Galaga Audience in United States
Galaga has an estimated audience of 583,413 people in United States. 20.9% are female, 79.1% are male, average age 41.0. Top regions: California, Texas, Florida. Top brand affinities: Battlefield 4, Donkey Kong, Autism Awareness, Diabetes mellitus awareness, Wii Sports.
The average Galaga fan in United States is 41.0 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Battlefield 4, Donkey Kong, Autism Awareness, with strongest over-indexing on Battlefield 4 (73.02× the country average). Demographically, the Galaga audience skews more male with an average age of 41.0, and over-indexes on personality traits such as Need for Security, Convenience Orientation. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Video / Board Game · Subtype: Video game
Demographics of Galaga fans
| Metric | Value |
|---|---|
| Female | 20.9% |
| Male | 79.1% |
| Average age | 41.0 |
| Estimated audience size | 583,413 |
Audience persona
The typical Galaga fan in United States is more male, around 41.0 years old, with strong Need for Security tendencies and a notable affinity for Battlefield 4.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 71,042 | 1.11× |
| Texas | 63,763 | 1.27× |
| Florida | 41,133 | 1.04× |
| New York | 26,914 | 0.83× |
| Illinois | 20,298 | 1.04× |
| North Carolina | 18,691 | 1.06× |
| Ohio | 17,856 | 0.99× |
| Georgia | 17,783 | 0.99× |
| Michigan | 16,262 | 1.07× |
| Pennsylvania | 16,086 | 0.82× |
| Virginia | 14,269 | 1× |
| Tennessee | 13,570 | 1.16× |
| Arizona | 13,283 | 1.12× |
| Washington | 12,664 | 1.08× |
| Indiana | 12,075 | 1.13× |
| New Jersey | 11,826 | 0.8× |
| Missouri | 11,482 | 1.22× |
| Colorado | 10,492 | 1.14× |
| Massachusetts | 10,323 | 0.9× |
| Maryland | 9,695 | 0.97× |
| Oklahoma | 8,925 | 1.38× |
| Wisconsin | 8,539 | 0.97× |
| Alabama | 8,235 | 1.01× |
| Kentucky | 8,002 | 1.09× |
| South Carolina | 7,887 | 0.9× |
| Minnesota | 7,484 | 0.9× |
| Oregon | 7,423 | 1.11× |
| Louisiana | 6,902 | 0.92× |
| Nevada | 6,015 | 1.07× |
| Kansas | 5,851 | 1.27× |
| Utah | 5,845 | 1.12× |
| Arkansas | 5,463 | 1.14× |
| Iowa | 5,139 | 1.07× |
| Connecticut | 4,805 | 0.82× |
| Mississippi | 3,980 | 0.83× |
| New Mexico | 3,932 | 1.34× |
| Nebraska | 3,224 | 1.1× |
| Idaho | 2,870 | 0.98× |
| West Virginia | 2,664 | 0.98× |
| New Hampshire | 2,329 | 1.01× |
| Hawaii | 2,207 | 0.88× |
| Maine | 1,895 | 0.91× |
| Rhode Island | 1,484 | 0.8× |
| Montana | 1,339 | 0.83× |
| Washington, District of Columbia | 1,264 | 0.72× |
| Alaska | 1,137 | 0.91× |
| Vermont | 1,112 | 1.09× |
| Delaware | 1,097 | 0.68× |
| South Dakota | 1,093 | 0.81× |
| North Dakota | 1,039 | 0.87× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Battlefield 4 | 73.02× | Games |
| Donkey Kong | 81.18× | Games |
| Autism Awareness | 19.03× | Health |
| Diabetes mellitus awareness | 12.48× | Health |
| Wii Sports | 89.69× | Games |
| Microblogging | 12.67× | Technology & Electronics |
| Singer-songwriter | 5.51× | Music & Radio |
| Devil May Cry | 29.64× | Games |
| Red Dead Redemption | 22.32× | Games |
| Kia Sportage | 25.42× | Cars & Mobility |
| Watch Dogs | 28.92× | Games |
| Action role-playing game | 10.01× | Games |
| Chrono Trigger | 42.61× | Games |
| Income tax | 13.19× | Business & Career |
| Hearthstone | 41.67× | Games |
| Space Invaders | 38.94× | Games |
| Final Fantasy | 10.9× | Games |
| BlizzCon | 51.39× | Games |
| Josh Brolin | 12.64× | Movies & TV |
| Resident Evil 4 | 18.07× | Games |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Need for Security | CONSERVATISM | 1.1 |
| Convenience Orientation | PREMIUM | 1.1 |
| Extroversion | THRILL | 1.01 |
| Price Sensitivity | PREMIUM | 0.97 |
| Quality Awareness | PREMIUM | 0.96 |
| Luxury Orientation | PREMIUM | 0.88 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 56.1% |
| Japan | 8.1% |
| Italy | 3.9% |
See Galaga audiences in other countries
More Video game audiences in United States
- Breaking news (73,625,268)
- Rings of Saturn (41,917,477)
- Beetlejuice (41,569,291)
- Housekeeping (25,980,968)
- Crossword (17,651,059)
Frequently asked questions
How many fans does Galaga have in United States?
Galaga has an estimated audience of 583,413 people in United States, concentrated in California and Texas.
What is the gender split and age of Galaga fans?
20.9% of Galaga fans are female, 79.1% are male, with an average age of 41.0 years.
Which brands do Galaga fans like most?
Galaga fans show strongest brand affinity for Battlefield 4 (73.02×), Donkey Kong (81.18×), and Autism Awareness (19.03×) over the country average.
Where do Galaga fans live in United States?
Galaga fans in United States are most concentrated in California (reach 71,042), Texas (reach 63,763), and Florida (reach 41,133). These three regions account for the largest share of the active audience.
What other brands do Galaga fans also like?
Beyond Galaga itself, the audience over-indexes on Donkey Kong (81.18×), Autism Awareness (19.03×), Diabetes mellitus awareness (12.48×), and Wii Sports (89.69×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Galaga. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.