Fire Emblem Audience in United States

Fire Emblem has an estimated audience of 817,528 people in United States. 31.9% are female, 68.1% are male, average age 28.8. Top regions: California, Texas, Florida. Top brand affinities: Pixiv, Suikoden (video game), ANTHEM, Fire Emblem (video game), Candy Crush Soda Saga.
The average Fire Emblem fan in United States is 28.8 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Pixiv, Suikoden (video game), ANTHEM, with strongest over-indexing on Pixiv (129.42× the country average). Demographically, the Fire Emblem audience skews more male with an average age of 28.8, and over-indexes on personality traits such as LGBTQ+ Identity, Early Adopter Mentality. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Video / Board Game · Subtype: Video game
Demographics of Fire Emblem fans
| Metric | Value |
|---|---|
| Female | 31.9% |
| Male | 68.1% |
| Average age | 28.8 |
| Estimated audience size | 817,528 |
Audience persona
The typical Fire Emblem fan in United States is more male, around 28.8 years old, with strong LGBTQ+ Identity tendencies and a notable affinity for Pixiv.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 116,851 | 1.3× |
| Texas | 80,085 | 1.14× |
| Florida | 53,446 | 0.97× |
| New York | 46,549 | 1.02× |
| Illinois | 27,302 | 1× |
| Pennsylvania | 26,608 | 0.97× |
| Ohio | 25,236 | 1× |
| North Carolina | 24,720 | 1× |
| Michigan | 23,889 | 1.12× |
| Georgia | 23,745 | 0.94× |
| Washington | 23,558 | 1.44× |
| Virginia | 22,165 | 1.11× |
| New Jersey | 19,474 | 0.94× |
| Arizona | 17,050 | 1.02× |
| Massachusetts | 15,700 | 0.97× |
| Indiana | 15,275 | 1.02× |
| Tennessee | 14,709 | 0.9× |
| Maryland | 14,496 | 1.03× |
| Minnesota | 12,949 | 1.11× |
| Missouri | 12,537 | 0.95× |
| Colorado | 12,264 | 0.95× |
| Wisconsin | 12,152 | 0.99× |
| Alabama | 11,847 | 1.04× |
| Oregon | 11,423 | 1.22× |
| Oklahoma | 11,267 | 1.24× |
| South Carolina | 10,930 | 0.89× |
| Kentucky | 10,315 | 1.01× |
| Utah | 9,864 | 1.35× |
| Louisiana | 9,057 | 0.86× |
| Nevada | 8,334 | 1.05× |
| Connecticut | 7,279 | 0.89× |
| Arkansas | 7,195 | 1.07× |
| Iowa | 6,718 | 1× |
| Kansas | 5,916 | 0.92× |
| Mississippi | 5,590 | 0.83× |
| Idaho | 4,361 | 1.06× |
| Washington, District of Columbia | 4,100 | 1.67× |
| Hawaii | 4,023 | 1.14× |
| Nebraska | 3,923 | 0.96× |
| New Mexico | 3,672 | 0.9× |
| West Virginia | 3,019 | 0.79× |
| New Hampshire | 2,883 | 0.89× |
| Rhode Island | 2,612 | 1× |
| Maine | 2,523 | 0.86× |
| Alaska | 1,899 | 1.09× |
| Montana | 1,832 | 0.81× |
| South Dakota | 1,766 | 0.93× |
| Delaware | 1,689 | 0.75× |
| North Dakota | 1,215 | 0.72× |
| Vermont | 986 | 0.69× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Pixiv | 129.42× | Internet & Social Media |
| Suikoden (video game) | 106.3× | Games |
| ANTHEM | 52.07× | Music & Radio |
| Fire Emblem (video game) | 141.79× | Games |
| Candy Crush Soda Saga | 72.49× | Games |
| Fantasy Life | 179.57× | Games |
| Fable | 79.75× | Games |
| The New Normal | 189.82× | Movies & TV |
| Homescapes | 46.07× | Games |
| Fire Emblem: Shadow Dragon and the Blade of Light | 150.7× | Games |
| Bravely Default | 137.02× | Games |
| Shin Megami Tensei | 77.04× | Games |
| Fire Emblem Awakening | 143.24× | Games |
| Shadowrun | 126.33× | Games |
| Hikaru Utada | 87.7× | Music & Radio |
| Final Fantasy Crystal Chronicles | 133.04× | Games |
| Valkyria Chronicles | 86.64× | Games |
| Pirate Kings | 101.11× | Games |
| Lost Odyssey | 142.12× | Games |
| ArtStation | 50.15× | Arts & Culture |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| LGBTQ+ Identity | OPEN | 1.83 |
| Early Adopter Mentality | POWER | 1.63 |
| Urban Lifestyle | OPEN | 1.45 |
| Social Media Usage | JOY | 1.11 |
| Pet Ownership | JOY | 1.11 |
| Healthy Lifestyle | BALANCE | 1.03 |
Worldwide distribution
| Country | Share |
|---|---|
| Japan | 28.0% |
| United States | 23.5% |
| Italy | 4.5% |
See Fire Emblem audiences in other countries
More Video game audiences in United States
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- Crossword (17,651,059)
Frequently asked questions
How many fans does Fire Emblem have in United States?
Fire Emblem has an estimated audience of 817,528 people in United States, concentrated in California and Texas.
What is the gender split and age of Fire Emblem fans?
31.9% of Fire Emblem fans are female, 68.1% are male, with an average age of 28.8 years.
Which brands do Fire Emblem fans like most?
Fire Emblem fans show strongest brand affinity for Pixiv (129.42×), Suikoden (video game) (106.3×), and ANTHEM (52.07×) over the country average.
Where do Fire Emblem fans live in United States?
Fire Emblem fans in United States are most concentrated in California (reach 116,851), Texas (reach 80,085), and Florida (reach 53,446). These three regions account for the largest share of the active audience.
What other brands do Fire Emblem fans also like?
Beyond Fire Emblem itself, the audience over-indexes on Suikoden (video game) (106.3×), ANTHEM (52.07×), Fire Emblem (video game) (141.79×), and Candy Crush Soda Saga (72.49×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Fire Emblem. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.