Rascasse Audience Intelligence

Rise of the Tomb Raider Audience in United States

A data profile of the people who buy, follow and care about Rise of the Tomb Raider in United States — modelled from more than twelve digital signal sources. Rise of the Tomb Raider has an estimated audience of 784,094 people in United States.

The average Rise of the Tomb Raider fan in United States is 28.6 years old, more male, and lives primarily in California.

The audience is concentrated in California, Texas, Florida.

Top brand affinities include Mobile phones, Infinity Ward, Just Cause (video game), with strongest over-indexing on Mobile phones (1.99× the country average).

Demographically, the Rise of the Tomb Raider audience skews more male with an average age of 28.6, and over-indexes on personality traits such as Early Adopter Mentality, Patriotism.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.

The typical Rise of the Tomb Raider fan in United States is more male, around 28.6 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Mobile phones.

Category: Games · Type: Video / Board Game · Subtype: Video game

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Rise of the Tomb Raider profile in United States.

Audience size
784K
in United States
Gender
22.5%
77.5% male
Age
28.6
average years
Country rank
#27813
Video / Board Game in United States
Fig. 01

Search interest · 12-month trend

+31%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Rise of the Tomb Raider fans

22.5% are female, 77.5% are male, average age 28.6.

Fig. 02

Gender split

22.5%
Female
77.5%
Male
Demographic split for Rise of the Tomb Raider audience in United States
MetricValue
Female22.5%
Male77.5%
Average age28.6
Estimated audience size784,094
Fig. 03

Age distribution

Ø 28.6
average years
Age distribution of the Rise of the Tomb Raider audience in United States
Age bracketShare%
16-1945%
20-2927%
30-3919%
40-498%
50+2%
Fig. 04

Worldwide distribution

36.4%

of the worldwide Rise of the Tomb Raider audience comes from United States.

Worldwide audience distribution share by country for Rise of the Tomb Raider
CountryShare
United States36.4%
Japan7.3%
United Kingdom5.1%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United States average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Rise of the Tomb Raider audience in United States is strongest.

Fig. 05

Top regions by affinity

Rise of the Tomb Raider fans by region: top regions in United States
#RegionReachAffinity×
01Oregon~10K1.39×
02Washington~20K1.29×
03Oklahoma~10K1.21×
04Kentucky~10K1.19×
05Utah~8K1.15×
06Idaho~5K1.15×
07Arizona~20K1.14×
08West Virginia~4K1.12×
09Arkansas~7K1.11×
10Kansas~7K1.11×
11Nevada~8K1.10×
12Missouri~10K1.08×
13Colorado~10K1.08×
14Alaska~2K1.08×
15Virginia~20K1.07×
16Tennessee~20K1.07×
17Alabama~10K1.05×
18Ohio~30K1.04×
19New Mexico~4K1.04×
20Indiana~10K1.02×
21Maine~3K1.01×
22California~90K1.00×
23Rhode Island~2K0.99×
24Pennsylvania~30K0.98×
25Louisiana~10K0.98×
26Nebraska~4K0.98×
27Montana~2K0.98×
28South Dakota~2K0.98×
29North Carolina~20K0.96×
30Michigan~20K0.96×
31Maryland~10K0.96×
32Illinois~20K0.95×
33Mississippi~6K0.95×
34Iowa~6K0.95×
35New Hampshire~3K0.95×
36Wisconsin~10K0.94×
37South Carolina~10K0.94×
38Connecticut~7K0.94×
39Georgia~20K0.93×
40Minnesota~10K0.93×
41Texas~60K0.92×
42Delaware~2K0.92×
43North Dakota~1K0.92×
44Florida~50K0.91×
45New York~40K0.91×
46Vermont~1K0.91×
47Massachusetts~10K0.87×
48New Jersey~20K0.86×
49Washington, District of Columbia~2K0.84×
50Hawaii~3K0.82×
Fig. 06

Affinity by region

Affinity by region — Rise of the Tomb Raider, United States
0.82×1.00×1.39×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Rise of the Tomb Raider audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Rise of the Tomb Raider audience
#·InterestCategoryAffinity×
01Infinity WardGames4.45×
02Tomb Raider: The Angel of DarknessGames3.76×
03Tomb Raider: LegendGames3.73×
04Tomb Raider: The Last RevelationGames3.64×
05Metro 2033 (video game)Video / Board Game3.51×
06Insomniac GamesGames3.49×
07Metro: Last LightGames3.38×
08Metal Gear Solid V: The Phantom PainGames2.97×
09Just Cause (video game)Games2.90×
10Metal Gear SolidGames2.82×
11Brook LopezSports2.76×
12Castle CrashersGames2.68×
13Uncharted 3: Drake's DeceptionGames2.49×
14Uncharted: Drake's FortuneGames2.45×
15CrackdownGames2.18×
16Mobile phonesTechnology & Electronics1.99×
17Chris BoshSports1.93×
18Tomb Raider (2013 video game)Games1.62×
19Tennis WarehouseShopping1.60×
20A. J. GreenSports1.60×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Rise of the Tomb Raider audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Rise of the Tomb Raider audience · What stands out
TraitClusterDeviationScore
Early Adopter MentalityPOWER0.04×
PatriotismCONSERVATISM0.04×
Price SensitivityPREMIUM0.04×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Rise of the Tomb Raider audience · Rather not
TraitClusterDeviationScore
SustainabilityBALANCE0.02×
Healthy LifestyleBALANCE0.02×
MindfulnessBALANCE0.02×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Rise of the Tomb Raider have in United States?

Rise of the Tomb Raider has an estimated audience of 784,094 people in United States, concentrated in California and Texas.

02

What is the gender split and age of Rise of the Tomb Raider fans?

22.5% of Rise of the Tomb Raider fans are female, 77.5% are male, with an average age of 28.6 years.

03

Which brands do Rise of the Tomb Raider fans like most?

Rise of the Tomb Raider fans show strongest brand affinity for Mobile phones (1.99×), Infinity Ward (4.45×), and Just Cause (video game) (2.9×) over the country average.

04

Where do Rise of the Tomb Raider fans live in United States?

Rise of the Tomb Raider fans in United States are most concentrated in California (reach ~90K), Texas (reach ~60K), and Florida (reach ~50K). These three regions account for the largest share of the active audience.

05

What other brands do Rise of the Tomb Raider fans also like?

Beyond Rise of the Tomb Raider itself, the audience over-indexes on Infinity Ward (4.45×), Just Cause (video game) (2.9×), Metro 2033 (video game) (3.51×), and Brook Lopez (2.76×) compared to the United States average.

Appendix

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How to read this data

Audience size is the estimated number of people in United States who actively search for Rise of the Tomb Raider. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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