Suikoden (video game) Audience in United States

Suikoden (video game) has an estimated audience of 2,054,984 people in United States. 70.1% are female, 29.9% are male, average age 47.9. Top regions: California, Texas, New York. Top brand affinities: Chrono Trigger, Fire Emblem, Darkest Dungeon, Dragon Quest, Autism Awareness.
The average Suikoden (video game) fan in United States is 47.9 years old, more female, and lives primarily in California. The audience is concentrated in California, Texas, New York. Top brand affinities include Chrono Trigger, Fire Emblem, Darkest Dungeon, with strongest over-indexing on Chrono Trigger (336.83× the country average). Demographically, the Suikoden (video game) audience skews more female with an average age of 47.9, and over-indexes on personality traits such as Spirituality, Individualism. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Video / Board Game
Demographics of Suikoden (video game) fans
| Metric | Value |
|---|---|
| Female | 70.1% |
| Male | 29.9% |
| Average age | 47.9 |
| Estimated audience size | 2,054,984 |
Audience persona
The typical Suikoden (video game) fan in United States is more female, around 47.9 years old, with strong Spirituality tendencies and a notable affinity for Chrono Trigger.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 253,865 | 1.12× |
| Texas | 152,417 | 0.86× |
| New York | 115,325 | 1× |
| Florida | 112,024 | 0.81× |
| Pennsylvania | 74,966 | 1.08× |
| Illinois | 69,166 | 1.01× |
| Washington | 66,953 | 1.62× |
| Ohio | 64,879 | 1.02× |
| Georgia | 63,199 | 1× |
| Michigan | 62,420 | 1.16× |
| North Carolina | 58,312 | 0.94× |
| Virginia | 51,298 | 1.02× |
| New Jersey | 47,037 | 0.9× |
| Massachusetts | 45,071 | 1.11× |
| Tennessee | 40,217 | 0.98× |
| Indiana | 39,271 | 1.05× |
| Arizona | 36,370 | 0.87× |
| Missouri | 35,831 | 1.08× |
| Maryland | 35,341 | 1× |
| Oregon | 33,265 | 1.41× |
| Wisconsin | 32,980 | 1.07× |
| Kentucky | 32,246 | 1.25× |
| Colorado | 30,332 | 0.94× |
| Minnesota | 29,977 | 1.02× |
| Oklahoma | 25,693 | 1.13× |
| South Carolina | 25,121 | 0.81× |
| Louisiana | 23,057 | 0.87× |
| Alabama | 22,297 | 0.78× |
| Nevada | 21,313 | 1.07× |
| Connecticut | 19,126 | 0.93× |
| Arkansas | 18,913 | 1.12× |
| Utah | 17,139 | 0.93× |
| Iowa | 16,920 | 1× |
| Kansas | 16,419 | 1.01× |
| Mississippi | 11,899 | 0.7× |
| West Virginia | 11,811 | 1.23× |
| Idaho | 11,350 | 1.1× |
| Hawaii | 10,597 | 1.2× |
| Nebraska | 9,817 | 0.95× |
| New Hampshire | 9,246 | 1.14× |
| New Mexico | 8,171 | 0.79× |
| Rhode Island | 7,466 | 1.14× |
| Maine | 7,180 | 0.98× |
| Alaska | 4,687 | 1.07× |
| Washington, District of Columbia | 4,667 | 0.76× |
| Delaware | 4,335 | 0.76× |
| Montana | 4,189 | 0.73× |
| Vermont | 4,000 | 1.11× |
| South Dakota | 3,724 | 0.78× |
| North Dakota | 3,694 | 0.87× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Chrono Trigger | 336.83× | Games |
| Fire Emblem | 129.13× | Games |
| Darkest Dungeon | 158.63× | Games |
| Dragon Quest | 85.15× | Games |
| Autism Awareness | 19.03× | Health |
| Final Fantasy | 21.08× | Games |
| Diabetes mellitus awareness | 12.48× | Health |
| Undertale | 68.86× | Games |
| Microblogging | 12.67× | Technology & Electronics |
| Singer-songwriter | 5.51× | Music & Radio |
| Terraria | 62.72× | Games |
| Mass Effect | 38.92× | Games |
| Halo (series) | 17.42× | Games |
| Income tax | 13.19× | Business & Career |
| 28 Days Later | 9.57× | Movies & TV |
| The Shannara Chronicles | 56.3× | Movies & TV |
| Square Enix | 19.12× | Games |
| The Legend of Zelda: Breath of the Wild | 26.2× | Games |
| YuYu Hakusho | 26.72× | Literature |
| Chris Evans (actor) | 9.9× | Movies & TV |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Spirituality | BALANCE | 1.25 |
| Individualism | JOY | 1.21 |
| Tradition | CONSERVATISM | 1.11 |
| Extroversion | THRILL | 1.1 |
| Early Adopter Mentality | POWER | 1.07 |
| Indulgence | JOY | 1.04 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 74.6% |
| United Kingdom | 4.8% |
| Canada | 4.7% |
See Suikoden (video game) audiences in other countries
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Frequently asked questions
How many fans does Suikoden (video game) have in United States?
Suikoden (video game) has an estimated audience of 2,054,984 people in United States, concentrated in California and Texas.
What is the gender split and age of Suikoden (video game) fans?
70.1% of Suikoden (video game) fans are female, 29.9% are male, with an average age of 47.9 years.
Which brands do Suikoden (video game) fans like most?
Suikoden (video game) fans show strongest brand affinity for Chrono Trigger (336.83×), Fire Emblem (129.13×), and Darkest Dungeon (158.63×) over the country average.
Where do Suikoden (video game) fans live in United States?
Suikoden (video game) fans in United States are most concentrated in California (reach 253,865), Texas (reach 152,417), and New York (reach 115,325). These three regions account for the largest share of the active audience.
What other brands do Suikoden (video game) fans also like?
Beyond Suikoden (video game) itself, the audience over-indexes on Fire Emblem (129.13×), Darkest Dungeon (158.63×), Dragon Quest (85.15×), and Autism Awareness (19.03×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Suikoden (video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.