A data profile of the people who buy, follow and care about Valkyria Chronicles in United States — modelled from more than twelve digital signal sources. Valkyria Chronicles has an estimated audience of 290,211 people in United States.
The average Valkyria Chronicles fan in United States is 31.1 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Chrono Trigger, Devil May Cry, Fire Emblem, with strongest over-indexing on Chrono Trigger (116.88× the country average).
Demographically, the Valkyria Chronicles audience skews more male with an average age of 31.1, and over-indexes on personality traits such as Early Adopter Mentality, Spirituality.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Valkyria Chronicles fan in United States is more male, around 31.1 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Chrono Trigger.
The key figures that characterise the Valkyria Chronicles profile in United States.
27.1% are female, 72.9% are male, average age 31.1.
| Metric | Value |
|---|---|
| Female | 27.1% |
| Male | 72.9% |
| Average age | 31.1 |
| Estimated audience size | 290,211 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 32% | |
| 20-29 | 34% | |
| 30-39 | 21% | |
| 40-49 | 8% | |
| 50+ | 5% |
of the worldwide Valkyria Chronicles audience comes from United States.
| Country | Share |
|---|---|
| United States | 40.1% |
| United Kingdom | 8.4% |
| Italy | 8.2% |
Where the Valkyria Chronicles audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Washington | ~9K | 1.55× | |
| 02 | Oregon | ~5K | 1.45× | |
| 03 | California | ~40K | 1.18× | |
| 04 | Oklahoma | ~4K | 1.16× | |
| 05 | Hawaii | ~1K | 1.12× | |
| 06 | Virginia | ~8K | 1.10× | |
| 07 | Wisconsin | ~5K | 1.06× | |
| 08 | Kentucky | ~4K | 1.06× | |
| 09 | Maryland | ~5K | 1.05× | |
| 10 | Kansas | ~2K | 1.05× | |
| 11 | Idaho | ~2K | 1.05× | |
| 12 | Maine | ~1K | 1.05× | |
| 13 | Missouri | ~5K | 1.04× | |
| 14 | Minnesota | ~4K | 1.04× | |
| 15 | Indiana | ~5K | 1.03× | |
| 16 | Nevada | ~3K | 1.03× | |
| 17 | West Virginia | ~1K | 1.03× | |
| 18 | Alaska | <1K | 1.03× | |
| 19 | Texas | ~30K | 1.02× | |
| 20 | Arizona | ~6K | 1.02× | |
| 21 | Utah | ~3K | 1.02× | |
| 22 | Ohio | ~9K | 1.01× | |
| 23 | Michigan | ~8K | 1.01× | |
| 24 | North Dakota | <1K | 1.00× | |
| 25 | Arkansas | ~2K | 0.99× | |
| 26 | Vermont | <1K | 0.99× | |
| 27 | Colorado | ~4K | 0.98× | |
| 28 | New Hampshire | ~1K | 0.98× | |
| 29 | Georgia | ~9K | 0.97× | |
| 30 | Rhode Island | <1K | 0.97× | |
| 31 | Pennsylvania | ~9K | 0.96× | |
| 32 | Illinois | ~9K | 0.96× | |
| 33 | North Carolina | ~8K | 0.96× | |
| 34 | Tennessee | ~6K | 0.96× | |
| 35 | Iowa | ~2K | 0.96× | |
| 36 | New York | ~20K | 0.95× | |
| 37 | Massachusetts | ~5K | 0.95× | |
| 38 | Nebraska | ~1K | 0.95× | |
| 39 | New Mexico | ~1K | 0.94× | |
| 40 | Montana | <1K | 0.94× | |
| 41 | South Dakota | <1K | 0.94× | |
| 42 | South Carolina | ~4K | 0.93× | |
| 43 | Connecticut | ~3K | 0.93× | |
| 44 | Delaware | <1K | 0.92× | |
| 45 | Alabama | ~4K | 0.91× | |
| 46 | Mississippi | ~2K | 0.91× | |
| 47 | Louisiana | ~3K | 0.90× | |
| 48 | New Jersey | ~7K | 0.89× | |
| 49 | Florida | ~20K | 0.87× | |
| 50 | Washington, District of Columbia | <1K | 0.87× |
The strongest cross-interests of the Valkyria Chronicles audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Chrono Trigger | Games | 116.88× | ||
| 02 | Fire Emblem | Games | 86.64× | ||
| 03 | Shin Megami Tensei | Games | 80.55× | ||
| 04 | Devil May Cry | Games | 70.24× | ||
| 05 | Akame ga Kill! | Literature | 69.67× | ||
| 06 | Dragon Quest | Games | 67.52× | ||
| 07 | Shadow of the Colossus | Games | 60.24× | ||
| 08 | Warframe | Games | 42.86× | ||
| 09 | Mario Kart | Games | 20.00× | ||
| 10 | International education | Business & Career | 17.38× | ||
| 11 | The Legend of Zelda | Games | 13.50× | ||
| 12 | Final Fantasy | Games | 12.22× | ||
| 13 | Magic: The Gathering | Games | 12.00× | ||
| 14 | Pokémon | Games | 9.68× | ||
| 15 | Steam | Games | 8.34× | ||
| 16 | Micro Center | Shopping | 8.15× | ||
| 17 | Action role-playing game | Games | 7.95× | ||
| 18 | Anime and manga fandom | Literature | 7.04× | ||
| 19 | GameStop | Games | 5.92× | ||
| 20 | Mobile game | Games | 4.05× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Early Adopter Mentality | POWER | 1.99× | |
| Spirituality | BALANCE | 1.44× | |
| Convenience Orientation | PREMIUM | 1.37× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.56× | |
| Creativity | OPEN | 0.62× | |
| Quality Awareness | PREMIUM | 0.63× |
Valkyria Chronicles has an estimated audience of 290,211 people in United States, concentrated in California and Texas.
27.1% of Valkyria Chronicles fans are female, 72.9% are male, with an average age of 31.1 years.
Valkyria Chronicles fans show strongest brand affinity for Chrono Trigger (116.88×), Devil May Cry (70.24×), and Fire Emblem (86.64×) over the country average.
Valkyria Chronicles fans in United States are most concentrated in California (reach ~40K), Texas (reach ~30K), and Florida (reach ~20K). These three regions account for the largest share of the active audience.
Beyond Valkyria Chronicles itself, the audience over-indexes on Devil May Cry (70.24×), Fire Emblem (86.64×), Akame ga Kill! (69.67×), and Dragon Quest (67.52×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Valkyria Chronicles. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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