A data profile of the people who buy, follow and care about Far Cry in United States — modelled from more than twelve digital signal sources. Far Cry has an estimated audience of 1,712,511 people in United States.
The average Far Cry fan in United States is 27.2 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include The Salvation Army, Micro Center, Battlefield (series), with strongest over-indexing on The Salvation Army (50.72× the country average).
Demographically, the Far Cry audience skews more male with an average age of 27.2, and over-indexes on personality traits such as Patriotism, Early Adopter Mentality.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Far Cry fan in United States is more male, around 27.2 years old, with strong Patriotism tendencies and a notable affinity for The Salvation Army.
The key figures that characterise the Far Cry profile in United States.
22.7% are female, 77.3% are male, average age 27.2.
| Metric | Value |
|---|---|
| Female | 22.7% |
| Male | 77.3% |
| Average age | 27.2 |
| Estimated audience size | 1,712,511 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 57% | |
| 20-29 | 21% | |
| 30-39 | 10% | |
| 40-49 | 6% | |
| 50+ | 5% |
of the worldwide Far Cry audience comes from United States.
| Country | Share |
|---|---|
| United States | 27.6% |
| United Kingdom | 5.8% |
| France | 5.7% |
Where the Far Cry audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Alaska | ~5K | 1.30× | |
| 02 | Oklahoma | ~20K | 1.28× | |
| 03 | West Virginia | ~10K | 1.21× | |
| 04 | Arkansas | ~20K | 1.20× | |
| 05 | Kentucky | ~30K | 1.19× | |
| 06 | Oregon | ~20K | 1.18× | |
| 07 | Montana | ~6K | 1.17× | |
| 08 | Washington | ~40K | 1.15× | |
| 09 | Idaho | ~10K | 1.14× | |
| 10 | Missouri | ~30K | 1.12× | |
| 11 | Arizona | ~40K | 1.09× | |
| 12 | Alabama | ~30K | 1.06× | |
| 13 | Kansas | ~10K | 1.06× | |
| 14 | Indiana | ~30K | 1.05× | |
| 15 | Tennessee | ~40K | 1.03× | |
| 16 | Maine | ~6K | 1.03× | |
| 17 | North Dakota | ~4K | 1.03× | |
| 18 | Utah | ~20K | 1.02× | |
| 19 | Iowa | ~10K | 1.01× | |
| 20 | Mississippi | ~10K | 1.01× | |
| 21 | Texas | ~100K | 1.00× | |
| 22 | Colorado | ~30K | 0.99× | |
| 23 | Louisiana | ~20K | 0.99× | |
| 24 | New Mexico | ~9K | 0.99× | |
| 25 | New Hampshire | ~7K | 0.99× | |
| 26 | South Dakota | ~4K | 0.99× | |
| 27 | Virginia | ~40K | 0.97× | |
| 28 | Nebraska | ~8K | 0.97× | |
| 29 | Illinois | ~50K | 0.96× | |
| 30 | North Carolina | ~50K | 0.96× | |
| 31 | Michigan | ~40K | 0.96× | |
| 32 | Ohio | ~50K | 0.95× | |
| 33 | South Carolina | ~20K | 0.95× | |
| 34 | Wisconsin | ~20K | 0.95× | |
| 35 | Nevada | ~20K | 0.95× | |
| 36 | California | ~200K | 0.94× | |
| 37 | Vermont | ~3K | 0.94× | |
| 38 | Georgia | ~50K | 0.92× | |
| 39 | Florida | ~100K | 0.91× | |
| 40 | Pennsylvania | ~50K | 0.91× | |
| 41 | Minnesota | ~20K | 0.91× | |
| 42 | Connecticut | ~20K | 0.90× | |
| 43 | Rhode Island | ~5K | 0.89× | |
| 44 | Massachusetts | ~30K | 0.88× | |
| 45 | Maryland | ~30K | 0.87× | |
| 46 | Hawaii | ~6K | 0.87× | |
| 47 | Washington, District of Columbia | ~4K | 0.81× | |
| 48 | Delaware | ~4K | 0.81× | |
| 49 | New York | ~80K | 0.80× | |
| 50 | New Jersey | ~30K | 0.77× |
The strongest cross-interests of the Far Cry audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | The Salvation Army | Politics & Society | 50.72× | ||
| 02 | Fry's Electronics | Shopping | 16.97× | ||
| 03 | SteelSeries | Games | 16.26× | ||
| 04 | Battlefield (series) | Games | 15.99× | ||
| 05 | Red Dead Redemption | Games | 15.64× | ||
| 06 | Devil May Cry | Games | 13.77× | ||
| 07 | Tom Clancy's Rainbow Six Siege | Games | 13.22× | ||
| 08 | Micro Center | Shopping | 9.48× | ||
| 09 | Newegg | Shopping | 9.04× | ||
| 10 | Action role-playing game | Games | 8.46× | ||
| 11 | Assassin's Creed | Games | 8.00× | ||
| 12 | Action-adventure game | Games | 6.18× | ||
| 13 | Steam | Games | 6.15× | ||
| 14 | Call of Duty | Games | 5.42× | ||
| 15 | Collectible card game | Games | 5.22× | ||
| 16 | Rick and Morty | Movies & TV | 5.16× | ||
| 17 | Massively multiplayer online games | Games | 4.77× | ||
| 18 | Adventure game | Games | 3.71× | ||
| 19 | Mobile game | Games | 3.61× | ||
| 20 | Pokémon | Games | 3.35× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 2.70× | |
| Early Adopter Mentality | POWER | 1.64× | |
| Family Orientation | CONSERVATISM | 1.51× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.53× | |
| Creativity | OPEN | 0.64× | |
| Community Orientation | OPEN | 0.69× |
Far Cry has an estimated audience of 1,712,511 people in United States, concentrated in California and Texas.
22.7% of Far Cry fans are female, 77.3% are male, with an average age of 27.2 years.
Far Cry fans show strongest brand affinity for The Salvation Army (50.72×), Micro Center (9.48×), and Battlefield (series) (15.99×) over the country average.
Far Cry fans in United States are most concentrated in California (reach ~200K), Texas (reach ~100K), and Florida (reach ~100K). These three regions account for the largest share of the active audience.
Beyond Far Cry itself, the audience over-indexes on Micro Center (9.48×), Battlefield (series) (15.99×), Action role-playing game (8.46×), and Red Dead Redemption (15.64×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Far Cry. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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