Super Mario Bros. Audience in United States

Super Mario Bros. has an estimated audience of 5,774,266 people in United States. 39.9% are female, 60.1% are male, average age 28.3. Top regions: California, Texas, Florida. Top brand affinities: Sailor Jerry, Solitaire, Gaming, The Legend of Zelda, Clash of Clans.
The average Super Mario Bros. fan in United States is 28.3 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Sailor Jerry, Solitaire, Gaming, with strongest over-indexing on Sailor Jerry (357.14× the country average). Demographically, the Super Mario Bros. audience skews more male with an average age of 28.3, and over-indexes on personality traits such as LGBTQ+ Identity, Family Orientation. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Video / Board Game
Demographics of Super Mario Bros. fans
| Metric | Value |
|---|---|
| Female | 39.9% |
| Male | 60.1% |
| Average age | 28.3 |
| Estimated audience size | 5,774,266 |
Audience persona
The typical Super Mario Bros. fan in United States is more male, around 28.3 years old, with strong LGBTQ+ Identity tendencies and a notable affinity for Sailor Jerry.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 836,565 | 1.32× |
| Texas | 640,589 | 1.29× |
| Florida | 433,895 | 1.11× |
| New York | 342,765 | 1.06× |
| Illinois | 204,528 | 1.06× |
| Pennsylvania | 189,186 | 0.97× |
| Georgia | 188,914 | 1.06× |
| North Carolina | 172,335 | 0.99× |
| Ohio | 171,636 | 0.96× |
| New Jersey | 157,729 | 1.07× |
| Michigan | 152,576 | 1.01× |
| Arizona | 141,644 | 1.2× |
| Washington | 140,899 | 1.22× |
| Virginia | 139,812 | 0.99× |
| Tennessee | 114,778 | 0.99× |
| Indiana | 113,090 | 1.07× |
| Massachusetts | 102,679 | 0.9× |
| Maryland | 101,156 | 1.02× |
| Missouri | 93,989 | 1.01× |
| Alabama | 90,589 | 1.12× |
| Kentucky | 82,923 | 1.15× |
| Colorado | 81,470 | 0.9× |
| Oklahoma | 78,846 | 1.23× |
| Wisconsin | 76,421 | 0.88× |
| Louisiana | 76,155 | 1.02× |
| South Carolina | 75,846 | 0.87× |
| Minnesota | 70,353 | 0.85× |
| Oregon | 67,445 | 1.02× |
| Utah | 63,851 | 1.23× |
| Nevada | 61,767 | 1.11× |
| Connecticut | 54,477 | 0.94× |
| Arkansas | 52,643 | 1.11× |
| Mississippi | 49,376 | 1.04× |
| Iowa | 48,286 | 1.01× |
| Kansas | 48,234 | 1.06× |
| New Mexico | 33,764 | 1.17× |
| Idaho | 32,397 | 1.12× |
| Nebraska | 29,669 | 1.02× |
| West Virginia | 26,446 | 0.98× |
| Hawaii | 20,922 | 0.84× |
| New Hampshire | 18,225 | 0.8× |
| Maine | 17,076 | 0.83× |
| Rhode Island | 17,027 | 0.93× |
| Montana | 13,325 | 0.83× |
| Delaware | 12,561 | 0.79× |
| Alaska | 12,125 | 0.98× |
| North Dakota | 11,384 | 0.96× |
| South Dakota | 11,147 | 0.84× |
| Washington, District of Columbia | 10,425 | 0.6× |
| Vermont | 7,247 | 0.71× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Sailor Jerry | 357.14× | Fashion & Accessoires |
| Solitaire | 17.67× | Games |
| Gaming | 10.98× | Games |
| The Legend of Zelda | 11.26× | Games |
| Clash of Clans | 17.4× | Games |
| Crash Bandicoot (video game) | 33.41× | Games |
| Music video game | 11.59× | Music & Radio |
| Donkey Kong | 32.31× | Games |
| World of Warcraft | 6.87× | Games |
| Super Smash Bros. | 12.87× | Games |
| Super Mario World | 28.91× | Games |
| Crash Bandicoot | 30.45× | Games |
| Super Mario | 11.76× | Games |
| Action role-playing game | 6.76× | Games |
| Pokémon (video game series) | 5.73× | Games |
| Mario Kart | 13.77× | Games |
| Atari | 24.93× | Games |
| Playstation 5 | 6.8× | Games |
| Clash Royale | 16.68× | Games |
| Retrogaming | 6.9× | Games |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| LGBTQ+ Identity | OPEN | 2.88 |
| Family Orientation | CONSERVATISM | 1.49 |
| Early Adopter Mentality | POWER | 1.42 |
| Urban Lifestyle | OPEN | 1.28 |
| Social Media Usage | JOY | 1.18 |
| Pet Ownership | JOY | 1.14 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 28.9% |
| France | 6.6% |
| Italy | 6.6% |
See Super Mario Bros. audiences in other countries
More Games audiences in United States
- Pokémon (28,436,052)
- Minesweeper (28,282,791)
- Fortnite (21,111,782)
- Pokémon (video game series) (17,813,094)
- Call of Duty (16,541,098)
Frequently asked questions
How many fans does Super Mario Bros. have in United States?
Super Mario Bros. has an estimated audience of 5,774,266 people in United States, concentrated in California and Texas.
What is the gender split and age of Super Mario Bros. fans?
39.9% of Super Mario Bros. fans are female, 60.1% are male, with an average age of 28.3 years.
Which brands do Super Mario Bros. fans like most?
Super Mario Bros. fans show strongest brand affinity for Sailor Jerry (357.14×), Solitaire (17.67×), and Gaming (10.98×) over the country average.
Where do Super Mario Bros. fans live in United States?
Super Mario Bros. fans in United States are most concentrated in California (reach 836,565), Texas (reach 640,589), and Florida (reach 433,895). These three regions account for the largest share of the active audience.
What other brands do Super Mario Bros. fans also like?
Beyond Super Mario Bros. itself, the audience over-indexes on Solitaire (17.67×), Gaming (10.98×), The Legend of Zelda (11.26×), and Clash of Clans (17.4×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Super Mario Bros.. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.