A data profile of the people who buy, follow and care about Chrono Trigger in United States — modelled from more than twelve digital signal sources. Chrono Trigger has an estimated audience of 691,639 people in United States.
The average Chrono Trigger fan in United States is 32.3 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Suikoden (video game), Castle Crashers, Stuff (magazine), with strongest over-indexing on Suikoden (video game) (352.42× the country average).
Demographically, the Chrono Trigger audience skews more male with an average age of 32.3, and over-indexes on personality traits such as Early Adopter Mentality, Patriotism.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Chrono Trigger fan in United States is more male, around 32.3 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Suikoden (video game).
The key figures that characterise the Chrono Trigger profile in United States.
12.8% are female, 87.2% are male, average age 32.3.
| Metric | Value |
|---|---|
| Female | 12.8% |
| Male | 87.2% |
| Average age | 32.3 |
| Estimated audience size | 691,639 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 27% | |
| 20-29 | 33% | |
| 30-39 | 24% | |
| 40-49 | 10% | |
| 50+ | 6% |
Where the Chrono Trigger audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Washington | ~20K | 1.53× | |
| 02 | Oregon | ~10K | 1.36× | |
| 03 | Utah | ~8K | 1.23× | |
| 04 | Alaska | ~2K | 1.20× | |
| 05 | California | ~90K | 1.17× | |
| 06 | Oklahoma | ~9K | 1.17× | |
| 07 | Kentucky | ~10K | 1.11× | |
| 08 | Kansas | ~6K | 1.09× | |
| 09 | Michigan | ~20K | 1.06× | |
| 10 | Arkansas | ~6K | 1.06× | |
| 11 | Idaho | ~4K | 1.06× | |
| 12 | Virginia | ~20K | 1.05× | |
| 13 | Missouri | ~10K | 1.05× | |
| 14 | Maine | ~3K | 1.04× | |
| 15 | Illinois | ~20K | 1.03× | |
| 16 | Massachusetts | ~10K | 1.03× | |
| 17 | Minnesota | ~10K | 1.03× | |
| 18 | New Hampshire | ~3K | 1.03× | |
| 19 | Ohio | ~20K | 1.02× | |
| 20 | Nevada | ~7K | 1.01× | |
| 21 | Rhode Island | ~2K | 1.01× | |
| 22 | New York | ~40K | 1.00× | |
| 23 | Indiana | ~10K | 1.00× | |
| 24 | West Virginia | ~3K | 1.00× | |
| 25 | Vermont | ~1K | 1.00× | |
| 26 | Connecticut | ~7K | 0.99× | |
| 27 | Hawaii | ~3K | 0.99× | |
| 28 | Pennsylvania | ~20K | 0.98× | |
| 29 | Arizona | ~10K | 0.98× | |
| 30 | Tennessee | ~10K | 0.97× | |
| 31 | Maryland | ~10K | 0.97× | |
| 32 | Colorado | ~10K | 0.97× | |
| 33 | Wisconsin | ~10K | 0.96× | |
| 34 | Iowa | ~5K | 0.96× | |
| 35 | Texas | ~60K | 0.95× | |
| 36 | Nebraska | ~3K | 0.95× | |
| 37 | Georgia | ~20K | 0.94× | |
| 38 | Florida | ~40K | 0.93× | |
| 39 | Alabama | ~9K | 0.93× | |
| 40 | Louisiana | ~8K | 0.93× | |
| 41 | Montana | ~2K | 0.92× | |
| 42 | North Dakota | ~1K | 0.92× | |
| 43 | North Carolina | ~20K | 0.91× | |
| 44 | New Jersey | ~20K | 0.91× | |
| 45 | Delaware | ~2K | 0.88× | |
| 46 | New Mexico | ~3K | 0.87× | |
| 47 | South Dakota | ~1K | 0.84× | |
| 48 | South Carolina | ~9K | 0.82× | |
| 49 | Mississippi | ~5K | 0.82× | |
| 50 | Washington, District of Columbia | ~2K | 0.80× |
The strongest cross-interests of the Chrono Trigger audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Advance Wars | Games | 585.13× | ||
| 02 | Legend of Mana | Games | 522.86× | ||
| 03 | Xenogears | Games | 448.75× | ||
| 04 | Dragon Warriors | Movies & TV | 419.15× | ||
| 05 | Xenosaga | Movies & TV | 403.50× | ||
| 06 | Suikoden (video game) | Games | 352.42× | ||
| 07 | Suikoden V | Games | 346.08× | ||
| 08 | Fire Emblem: Shadow Dragon and the Blade of Light | Games | 312.95× | ||
| 09 | Kingdom Hearts 3D: Dream Drop Distance | Games | 300.56× | ||
| 10 | Castle Crashers | Games | 286.75× | ||
| 11 | Tekken (video game) | Games | 274.29× | ||
| 12 | Fatal Fury (series) | Games | 270.55× | ||
| 13 | Danganronpa: Trigger Happy Havoc | Games | 263.88× | ||
| 14 | Tomb Raider (1996 video game) | Games | 252.77× | ||
| 15 | Final Fantasy VI | Games | 236.95× | ||
| 16 | The World Ends with You | Games | 232.16× | ||
| 17 | Final Fantasy IV | Games | 204.85× | ||
| 18 | Final Fantasy Tactics | Games | 148.52× | ||
| 19 | Stuff (magazine) | Technology & Electronics | 130.69× | ||
| 20 | Edge (magazine) | Games | 130.54× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Early Adopter Mentality | POWER | 1.87× | |
| Patriotism | CONSERVATISM | 1.79× | |
| Price Sensitivity | PREMIUM | 1.43× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.71× | |
| Creativity | OPEN | 0.80× | |
| Luxury Orientation | PREMIUM | 0.80× |
Chrono Trigger has an estimated audience of 691,639 people in United States, concentrated in California and Texas.
12.8% of Chrono Trigger fans are female, 87.2% are male, with an average age of 32.3 years.
Chrono Trigger fans show strongest brand affinity for Suikoden (video game) (352.42×), Castle Crashers (286.75×), and Stuff (magazine) (130.69×) over the country average.
Chrono Trigger fans in United States are most concentrated in California (reach ~90K), Texas (reach ~60K), and Florida (reach ~40K). These three regions account for the largest share of the active audience.
Beyond Chrono Trigger itself, the audience over-indexes on Castle Crashers (286.75×), Stuff (magazine) (130.69×), Edge (magazine) (130.54×), and Danganronpa: Trigger Happy Havoc (263.88×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Chrono Trigger. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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