A data profile of the people who buy, follow and care about Mass Effect in United States — modelled from more than twelve digital signal sources. Mass Effect has an estimated audience of 806,120 people in United States.
The average Mass Effect fan in United States is 34.9 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Micro Center, Mass Effect (video game), Suikoden (video game), with strongest over-indexing on Micro Center (23.22× the country average).
Demographically, the Mass Effect audience skews more male with an average age of 34.9, and over-indexes on personality traits such as Patriotism, Social Media Usage.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Mass Effect fan in United States is more male, around 34.9 years old, with strong Patriotism tendencies and a notable affinity for Micro Center.
The key figures that characterise the Mass Effect profile in United States.
14.9% are female, 85.1% are male, average age 34.9.
| Metric | Value |
|---|---|
| Female | 14.9% |
| Male | 85.1% |
| Average age | 34.9 |
| Estimated audience size | 806,120 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 24% | |
| 20-29 | 29% | |
| 30-39 | 21% | |
| 40-49 | 14% | |
| 50+ | 12% |
of the worldwide Mass Effect audience comes from United States.
| Country | Share |
|---|---|
| United States | 33.2% |
| United Kingdom | 6.9% |
| Germany | 6.5% |
Where the Mass Effect audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Alaska | ~3K | 1.49× | |
| 02 | Washington | ~20K | 1.42× | |
| 03 | Oregon | ~10K | 1.34× | |
| 04 | Oklahoma | ~10K | 1.25× | |
| 05 | Utah | ~9K | 1.25× | |
| 06 | Kentucky | ~10K | 1.19× | |
| 07 | Arizona | ~20K | 1.18× | |
| 08 | Idaho | ~5K | 1.17× | |
| 09 | Missouri | ~10K | 1.11× | |
| 10 | Arkansas | ~7K | 1.10× | |
| 11 | Kansas | ~7K | 1.10× | |
| 12 | West Virginia | ~4K | 1.10× | |
| 13 | Montana | ~2K | 1.09× | |
| 14 | Alabama | ~10K | 1.07× | |
| 15 | Iowa | ~7K | 1.07× | |
| 16 | Nevada | ~8K | 1.06× | |
| 17 | Michigan | ~20K | 1.05× | |
| 18 | Colorado | ~10K | 1.05× | |
| 19 | Maine | ~3K | 1.03× | |
| 20 | Vermont | ~1K | 1.03× | |
| 21 | New Mexico | ~4K | 1.02× | |
| 22 | Ohio | ~20K | 1.01× | |
| 23 | Virginia | ~20K | 1.01× | |
| 24 | New Hampshire | ~3K | 1.00× | |
| 25 | Tennessee | ~20K | 0.99× | |
| 26 | Indiana | ~10K | 0.99× | |
| 27 | South Dakota | ~2K | 0.98× | |
| 28 | North Dakota | ~2K | 0.98× | |
| 29 | California | ~90K | 0.97× | |
| 30 | Texas | ~60K | 0.94× | |
| 31 | Minnesota | ~10K | 0.94× | |
| 32 | Nebraska | ~4K | 0.93× | |
| 33 | Pennsylvania | ~20K | 0.91× | |
| 34 | Rhode Island | ~2K | 0.91× | |
| 35 | Wisconsin | ~10K | 0.90× | |
| 36 | North Carolina | ~20K | 0.89× | |
| 37 | Mississippi | ~6K | 0.89× | |
| 38 | Maryland | ~10K | 0.88× | |
| 39 | Louisiana | ~9K | 0.87× | |
| 40 | Illinois | ~20K | 0.86× | |
| 41 | Georgia | ~20K | 0.86× | |
| 42 | Florida | ~50K | 0.85× | |
| 43 | Connecticut | ~7K | 0.83× | |
| 44 | New York | ~40K | 0.82× | |
| 45 | South Carolina | ~10K | 0.82× | |
| 46 | Massachusetts | ~10K | 0.81× | |
| 47 | Washington, District of Columbia | ~2K | 0.80× | |
| 48 | Hawaii | ~3K | 0.78× | |
| 49 | Delaware | ~2K | 0.75× | |
| 50 | New Jersey | ~10K | 0.71× |
The strongest cross-interests of the Mass Effect audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Mass Effect 2 | Games | 106.99× | ||
| 02 | Mass Effect 3 | Games | 95.16× | ||
| 03 | Mass Effect (video game) | Games | 86.08× | ||
| 04 | Tomb Raider (1996 video game) | Games | 59.44× | ||
| 05 | Tomb Raider (2013 video game) | Games | 50.05× | ||
| 06 | Suikoden (video game) | Games | 46.70× | ||
| 07 | Dragon Age | Games | 45.74× | ||
| 08 | Fallout (series) | Games | 25.71× | ||
| 09 | Monster Hunter (video game) | Games | 24.44× | ||
| 10 | Final Fantasy X | Games | 23.33× | ||
| 11 | Micro Center | Shopping | 23.22× | ||
| 12 | The Witcher | Games | 20.68× | ||
| 13 | Diablo (series) | Games | 20.53× | ||
| 14 | Final Fantasy VII | Games | 19.83× | ||
| 15 | Monster Hunter | Games | 16.35× | ||
| 16 | Assassin's Creed | Games | 15.08× | ||
| 17 | GameStop | Games | 7.27× | ||
| 18 | Godzilla | Movies & TV | 6.86× | ||
| 19 | Peacemaker | Movies & TV | 6.30× | ||
| 20 | Internet & Social Media | 5.16× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 2.07× | |
| Social Media Usage | JOY | 1.75× | |
| Early Adopter Mentality | POWER | 1.63× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.70× | |
| Travelling | THRILL | 0.87× | |
| Luxury Orientation | PREMIUM | 0.87× |
Mass Effect has an estimated audience of 806,120 people in United States, concentrated in California and Texas.
14.9% of Mass Effect fans are female, 85.1% are male, with an average age of 34.9 years.
Mass Effect fans show strongest brand affinity for Micro Center (23.22×), Mass Effect (video game) (86.08×), and Suikoden (video game) (46.7×) over the country average.
Mass Effect fans in United States are most concentrated in California (reach ~90K), Texas (reach ~60K), and Florida (reach ~50K). These three regions account for the largest share of the active audience.
Beyond Mass Effect itself, the audience over-indexes on Mass Effect (video game) (86.08×), Suikoden (video game) (46.7×), Mass Effect 2 (106.99×), and The Witcher (20.68×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Mass Effect. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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