A data profile of the people who buy, follow and care about Suikoden (video game) in United States — modelled from more than twelve digital signal sources. Suikoden (video game) has an estimated audience of 2,053,284 people in United States.
The average Suikoden (video game) fan in United States is 47.9 years old, more female, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Chrono Trigger, Fire Emblem, Darkest Dungeon, with strongest over-indexing on Chrono Trigger (352.42× the country average).
Demographically, the Suikoden (video game) audience skews more female with an average age of 47.9, and over-indexes on personality traits such as Patriotism, Spirituality.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Suikoden (video game) fan in United States is more female, around 47.9 years old, with strong Patriotism tendencies and a notable affinity for Chrono Trigger.
The key figures that characterise the Suikoden (video game) profile in United States.
70.1% are female, 29.9% are male, average age 47.9.
| Metric | Value |
|---|---|
| Female | 70.1% |
| Male | 29.9% |
| Average age | 47.9 |
| Estimated audience size | 2,053,284 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 10% | |
| 20-29 | 9% | |
| 30-39 | 12% | |
| 40-49 | 21% | |
| 50+ | 48% |
of the worldwide Suikoden (video game) audience comes from United States.
| Country | Share |
|---|---|
| United States | 74.6% |
| United Kingdom | 4.8% |
| Canada | 4.7% |
Where the Suikoden (video game) audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Washington | ~60K | 1.56× | |
| 02 | Oregon | ~30K | 1.40× | |
| 03 | Kentucky | ~30K | 1.19× | |
| 04 | West Virginia | ~10K | 1.18× | |
| 05 | Hawaii | ~10K | 1.15× | |
| 06 | New Hampshire | ~9K | 1.13× | |
| 07 | Michigan | ~60K | 1.12× | |
| 08 | Oklahoma | ~30K | 1.10× | |
| 09 | Rhode Island | ~7K | 1.10× | |
| 10 | Vermont | ~4K | 1.09× | |
| 11 | Idaho | ~10K | 1.08× | |
| 12 | California | ~200K | 1.07× | |
| 13 | Massachusetts | ~40K | 1.07× | |
| 14 | Missouri | ~40K | 1.07× | |
| 15 | Arkansas | ~20K | 1.07× | |
| 16 | Alaska | ~5K | 1.07× | |
| 17 | Nevada | ~20K | 1.06× | |
| 18 | Pennsylvania | ~70K | 1.05× | |
| 19 | Ohio | ~70K | 1.04× | |
| 20 | Wisconsin | ~30K | 1.03× | |
| 21 | Maine | ~8K | 1.03× | |
| 22 | Indiana | ~40K | 1.02× | |
| 23 | Virginia | ~50K | 1.01× | |
| 24 | Minnesota | ~30K | 1.01× | |
| 25 | Maryland | ~40K | 1.00× | |
| 26 | Iowa | ~20K | 1.00× | |
| 27 | Tennessee | ~40K | 0.99× | |
| 28 | Kansas | ~20K | 0.99× | |
| 29 | Illinois | ~70K | 0.98× | |
| 30 | Utah | ~20K | 0.97× | |
| 31 | Nebraska | ~10K | 0.97× | |
| 32 | Georgia | ~60K | 0.96× | |
| 33 | Connecticut | ~20K | 0.96× | |
| 34 | New York | ~100K | 0.95× | |
| 35 | North Dakota | ~4K | 0.95× | |
| 36 | North Carolina | ~60K | 0.94× | |
| 37 | Colorado | ~30K | 0.91× | |
| 38 | Louisiana | ~20K | 0.91× | |
| 39 | New Jersey | ~50K | 0.90× | |
| 40 | South Dakota | ~4K | 0.90× | |
| 41 | New Mexico | ~9K | 0.89× | |
| 42 | Montana | ~5K | 0.89× | |
| 43 | Delaware | ~5K | 0.89× | |
| 44 | Arizona | ~40K | 0.86× | |
| 45 | South Carolina | ~30K | 0.85× | |
| 46 | Washington, District of Columbia | ~5K | 0.85× | |
| 47 | Texas | ~100K | 0.84× | |
| 48 | Florida | ~100K | 0.82× | |
| 49 | Alabama | ~20K | 0.82× | |
| 50 | Mississippi | ~10K | 0.82× |
The strongest cross-interests of the Suikoden (video game) audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Chrono Trigger | Games | 352.42× | ||
| 02 | Darkest Dungeon | Games | 135.39× | ||
| 03 | Fire Emblem | Games | 106.30× | ||
| 04 | Dragon Quest | Games | 63.94× | ||
| 05 | Hyrule Warriors | Games | 63.08× | ||
| 06 | Mass Effect | Games | 46.70× | ||
| 07 | Bayonetta | Games | 41.66× | ||
| 08 | Shin Megami Tensei | Games | 36.09× | ||
| 09 | Undertale | Games | 31.28× | ||
| 10 | Terraria | Games | 30.67× | ||
| 11 | Horizon Zero Dawn | Games | 26.23× | ||
| 12 | Halo (series) | Games | 21.14× | ||
| 13 | Alan Turing | Politics & Society | 20.00× | ||
| 14 | Warframe | Games | 19.08× | ||
| 15 | Devil May Cry | Games | 18.43× | ||
| 16 | Bad Santa | Movies & TV | 18.33× | ||
| 17 | Final Fantasy | Games | 15.29× | ||
| 18 | Fallout (series) | Games | 10.30× | ||
| 19 | Diablo (series) | Games | 9.78× | ||
| 20 | Steam | Games | 8.22× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 1.73× | |
| Spirituality | BALANCE | 1.54× | |
| Individualism | JOY | 1.51× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Luxury Orientation | PREMIUM | 0.58× | |
| Design Affinity | PREMIUM | 0.59× | |
| Sustainability | BALANCE | 0.74× |
Suikoden (video game) has an estimated audience of 2,053,284 people in United States, concentrated in California and Texas.
70.1% of Suikoden (video game) fans are female, 29.9% are male, with an average age of 47.9 years.
Suikoden (video game) fans show strongest brand affinity for Chrono Trigger (352.42×), Fire Emblem (106.3×), and Darkest Dungeon (135.39×) over the country average.
Suikoden (video game) fans in United States are most concentrated in California (reach ~200K), Texas (reach ~100K), and Florida (reach ~100K). These three regions account for the largest share of the active audience.
Beyond Suikoden (video game) itself, the audience over-indexes on Fire Emblem (106.3×), Darkest Dungeon (135.39×), Dragon Quest (63.94×), and Final Fantasy (15.29×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Suikoden (video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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