Tomb Raider (2013 video game) Audience in United States

Tomb Raider (2013 video game) has an estimated audience of 578,429 people in United States. 24.8% are female, 75.2% are male, average age 30.8. Top regions: California, Texas, Florida. Top brand affinities: Devil May Cry, Borderlands (series), Rise of the Tomb Raider, Daniel Craig, Silent Hill (film).

The average Tomb Raider (2013 video game) fan in United States is 30.8 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Devil May Cry, Borderlands (series), Rise of the Tomb Raider, with strongest over-indexing on Devil May Cry (111.82× the country average). Demographically, the Tomb Raider (2013 video game) audience skews more male with an average age of 30.8, and over-indexes on personality traits such as Early Adopter Mentality, LGBTQ+ Identity. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.

Category: Games · Type: Video / Board Game

Demographics of Tomb Raider (2013 video game) fans

Demographic split for Tomb Raider (2013 video game) audience in United States
MetricValue
Female24.8%
Male75.2%
Average age30.8
Estimated audience size578,429

Audience persona

The typical Tomb Raider (2013 video game) fan in United States is more male, around 30.8 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Devil May Cry.

Top regions in United States

Top regions ranked by reach for Tomb Raider (2013 video game) in United States
RegionReachAffinity
California70,2191.1×
Texas55,8741.12×
Florida41,4811.06×
New York31,9310.99×
Illinois19,0240.99×
Ohio18,4081.03×
Pennsylvania18,3190.94×
Georgia18,0831.01×
North Carolina17,1900.99×
Arizona15,4461.31×
Michigan15,194
Washington13,9271.2×
Virginia13,6580.97×
New Jersey12,2430.83×
Tennessee11,4400.99×
Indiana10,9881.04×
Massachusetts9,9140.87×
Missouri9,9121.06×
Colorado9,4021.03×
Alabama8,9181.1×
Maryland8,5640.86×
South Carolina8,2310.95×
Wisconsin7,7300.89×
Oregon7,7131.16×
Kentucky7,4501.03×
Oklahoma7,3141.14×
Nevada7,2261.29×
Minnesota7,1310.86×
Louisiana7,1090.95×
Utah6,3271.22×
Connecticut5,2620.91×
Arkansas5,1301.08×
Kansas4,4130.97×
Mississippi4,3590.91×
Iowa4,1110.86×
Idaho3,3901.17×
New Mexico2,9781.03×
West Virginia2,7351.02×
Nebraska2,7320.94×
Hawaii2,4080.97×
New Hampshire2,0040.88×
Maine1,9240.93×
Montana1,608
Rhode Island1,5520.84×
South Dakota1,5191.14×
Alaska1,5061.22×
Delaware1,3120.82×
Washington, District of Columbia1,2590.72×
North Dakota1,0340.87×
Wyoming8420.98×

Top brand affinities

Brands and entities this audience over-indexes on, vs. the country average.

Top brand affinities (over-index vs. country average) for Tomb Raider (2013 video game) audience
BrandAffinityCategory
Devil May Cry111.82×Games
Borderlands (series)71.73×Games
Rise of the Tomb Raider80.25×Games
Daniel Craig33.63×Movies & TV
Silent Hill (film)31.14×Movies & TV
The Salvation Army32.74×Politics & Society
Chrono Trigger53.29×Games
Winona Ryder13.87×Movies & TV
Tomb Raider40.86×Games
Gerard Butler16.24×Movies & TV
The Legend of Zelda12.57×Games
Superman3.06×Movies & TV
GameSpot18.11×Games
Mass Effect38.92×Games
Metal Gear Solid36.49×Games
GameStop5.92×Games
Grand Theft Auto V12.38×Games
Action role-playing game8.43×Games
Until Dawn31.18×Games
Dying Light26.13×Games

Psychographic profile

Top six personality traits over-indexed by this audience (1.0 = country average).

Top personality traits over-indexed by Tomb Raider (2013 video game) audience
TraitClusterScore
Early Adopter MentalityPOWER1.87
LGBTQ+ IdentityOPEN1.46
Family OrientationCONSERVATISM1.43
ExtroversionTHRILL1.25
Urban LifestyleOPEN1.24
Social Media UsageJOY1.21

Worldwide distribution

Worldwide audience distribution share by country for Tomb Raider (2013 video game)
CountryShare
United States20.7%
Spain7.5%
United Kingdom5.6%

See Tomb Raider (2013 video game) audiences in other countries

More Games audiences in United States

Frequently asked questions

How many fans does Tomb Raider (2013 video game) have in United States?

Tomb Raider (2013 video game) has an estimated audience of 578,429 people in United States, concentrated in California and Texas.

What is the gender split and age of Tomb Raider (2013 video game) fans?

24.8% of Tomb Raider (2013 video game) fans are female, 75.2% are male, with an average age of 30.8 years.

Which brands do Tomb Raider (2013 video game) fans like most?

Tomb Raider (2013 video game) fans show strongest brand affinity for Devil May Cry (111.82×), Borderlands (series) (71.73×), and Rise of the Tomb Raider (80.25×) over the country average.

Where do Tomb Raider (2013 video game) fans live in United States?

Tomb Raider (2013 video game) fans in United States are most concentrated in California (reach 70,219), Texas (reach 55,874), and Florida (reach 41,481). These three regions account for the largest share of the active audience.

What other brands do Tomb Raider (2013 video game) fans also like?

Beyond Tomb Raider (2013 video game) itself, the audience over-indexes on Borderlands (series) (71.73×), Rise of the Tomb Raider (80.25×), Daniel Craig (33.63×), and Silent Hill (film) (31.14×) compared to the United States average.

How to read this data

Audience size is the estimated number of people in United States who actively search for Tomb Raider (2013 video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.