X-COM Audience in United States

X-COM logo

X-COM has an estimated audience of 1,056,048 people in United States. 14.5% are female, 85.5% are male, average age 33.9. Top brand affinities: Personalised Gifts, Grinch, Vocal harmony, ENA (Emergency Nurses Association), Monogram.

Top brand affinities include Personalised Gifts, Grinch, Vocal harmony, with strongest over-indexing on Personalised Gifts (18.9× the country average). Demographically, the X-COM audience skews more male with an average age of 33.9, and over-indexes on personality traits such as LGBTQ+ Identity, Early Adopter Mentality.

Category: Games · Type: Video / Board Game · Subtype: Video game

Demographics of X-COM fans

Demographic split for X-COM audience in United States
MetricValue
Female14.5%
Male85.5%
Average age33.9
Estimated audience size1,056,048

Audience persona

The typical X-COM fan in United States is more male, around 33.9 years old, with strong LGBTQ+ Identity tendencies and a notable affinity for Personalised Gifts.

Top brand affinities

Brands and entities this audience over-indexes on, vs. the country average.

Top brand affinities (over-index vs. country average) for X-COM audience
BrandAffinityCategory
Personalised Gifts18.9×Home & Garden
Grinch11.03×Movies & TV
Vocal harmony10.97×Music & Radio
ENA (Emergency Nurses Association)26.2×Health
Monogram7.85×Home & Garden
Wok9.53×Food & Beverages
Combat sport2.02×Sports
Home staging6.41×Home & Garden
Chicago Stock Exchange34.06×Business & Career
Urban Outfitters2.13×Shopping
Home construction1.54×Home & Garden
Passaic County, New Jersey10.75×Travel & Leisure
Goop5.47×Internet & Social Media
Tezz7.29×Movies & TV
Harmony Korine10.91×Movies & TV
Elsword15.33×Games
Nebraska Cornhuskers7.81×Sports
Atkins diet4.76×Health
Pro-Ject3.61×Music & Radio
Joe Haden19.76×Sports

Psychographic profile

Top six personality traits over-indexed by this audience (1.0 = country average).

Top personality traits over-indexed by X-COM audience
TraitClusterScore
LGBTQ+ IdentityOPEN2.64
Early Adopter MentalityPOWER1.96
Risk AppetiteTHRILL1.38
Luxury OrientationPREMIUM1.27
Social Media UsageJOY1.21
IndividualismJOY1.19

Worldwide distribution

Worldwide audience distribution share by country for X-COM
CountryShare
China31.1%
United States11.8%
Japan3.8%

See X-COM audiences in other countries

More Video game audiences in United States

How to read this data

Audience size is the estimated number of people in United States who actively search for X-COM. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.