Donkey Kong Audience in United States

Donkey Kong has an estimated audience of 639,534 people in United States. 28.8% are female, 71.2% are male, average age 34.3. Top regions: California, Texas, Florida. Top brand affinities: Super Mario World, Double Dragon (series), EShakti, When Harry Met Sally, Quake (series).
The average Donkey Kong fan in United States is 34.3 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Super Mario World, Double Dragon (series), EShakti, with strongest over-indexing on Super Mario World (114.86× the country average). Demographically, the Donkey Kong audience skews more male with an average age of 34.3, and over-indexes on personality traits such as Luxury Orientation, LGBTQ+ Identity. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Video / Board Game
Demographics of Donkey Kong fans
| Metric | Value |
|---|---|
| Female | 28.8% |
| Male | 71.2% |
| Average age | 34.3 |
| Estimated audience size | 639,534 |
Audience persona
The typical Donkey Kong fan in United States is more male, around 34.3 years old, with strong Luxury Orientation tendencies and a notable affinity for Super Mario World.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 87,685 | 1.25× |
| Texas | 64,874 | 1.18× |
| Florida | 50,299 | 1.16× |
| New York | 38,804 | 1.09× |
| Pennsylvania | 23,135 | 1.07× |
| Illinois | 22,531 | 1.06× |
| Georgia | 21,931 | 1.11× |
| North Carolina | 21,202 | 1.1× |
| Ohio | 20,386 | 1.03× |
| New Jersey | 17,604 | 1.08× |
| Michigan | 17,045 | 1.02× |
| Arizona | 16,522 | 1.27× |
| Virginia | 16,179 | 1.04× |
| Washington | 14,275 | 1.11× |
| Massachusetts | 13,662 | 1.08× |
| Indiana | 12,576 | 1.08× |
| Tennessee | 12,437 | 0.97× |
| Maryland | 11,978 | 1.09× |
| Missouri | 10,416 | 1.01× |
| Alabama | 9,766 | 1.09× |
| Colorado | 9,274 | 0.92× |
| Wisconsin | 9,038 | 0.94× |
| South Carolina | 9,036 | 0.94× |
| Kentucky | 8,524 | 1.06× |
| Louisiana | 8,332 | 1.01× |
| Minnesota | 8,288 | 0.9× |
| Oregon | 7,783 | 1.06× |
| Oklahoma | 7,760 | 1.09× |
| Utah | 7,540 | 1.32× |
| Nevada | 6,416 | 1.04× |
| Connecticut | 5,512 | 0.86× |
| Mississippi | 5,445 | 1.03× |
| Arkansas | 5,332 | 1.01× |
| Kansas | 4,903 | 0.97× |
| Iowa | 4,901 | 0.93× |
| New Mexico | 3,276 | 1.02× |
| Idaho | 3,192 | 1× |
| Nebraska | 3,056 | 0.95× |
| West Virginia | 2,713 | 0.91× |
| Hawaii | 2,698 | 0.98× |
| New Hampshire | 2,473 | 0.98× |
| Rhode Island | 1,964 | 0.96× |
| Maine | 1,917 | 0.84× |
| Washington, District of Columbia | 1,618 | 0.84× |
| Montana | 1,503 | 0.85× |
| Delaware | 1,474 | 0.84× |
| Alaska | 1,415 | 1.03× |
| South Dakota | 1,078 | 0.73× |
| North Dakota | 1,025 | 0.78× |
| Vermont | 833 | 0.74× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Super Mario World | 114.86× | Games |
| Double Dragon (series) | 118.04× | Games |
| EShakti | 103.42× | Shopping |
| When Harry Met Sally | 38.42× | Movies & TV |
| Quake (series) | 91.11× | Games |
| Space Invaders | 76.46× | Games |
| Top Gear (video game) | 227.77× | Games |
| Atari | 58.77× | Games |
| Centipede (video game) | 78.32× | Games |
| Sonic the Hedgehog (comics) | 22.05× | Literature |
| Prince of Persia | 84.82× | Games |
| Mortal Kombat | 20.18× | Games |
| Half-Life (series) | 101.96× | Games |
| Galaga | 63.29× | Games |
| Mortal Kombat (1992 video game) | 64.27× | Games |
| Lemmings (video game) | 53.71× | Games |
| Wolfenstein (series) | 46.02× | Games |
| Soledad | 63.43× | Music & Radio |
| The Legend of Zelda | 12.17× | Games |
| Donkey Kong Country: Tropical Freeze | 77.69× | Games |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Luxury Orientation | PREMIUM | 2.53 |
| LGBTQ+ Identity | OPEN | 1.61 |
| Risk Appetite | THRILL | 1.42 |
| Convenience Orientation | PREMIUM | 1.26 |
| Social Media Usage | JOY | 1.12 |
| Early Adopter Mentality | POWER | 1.04 |
Worldwide distribution
| Country | Share |
|---|---|
| Japan | 40.3% |
| United States | 17.1% |
| Brazil | 5.5% |
See Donkey Kong audiences in other countries
More Games audiences in United States
- Pokémon (28,436,052)
- Minesweeper (28,282,791)
- Fortnite (21,111,782)
- Pokémon (video game series) (17,813,094)
- Call of Duty (16,541,098)
Frequently asked questions
How many fans does Donkey Kong have in United States?
Donkey Kong has an estimated audience of 639,534 people in United States, concentrated in California and Texas.
What is the gender split and age of Donkey Kong fans?
28.8% of Donkey Kong fans are female, 71.2% are male, with an average age of 34.3 years.
Which brands do Donkey Kong fans like most?
Donkey Kong fans show strongest brand affinity for Super Mario World (114.86×), Double Dragon (series) (118.04×), and EShakti (103.42×) over the country average.
Where do Donkey Kong fans live in United States?
Donkey Kong fans in United States are most concentrated in California (reach 87,685), Texas (reach 64,874), and Florida (reach 50,299). These three regions account for the largest share of the active audience.
What other brands do Donkey Kong fans also like?
Beyond Donkey Kong itself, the audience over-indexes on Double Dragon (series) (118.04×), EShakti (103.42×), When Harry Met Sally (38.42×), and Quake (series) (91.11×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Donkey Kong. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.