A data profile of the people who buy, follow and care about The Salvation Army in United States — modelled from more than twelve digital signal sources. The Salvation Army has an estimated audience of 2,167,910 people in United States.
The average The Salvation Army fan in United States is 44.9 years old, more female, and lives primarily in California.
The audience is concentrated in California, Florida, Texas.
Top brand affinities include Dead Rising, Left 4 Dead (series), Resident Evil 5, with strongest over-indexing on Dead Rising (296.06× the country average).
Demographically, the The Salvation Army audience skews more female with an average age of 44.9, and over-indexes on personality traits such as Social Media Usage, Risk Appetite.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical The Salvation Army fan in United States is more female, around 44.9 years old, with strong Social Media Usage tendencies and a notable affinity for Dead Rising.
The key figures that characterise the The Salvation Army profile in United States.
68.6% are female, 31.4% are male, average age 44.9.
| Metric | Value |
|---|---|
| Female | 68.6% |
| Male | 31.4% |
| Average age | 44.9 |
| Estimated audience size | 2,167,910 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 12% | |
| 20-29 | 12% | |
| 30-39 | 17% | |
| 40-49 | 22% | |
| 50+ | 36% |
of the worldwide The Salvation Army audience comes from United States.
| Country | Share |
|---|---|
| United States | 49.4% |
| United Kingdom | 14.9% |
| Canada | 7.7% |
Where the The Salvation Army audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Nevada | ~60K | 2.64× | |
| 02 | Michigan | ~100K | 2.02× | |
| 03 | Vermont | ~6K | 1.63× | |
| 04 | Georgia | ~100K | 1.54× | |
| 05 | Oklahoma | ~40K | 1.45× | |
| 06 | North Carolina | ~90K | 1.44× | |
| 07 | Florida | ~200K | 1.30× | |
| 08 | Washington, District of Columbia | ~8K | 1.28× | |
| 09 | Illinois | ~90K | 1.24× | |
| 10 | South Carolina | ~40K | 1.24× | |
| 11 | Massachusetts | ~50K | 1.21× | |
| 12 | Virginia | ~60K | 1.18× | |
| 13 | Minnesota | ~40K | 1.17× | |
| 14 | Delaware | ~7K | 1.11× | |
| 15 | Arizona | ~50K | 1.10× | |
| 16 | Wisconsin | ~40K | 1.09× | |
| 17 | Washington | ~50K | 1.08× | |
| 18 | New Hampshire | ~9K | 1.07× | |
| 19 | Pennsylvania | ~80K | 1.06× | |
| 20 | Ohio | ~70K | 1.06× | |
| 21 | Louisiana | ~30K | 1.05× | |
| 22 | New York | ~100K | 1.03× | |
| 23 | Nebraska | ~10K | 1.02× | |
| 24 | Tennessee | ~40K | 1.00× | |
| 25 | Arkansas | ~20K | 1.00× | |
| 26 | California | ~200K | 0.99× | |
| 27 | Maryland | ~40K | 0.99× | |
| 28 | Indiana | ~40K | 0.93× | |
| 29 | Texas | ~200K | 0.92× | |
| 30 | Kansas | ~20K | 0.90× | |
| 31 | Maine | ~7K | 0.90× | |
| 32 | Hawaii | ~8K | 0.88× | |
| 33 | Alaska | ~4K | 0.86× | |
| 34 | Iowa | ~20K | 0.85× | |
| 35 | Missouri | ~30K | 0.83× | |
| 36 | Colorado | ~30K | 0.83× | |
| 37 | Mississippi | ~10K | 0.82× | |
| 38 | Rhode Island | ~6K | 0.81× | |
| 39 | Kentucky | ~20K | 0.80× | |
| 40 | West Virginia | ~8K | 0.80× | |
| 41 | Connecticut | ~20K | 0.78× | |
| 42 | Alabama | ~20K | 0.77× | |
| 43 | Oregon | ~20K | 0.74× | |
| 44 | New Mexico | ~8K | 0.74× | |
| 45 | New Jersey | ~40K | 0.73× | |
| 46 | South Dakota | ~4K | 0.73× | |
| 47 | North Dakota | ~3K | 0.69× | |
| 48 | Montana | ~4K | 0.64× | |
| 49 | Idaho | ~7K | 0.61× | |
| 50 | Utah | ~9K | 0.47× |
The strongest cross-interests of the The Salvation Army audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Dead Rising | Games | 296.06× | ||
| 02 | Dead Rising 2 | Games | 294.34× | ||
| 03 | Minecraft: Story Mode | Games | 255.31× | ||
| 04 | Left 4 Dead (series) | Movie / TV Show / Series | 252.44× | ||
| 05 | 7 Days to Die | Games | 209.12× | ||
| 06 | Left 4 Dead 2 | Games | 208.87× | ||
| 07 | Middle-earth: Shadow of Mordor | Games | 208.87× | ||
| 08 | Killing Floor (video game) | Games | 187.18× | ||
| 09 | Plague Inc. | Games | 179.11× | ||
| 10 | DayZ (video game) | Games | 167.63× | ||
| 11 | Resident Evil 5 | Games | 162.69× | ||
| 12 | PC/Computing | News | 161.20× | ||
| 13 | Titanfall | Games | 155.89× | ||
| 14 | Marvel Zombies | Games | 133.68× | ||
| 15 | Resident Evil 3: Nemesis | Games | 106.01× | ||
| 16 | Resident Evil 2 | Games | 100.98× | ||
| 17 | Warframe | Games | 86.71× | ||
| 18 | Major League Gaming | Sports | 58.51× | ||
| 19 | Resident Evil 4 | Games | 52.88× | ||
| 20 | Far Cry | Games | 50.72× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Social Media Usage | JOY | 1.33× | |
| Risk Appetite | THRILL | 1.32× | |
| Early Adopter Mentality | POWER | 1.32× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Community Orientation | OPEN | 0.51× | |
| Mindfulness | BALANCE | 0.56× | |
| Creativity | OPEN | 0.59× |
The Salvation Army has an estimated audience of 2,167,910 people in United States, concentrated in California and Florida.
68.6% of The Salvation Army fans are female, 31.4% are male, with an average age of 44.9 years.
The Salvation Army fans show strongest brand affinity for Dead Rising (296.06×), Left 4 Dead (series) (252.44×), and Resident Evil 5 (162.69×) over the country average.
The Salvation Army fans in United States are most concentrated in California (reach ~200K), Florida (reach ~200K), and Texas (reach ~200K). These three regions account for the largest share of the active audience.
Beyond The Salvation Army itself, the audience over-indexes on Left 4 Dead (series) (252.44×), Resident Evil 5 (162.69×), Minecraft: Story Mode (255.31×), and Dead Rising 2 (294.34×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for The Salvation Army. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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