A data profile of the people who buy, follow and care about Dragon Age in United States — modelled from more than twelve digital signal sources. Dragon Age has an estimated audience of 756,930 people in United States.
The average Dragon Age fan in United States is 33.1 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Devil May Cry, Disneyland Paris, The Legend of Zelda, with strongest over-indexing on Devil May Cry (63.99× the country average).
Demographically, the Dragon Age audience skews more male with an average age of 33.1, and over-indexes on personality traits such as Early Adopter Mentality, Individualism.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Dragon Age fan in United States is more male, around 33.1 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Devil May Cry.
The key figures that characterise the Dragon Age profile in United States.
16.8% are female, 83.2% are male, average age 33.1.
| Metric | Value |
|---|---|
| Female | 16.8% |
| Male | 83.2% |
| Average age | 33.1 |
| Estimated audience size | 756,930 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 31% | |
| 20-29 | 28% | |
| 30-39 | 19% | |
| 40-49 | 12% | |
| 50+ | 9% |
Where the Dragon Age audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Washington | ~20K | 1.55× | |
| 02 | Oregon | ~10K | 1.53× | |
| 03 | Alaska | ~2K | 1.33× | |
| 04 | Idaho | ~5K | 1.21× | |
| 05 | Missouri | ~10K | 1.20× | |
| 06 | Oklahoma | ~10K | 1.19× | |
| 07 | Colorado | ~10K | 1.12× | |
| 08 | Utah | ~8K | 1.11× | |
| 09 | West Virginia | ~4K | 1.10× | |
| 10 | Michigan | ~20K | 1.09× | |
| 11 | Kentucky | ~10K | 1.08× | |
| 12 | Virginia | ~20K | 1.06× | |
| 13 | Arkansas | ~7K | 1.06× | |
| 14 | New Hampshire | ~3K | 1.06× | |
| 15 | Maine | ~3K | 1.06× | |
| 16 | North Dakota | ~2K | 1.06× | |
| 17 | Ohio | ~20K | 1.05× | |
| 18 | Kansas | ~6K | 1.05× | |
| 19 | Montana | ~2K | 1.04× | |
| 20 | Indiana | ~10K | 1.02× | |
| 21 | Wisconsin | ~10K | 1.01× | |
| 22 | Minnesota | ~10K | 1.01× | |
| 23 | Nevada | ~7K | 0.99× | |
| 24 | Nebraska | ~4K | 0.99× | |
| 25 | Tennessee | ~10K | 0.98× | |
| 26 | Iowa | ~6K | 0.95× | |
| 27 | Vermont | ~1K | 0.95× | |
| 28 | California | ~80K | 0.94× | |
| 29 | Maryland | ~10K | 0.94× | |
| 30 | New Mexico | ~4K | 0.94× | |
| 31 | South Dakota | ~2K | 0.94× | |
| 32 | Pennsylvania | ~20K | 0.93× | |
| 33 | North Carolina | ~20K | 0.93× | |
| 34 | Arizona | ~10K | 0.93× | |
| 35 | Massachusetts | ~10K | 0.92× | |
| 36 | Rhode Island | ~2K | 0.91× | |
| 37 | Illinois | ~20K | 0.89× | |
| 38 | Georgia | ~20K | 0.89× | |
| 39 | Connecticut | ~7K | 0.89× | |
| 40 | Washington, District of Columbia | ~2K | 0.89× | |
| 41 | Florida | ~40K | 0.86× | |
| 42 | New York | ~40K | 0.86× | |
| 43 | Alabama | ~9K | 0.86× | |
| 44 | Louisiana | ~8K | 0.86× | |
| 45 | Texas | ~60K | 0.85× | |
| 46 | Mississippi | ~5K | 0.85× | |
| 47 | Delaware | ~2K | 0.84× | |
| 48 | Hawaii | ~3K | 0.83× | |
| 49 | South Carolina | ~9K | 0.82× | |
| 50 | New Jersey | ~10K | 0.73× |
The strongest cross-interests of the Dragon Age audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Devil May Cry | Games | 63.99× | ||
| 02 | Dragon Age: Inquisition | Games | 62.95× | ||
| 03 | Mass Effect | Games | 45.74× | ||
| 04 | Role-playing | Games | 27.03× | ||
| 05 | Disneyland Paris | Travel & Leisure | 21.77× | ||
| 06 | Futurama | Movies & TV | 17.99× | ||
| 07 | The Legend of Zelda | Games | 16.36× | ||
| 08 | Grand Theft Auto V | Games | 16.06× | ||
| 09 | Fallout (series) | Games | 14.57× | ||
| 10 | Magic: The Gathering | Games | 12.69× | ||
| 11 | The Lord of the Rings | Movies & TV | 11.95× | ||
| 12 | Graphic novel | Literature | 11.57× | ||
| 13 | Assassin's Creed | Games | 10.47× | ||
| 14 | Collectible card game | Games | 8.46× | ||
| 15 | World of Warcraft | Games | 8.21× | ||
| 16 | Pokémon | Games | 8.07× | ||
| 17 | Steam | Games | 7.70× | ||
| 18 | GameStop | Games | 6.77× | ||
| 19 | Subway | Food & Beverages | 4.01× | ||
| 20 | Pizza Hut | Food & Beverages | 3.85× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Early Adopter Mentality | POWER | 2.25× | |
| Individualism | JOY | 1.99× | |
| Convenience Orientation | PREMIUM | 1.83× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.45× | |
| Luxury Orientation | PREMIUM | 0.57× | |
| Design Affinity | PREMIUM | 0.60× |
Dragon Age has an estimated audience of 756,930 people in United States, concentrated in California and Texas.
16.8% of Dragon Age fans are female, 83.2% are male, with an average age of 33.1 years.
Dragon Age fans show strongest brand affinity for Devil May Cry (63.99×), Disneyland Paris (21.77×), and The Legend of Zelda (16.36×) over the country average.
Dragon Age fans in United States are most concentrated in California (reach ~80K), Texas (reach ~60K), and Florida (reach ~40K). These three regions account for the largest share of the active audience.
Beyond Dragon Age itself, the audience over-indexes on Disneyland Paris (21.77×), The Legend of Zelda (16.36×), Pokémon (8.07×), and Mass Effect (45.74×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Dragon Age. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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