Rascasse Audience Intelligence

Metal Gear Solid Audience in United States

A data profile of the people who buy, follow and care about Metal Gear Solid in United States — modelled from more than twelve digital signal sources. Metal Gear Solid has an estimated audience of 865,677 people in United States.

The average Metal Gear Solid fan in United States is 30.4 years old, more male, and lives primarily in California.

The audience is concentrated in California, Texas, Florida.

Top brand affinities include A. J. Green, Aqib Talib, Treyarch, with strongest over-indexing on A. J. Green (221.4× the country average).

Demographically, the Metal Gear Solid audience skews more male with an average age of 30.4, and over-indexes on personality traits such as Patriotism, Price Sensitivity.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.

The typical Metal Gear Solid fan in United States is more male, around 30.4 years old, with strong Patriotism tendencies and a notable affinity for A. J. Green.

Category: Games · Type: Video / Board Game · Subtype: Open world game

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Metal Gear Solid profile in United States.

Audience size
866K
in United States
Gender
18.4%
81.6% male
Age
30.4
average years
Country rank
#26052
Video / Board Game in United States
Fig. 01

Search interest · 12-month trend

+10%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Metal Gear Solid fans

18.4% are female, 81.6% are male, average age 30.4.

Fig. 02

Gender split

18.4%
Female
81.6%
Male
Demographic split for Metal Gear Solid audience in United States
MetricValue
Female18.4%
Male81.6%
Average age30.4
Estimated audience size865,677
Fig. 03

Age distribution

Ø 30.4
average years
Age distribution of the Metal Gear Solid audience in United States
Age bracketShare%
16-1938%
20-2928%
30-3920%
40-4910%
50+4%
Fig. 04

Worldwide distribution

36.9%

of the worldwide Metal Gear Solid audience comes from United States.

Worldwide audience distribution share by country for Metal Gear Solid
CountryShare
United States36.9%
United Kingdom5.6%
Japan4.7%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United States average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Metal Gear Solid audience in United States is strongest.

Fig. 05

Top regions by affinity

Metal Gear Solid fans by region: top regions in United States
#RegionReachAffinity×
01Arizona~20K1.29×
02California~100K1.27×
03Alaska~2K1.27×
04Oregon~10K1.24×
05Washington~20K1.20×
06Nevada~10K1.16×
07Texas~90K1.15×
08Oklahoma~10K1.15×
09Kentucky~10K1.11×
10Illinois~30K1.10×
11West Virginia~4K1.07×
12Virginia~20K1.05×
13Utah~8K1.05×
14Arkansas~8K1.05×
15Rhode Island~3K1.05×
16New Mexico~5K1.04×
17Florida~60K1.03×
18New York~50K1.03×
19Indiana~20K1.02×
20Pennsylvania~30K1.01×
21Missouri~10K1.01×
22Alabama~10K1.00×
23Kansas~7K1.00×
24Ohio~30K0.99×
25Michigan~20K0.99×
26Idaho~4K0.99×
27Connecticut~8K0.98×
28New Hampshire~3K0.98×
29Tennessee~20K0.97×
30Georgia~30K0.96×
31New Jersey~20K0.96×
32Maryland~10K0.96×
33Louisiana~10K0.96×
34North Carolina~20K0.95×
35Colorado~10K0.95×
36Nebraska~4K0.95×
37Iowa~7K0.93×
38North Dakota~2K0.93×
39Massachusetts~20K0.92×
40Hawaii~3K0.92×
41Wisconsin~10K0.91×
42Minnesota~10K0.91×
43Mississippi~6K0.88×
44Maine~3K0.88×
45Delaware~2K0.88×
46Vermont~1K0.88×
47South Carolina~10K0.87×
48Montana~2K0.87×
49South Dakota~2K0.86×
50Washington, District of Columbia~2K0.83×
Fig. 06

Affinity by region

Affinity by region — Metal Gear Solid, United States
0.83×1.00×1.29×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Metal Gear Solid audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Metal Gear Solid audience
#·InterestCategoryAffinity×
01Aqib TalibSports295.64×
02TreyarchGames252.18×
03A. J. GreenSports221.40×
04Infinity WardGames205.91×
05Metal Gear Solid V: The Phantom PainGames204.90×
06Metal GearGames188.16×
07Metro: Last LightGames185.93×
08Metal Gear (video game)Games184.99×
09Insomniac GamesGames164.49×
10Metro 2033 (video game)Video / Board Game164.29×
11Vanilla SkyMovies & TV130.92×
12Brook LopezSports129.12×
13Just Cause (video game)Games127.43×
14Castle CrashersGames121.92×
15Rise of the Tomb RaiderGames118.20×
16CrackdownGames99.31×
17Chris BoshSports89.48×
1828 Weeks LaterMovies & TV78.49×
19Origin (digital distribution software)Games55.93×
20Resident EvilGames33.82×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Metal Gear Solid audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Metal Gear Solid audience · What stands out
TraitClusterDeviationScore
PatriotismCONSERVATISM1.82×
Price SensitivityPREMIUM1.65×
Early Adopter MentalityPOWER1.51×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Metal Gear Solid audience · Rather not
TraitClusterDeviationScore
Quality AwarenessPREMIUM0.85×
TravellingTHRILL0.86×
Community OrientationOPEN0.88×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Metal Gear Solid have in United States?

Metal Gear Solid has an estimated audience of 865,677 people in United States, concentrated in California and Texas.

02

What is the gender split and age of Metal Gear Solid fans?

18.4% of Metal Gear Solid fans are female, 81.6% are male, with an average age of 30.4 years.

03

Which brands do Metal Gear Solid fans like most?

Metal Gear Solid fans show strongest brand affinity for A. J. Green (221.4×), Aqib Talib (295.64×), and Treyarch (252.18×) over the country average.

04

Where do Metal Gear Solid fans live in United States?

Metal Gear Solid fans in United States are most concentrated in California (reach ~100K), Texas (reach ~90K), and Florida (reach ~60K). These three regions account for the largest share of the active audience.

05

What other brands do Metal Gear Solid fans also like?

Beyond Metal Gear Solid itself, the audience over-indexes on Aqib Talib (295.64×), Treyarch (252.18×), Infinity Ward (205.91×), and Vanilla Sky (130.92×) compared to the United States average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in United States who actively search for Metal Gear Solid. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

Scale & coverage
500,000+ ready-to-use audiences across 170+ countries

From global mass-market brands to niche local segments — explore the full library and see which intelligence layers are included.

See pricing →