Rise of the Tomb Raider Audience in United States

Rise of the Tomb Raider has an estimated audience of 783,295 people in United States. 22.5% are female, 77.5% are male, average age 28.6. Top regions: California, Texas, Florida. Top brand affinities: Mobile phones, Infinity Ward, Just Cause (video game), Brook Lopez, Metro 2033 (video game).
The average Rise of the Tomb Raider fan in United States is 28.6 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Mobile phones, Infinity Ward, Just Cause (video game), with strongest over-indexing on Mobile phones (1.99× the country average). Demographically, the Rise of the Tomb Raider audience skews more male with an average age of 28.6, and over-indexes on personality traits such as LGBTQ+ Identity, Family Orientation. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Video / Board Game · Subtype: Video game
Demographics of Rise of the Tomb Raider fans
| Metric | Value |
|---|---|
| Female | 22.5% |
| Male | 77.5% |
| Average age | 28.6 |
| Estimated audience size | 783,295 |
Audience persona
The typical Rise of the Tomb Raider fan in United States is more male, around 28.6 years old, with strong LGBTQ+ Identity tendencies and a notable affinity for Mobile phones.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 87,172 | 1.01× |
| Texas | 62,249 | 0.92× |
| Florida | 48,784 | 0.92× |
| New York | 40,978 | 0.94× |
| Pennsylvania | 25,990 | 0.99× |
| Ohio | 25,458 | 1.06× |
| Illinois | 25,247 | 0.97× |
| Georgia | 23,027 | 0.95× |
| North Carolina | 22,935 | 0.97× |
| Virginia | 21,524 | 1.13× |
| Washington | 21,432 | 1.36× |
| Arizona | 19,820 | 1.24× |
| Michigan | 19,094 | 0.93× |
| Tennessee | 17,089 | 1.09× |
| New Jersey | 16,851 | 0.85× |
| Indiana | 14,875 | 1.04× |
| Missouri | 14,551 | 1.15× |
| Oregon | 14,454 | 1.61× |
| Colorado | 13,911 | 1.13× |
| Massachusetts | 13,344 | 0.86× |
| Maryland | 13,223 | 0.98× |
| Alabama | 12,340 | 1.13× |
| Kentucky | 12,073 | 1.23× |
| Oklahoma | 11,710 | 1.35× |
| South Carolina | 11,208 | 0.95× |
| Louisiana | 10,404 | 1.03× |
| Wisconsin | 10,256 | 0.87× |
| Minnesota | 10,089 | 0.9× |
| Nevada | 9,163 | 1.21× |
| Utah | 8,032 | 1.15× |
| Kansas | 7,416 | 1.2× |
| Arkansas | 7,325 | 1.14× |
| Connecticut | 7,060 | 0.9× |
| Iowa | 6,183 | 0.96× |
| Mississippi | 5,727 | 0.89× |
| Idaho | 4,705 | 1.2× |
| New Mexico | 3,991 | 1.02× |
| West Virginia | 3,954 | 1.08× |
| Nebraska | 3,880 | 0.99× |
| Maine | 2,431 | 0.87× |
| New Hampshire | 2,384 | 0.77× |
| Hawaii | 2,193 | 0.65× |
| Rhode Island | 2,108 | 0.85× |
| Washington, District of Columbia | 1,929 | 0.82× |
| Montana | 1,915 | 0.88× |
| Alaska | 1,790 | 1.07× |
| South Dakota | 1,750 | 0.97× |
| Delaware | 1,626 | 0.75× |
| North Dakota | 1,159 | 0.72× |
| Vermont | 925 | 0.67× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Mobile phones | 1.99× | Technology & Electronics |
| Infinity Ward | 4.45× | Games |
| Just Cause (video game) | 2.9× | Games |
| Brook Lopez | 2.76× | Sports |
| Metro 2033 (video game) | 3.51× | |
| Metal Gear Solid | 2.82× | Games |
| Metro: Last Light | 3.38× | Games |
| Chris Bosh | 1.93× | Sports |
| Insomniac Games | 3.49× | Games |
| Crackdown | 2.18× | Games |
| Tennis Warehouse | 1.6× | Shopping |
| Castle Crashers | 2.68× | Games |
| Uncharted 3: Drake's Deception | 2.49× | Games |
| Tomb Raider: The Angel of Darkness | 3.76× | Games |
| Tomb Raider: The Last Revelation | 3.64× | Games |
| Serge Ibaka | 2.48× | Sports |
| A. J. Green | 1.6× | Sports |
| Tomb Raider: Legend | 3.73× | Games |
| Uncharted: Drake's Fortune | 2.45× | Games |
| Metal Gear Solid V: The Phantom Pain | 2.97× | Games |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| LGBTQ+ Identity | OPEN | 3.72 |
| Family Orientation | CONSERVATISM | 2.09 |
| Early Adopter Mentality | POWER | 2.08 |
| Urban Lifestyle | OPEN | 1.2 |
| Social Media Usage | JOY | 1.14 |
| Sports Activity | POWER | 1.08 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 36.5% |
| Japan | 7.4% |
| United Kingdom | 5.1% |
See Rise of the Tomb Raider audiences in other countries
- Rise of the Tomb Raider — Germany
- Rise of the Tomb Raider — United Kingdom
- Rise of the Tomb Raider — France
- Rise of the Tomb Raider — Italy
- Rise of the Tomb Raider — Spain
- Rise of the Tomb Raider — Brazil
- Rise of the Tomb Raider — Japan
- Rise of the Tomb Raider — South Korea
- Rise of the Tomb Raider — India
More Video game audiences in United States
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- Crossword (17,651,059)
Frequently asked questions
How many fans does Rise of the Tomb Raider have in United States?
Rise of the Tomb Raider has an estimated audience of 783,295 people in United States, concentrated in California and Texas.
What is the gender split and age of Rise of the Tomb Raider fans?
22.5% of Rise of the Tomb Raider fans are female, 77.5% are male, with an average age of 28.6 years.
Which brands do Rise of the Tomb Raider fans like most?
Rise of the Tomb Raider fans show strongest brand affinity for Mobile phones (1.99×), Infinity Ward (4.45×), and Just Cause (video game) (2.9×) over the country average.
Where do Rise of the Tomb Raider fans live in United States?
Rise of the Tomb Raider fans in United States are most concentrated in California (reach 87,172), Texas (reach 62,249), and Florida (reach 48,784). These three regions account for the largest share of the active audience.
What other brands do Rise of the Tomb Raider fans also like?
Beyond Rise of the Tomb Raider itself, the audience over-indexes on Infinity Ward (4.45×), Just Cause (video game) (2.9×), Brook Lopez (2.76×), and Metro 2033 (video game) (3.51×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Rise of the Tomb Raider. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.