware~5K0.96×
33Hawaii~7K0.95×
34Tennessee~30K0.94×
35Alabama~20K0.94×
36Pennsylvania~50K0.93×
37Maryland~30K0.93×
38New Mexico~8K0.93×
39New York~90K0.92×
40Illinois~50K0.92×
41Connecticut~20K0.92×
42Georgia~50K0.91×
43Louisiana~20K0.91×
44Mississippi~10K0.91×
45Nevada~10K0.90×
46Arizona~30K0.89×
47South Carolina~20K0.89×
48New Jersey~40K0.86×
49Texas~100K0.85×
50Florida~90K0.78×
Fig. 06

Affinity by region

Affinity by region — City-building game, United States
0.78×1.00×1.32×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the City-building game audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for City-building game audience
#·InterestCategoryAffinity×
01Metin2Games75.91×
02Forge of EmpiresGames74.77×
03SimCityGames62.76×
04RollerCoaster Tycoon (series)Games56.41×
05Incremental gameGames45.98×
06Tomb Raider (1996 video game)Games42.11×
07Business simulation gameBusiness & Career40.47×
08X-COMGames25.84×
09First National Bank (South Africa)Business & Career20.00×
10Strategy gamesGames13.42×
11Massively multiplayer online real-time strategy gameGames12.63×
12Browser gamesGames9.25×
13Assassin's CreedGames9.12×
14Simulation gamesGames7.52×
15Epic GamesGames7.35×
16World of WarcraftGames7.07×
17Mobile gameGames5.72×
18GameStopGames5.30×
19TwitchGames4.70×
20PeacemakerMovies & TV3.42×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the City-building game audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by City-building game audience · What stands out
TraitClusterDeviationScore
PatriotismCONSERVATISM2.34×
Social Media UsageJOY1.70×
Early Adopter MentalityPOWER1.62×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by City-building game audience · Rather not
TraitClusterDeviationScore
Design AffinityPREMIUM0.76×
IndulgenceJOY0.85×
MindfulnessBALANCE0.88×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does City-building game have in United States?

City-building game has an estimated audience of 1,706,995 people in United States, concentrated in California and Texas.

02

What is the gender split and age of City-building game fans?

37.7% of City-building game fans are female, 62.3% are male, with an average age of 30.5 years.

03

Which brands do City-building game fans like most?

City-building game fans show strongest brand affinity for SimCity (62.76×), Strategy games (13.42×), and Business simulation game (40.47×) over the country average.

04

Where do City-building game fans live in United States?

City-building game fans in United States are most concentrated in California (reach ~200K), Texas (reach ~100K), and Florida (reach ~90K). These three regions account for the largest share of the active audience.

05

What other brands do City-building game fans also like?

Beyond City-building game itself, the audience over-indexes on Strategy games (13.42×), Business simulation game (40.47×), Incremental game (45.98×), and Mobile game (5.72×) compared to the United States average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in United States who actively search for City-building game. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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