A data profile of the people who buy, follow and care about Mario Kart in United States — modelled from more than twelve digital signal sources. Mario Kart has an estimated audience of 2,995,559 people in United States.
The average Mario Kart fan in United States is 31.6 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include The Legend of Zelda, Super Mario Bros., Chrono Trigger, with strongest over-indexing on The Legend of Zelda (29.02× the country average).
Demographically, the Mario Kart audience skews more male with an average age of 31.6, and over-indexes on personality traits such as Social Media Usage, Early Adopter Mentality.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Mario Kart fan in United States is more male, around 31.6 years old, with strong Social Media Usage tendencies and a notable affinity for The Legend of Zelda.
The key figures that characterise the Mario Kart profile in United States.
35.1% are female, 64.9% are male, average age 31.6.
| Metric | Value |
|---|---|
| Female | 35.1% |
| Male | 64.9% |
| Average age | 31.6 |
| Estimated audience size | 2,995,559 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 38% | |
| 20-29 | 25% | |
| 30-39 | 19% | |
| 40-49 | 11% | |
| 50+ | 8% |
Where the Mario Kart audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Utah | ~40K | 1.31× | |
| 02 | California | ~400K | 1.25× | |
| 03 | Texas | ~300K | 1.19× | |
| 04 | Oklahoma | ~40K | 1.10× | |
| 05 | Washington | ~70K | 1.09× | |
| 06 | Georgia | ~100K | 1.08× | |
| 07 | Illinois | ~100K | 1.07× | |
| 08 | Arizona | ~70K | 1.07× | |
| 09 | Nebraska | ~20K | 1.06× | |
| 10 | North Dakota | ~7K | 1.06× | |
| 11 | Florida | ~200K | 1.05× | |
| 12 | Virginia | ~80K | 1.04× | |
| 13 | Indiana | ~60K | 1.04× | |
| 14 | Kentucky | ~40K | 1.04× | |
| 15 | Idaho | ~20K | 1.04× | |
| 16 | New Jersey | ~80K | 1.03× | |
| 17 | Oregon | ~40K | 1.03× | |
| 18 | New Mexico | ~20K | 1.03× | |
| 19 | Michigan | ~80K | 1.02× | |
| 20 | Nevada | ~30K | 1.02× | |
| 21 | Ohio | ~90K | 1.01× | |
| 22 | North Carolina | ~90K | 1.01× | |
| 23 | Missouri | ~50K | 1.01× | |
| 24 | Pennsylvania | ~100K | 1.00× | |
| 25 | Iowa | ~20K | 1.00× | |
| 26 | Kansas | ~20K | 1.00× | |
| 27 | New York | ~200K | 0.99× | |
| 28 | South Dakota | ~7K | 0.99× | |
| 29 | Massachusetts | ~60K | 0.98× | |
| 30 | Maryland | ~50K | 0.98× | |
| 31 | Louisiana | ~40K | 0.98× | |
| 32 | Connecticut | ~30K | 0.98× | |
| 33 | Arkansas | ~20K | 0.98× | |
| 34 | Wisconsin | ~40K | 0.97× | |
| 35 | Hawaii | ~10K | 0.97× | |
| 36 | Montana | ~8K | 0.97× | |
| 37 | Tennessee | ~60K | 0.96× | |
| 38 | Colorado | ~50K | 0.96× | |
| 39 | South Carolina | ~40K | 0.96× | |
| 40 | New Hampshire | ~10K | 0.96× | |
| 41 | Alabama | ~40K | 0.95× | |
| 42 | West Virginia | ~10K | 0.95× | |
| 43 | Minnesota | ~40K | 0.94× | |
| 44 | Mississippi | ~20K | 0.94× | |
| 45 | Rhode Island | ~9K | 0.94× | |
| 46 | Delaware | ~8K | 0.92× | |
| 47 | Alaska | ~6K | 0.89× | |
| 48 | Maine | ~9K | 0.86× | |
| 49 | Vermont | ~4K | 0.84× | |
| 50 | Washington, District of Columbia | ~7K | 0.82× |
The strongest cross-interests of the Mario Kart audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Shadow of the Colossus | Games | 93.94× | ||
| 02 | Final Fantasy VI | Games | 93.94× | ||
| 03 | Fallout 2 | Games | 89.99× | ||
| 04 | Guild Wars | Games | 87.96× | ||
| 05 | Dark Souls II | Games | 85.45× | ||
| 06 | Dishonored | Games | 84.55× | ||
| 07 | Mario Kart Wii | Games | 84.30× | ||
| 08 | Chrono Trigger | Games | 78.09× | ||
| 09 | Kart racing game | Games | 77.45× | ||
| 10 | Left 4 Dead | Games | 74.07× | ||
| 11 | Animal Crossing: Wild World | Games | 59.92× | ||
| 12 | Battlefield 4 | Games | 55.76× | ||
| 13 | Mario Party | Games | 52.50× | ||
| 14 | Uncharted 4: A Thief's End | Games | 50.92× | ||
| 15 | Mario Kart 8 Deluxe | Games | 43.54× | ||
| 16 | The Legend of Zelda: Twilight Princess | Games | 35.65× | ||
| 17 | Super Mario Bros. | Games | 33.80× | ||
| 18 | The Legend of Zelda | Games | 29.02× | ||
| 19 | Animal Crossing | Games | 28.40× | ||
| 20 | Final Fantasy | Games | 18.82× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Social Media Usage | JOY | 1.26× | |
| Early Adopter Mentality | POWER | 1.11× | |
| Patriotism | CONSERVATISM | 1.02× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Community Orientation | OPEN | 0.49× | |
| Quality Awareness | PREMIUM | 0.53× | |
| Spirituality | BALANCE | 0.54× |
Mario Kart has an estimated audience of 2,995,559 people in United States, concentrated in California and Texas.
35.1% of Mario Kart fans are female, 64.9% are male, with an average age of 31.6 years.
Mario Kart fans show strongest brand affinity for The Legend of Zelda (29.02×), Super Mario Bros. (33.8×), and Chrono Trigger (78.09×) over the country average.
Mario Kart fans in United States are most concentrated in California (reach ~400K), Texas (reach ~300K), and Florida (reach ~200K). These three regions account for the largest share of the active audience.
Beyond Mario Kart itself, the audience over-indexes on Super Mario Bros. (33.8×), Chrono Trigger (78.09×), Dishonored (84.55×), and Animal Crossing (28.4×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Mario Kart. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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