SteelSeries Audience in United States

SteelSeries has an estimated audience of 1,595,219 people in United States. 22.6% are female, 77.4% are male, average age 26.3. Top regions: California, Texas, Florida. Top brand affinities: Micro Center, Nvidia, Newegg, GeForce, Warcraft.
The average SteelSeries fan in United States is 26.3 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Micro Center, Nvidia, Newegg, with strongest over-indexing on Micro Center (58.52× the country average). Demographically, the SteelSeries audience skews more male with an average age of 26.3, and over-indexes on personality traits such as Early Adopter Mentality, LGBTQ+ Identity. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Brand
Demographics of SteelSeries fans
| Metric | Value |
|---|---|
| Female | 22.6% |
| Male | 77.4% |
| Average age | 26.3 |
| Estimated audience size | 1,595,219 |
Audience persona
The typical SteelSeries fan in United States is more male, around 26.3 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Micro Center.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 198,073 | 1.13× |
| Texas | 156,188 | 1.14× |
| Florida | 109,887 | 1.02× |
| New York | 78,885 | 0.88× |
| Illinois | 56,390 | 1.06× |
| Ohio | 50,911 | 1.04× |
| Pennsylvania | 49,127 | 0.91× |
| Georgia | 46,236 | 0.94× |
| Michigan | 44,969 | 1.08× |
| North Carolina | 44,309 | 0.92× |
| Washington | 38,344 | 1.2× |
| Virginia | 37,568 | 0.97× |
| Arizona | 37,505 | 1.15× |
| New Jersey | 33,796 | 0.83× |
| Tennessee | 32,607 | 1.02× |
| Indiana | 31,205 | 1.07× |
| Colorado | 27,744 | 1.1× |
| Missouri | 26,948 | 1.05× |
| Wisconsin | 25,515 | 1.06× |
| Massachusetts | 24,207 | 0.77× |
| Kentucky | 23,363 | 1.17× |
| Maryland | 22,144 | 0.81× |
| Minnesota | 21,966 | 0.96× |
| Alabama | 21,881 | 0.98× |
| Oklahoma | 21,814 | 1.23× |
| South Carolina | 21,390 | 0.89× |
| Oregon | 21,090 | 1.15× |
| Louisiana | 18,516 | 0.9× |
| Utah | 17,422 | 1.22× |
| Nevada | 16,388 | 1.06× |
| Connecticut | 13,850 | 0.87× |
| Arkansas | 13,672 | 1.04× |
| Iowa | 13,472 | 1.03× |
| Kansas | 12,974 | 1.03× |
| Mississippi | 11,875 | 0.9× |
| Idaho | 9,965 | 1.25× |
| West Virginia | 8,828 | 1.19× |
| New Mexico | 7,868 | 0.98× |
| Nebraska | 7,664 | 0.96× |
| New Hampshire | 6,359 | 1.01× |
| Hawaii | 6,142 | 0.9× |
| Maine | 4,877 | 0.85× |
| Alaska | 4,490 | 1.32× |
| Rhode Island | 4,395 | 0.87× |
| Montana | 4,285 | 0.97× |
| North Dakota | 3,751 | 1.14× |
| South Dakota | 3,497 | 0.95× |
| Delaware | 3,301 | 0.75× |
| Washington, District of Columbia | 2,766 | 0.58× |
| Wyoming | 2,278 | 0.96× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Micro Center | 58.52× | Shopping |
| Nvidia | 23.57× | Technology & Electronics |
| Newegg | 29.14× | Shopping |
| GeForce | 38.61× | Technology & Electronics |
| Warcraft | 24.75× | Games |
| GameStop | 9.9× | Games |
| Diablo (series) | 25.72× | Games |
| Steam | 12.73× | Games |
| 6.58× | Internet & Social Media | |
| Alienware | 31.56× | Technology & Electronics |
| Razer Inc. | 25.66× | Technology & Electronics |
| Logitech | 23.64× | Technology & Electronics |
| Cooler Master | 62.2× | Technology & Electronics |
| Kotaku | 22.99× | Games |
| Micro-Star International | 34.49× | Technology & Electronics |
| Green Man Gaming | 59.19× | Shopping |
| Major League Gaming | 37.54× | Sports |
| Video card | 28.98× | Technology & Electronics |
| Ubisoft | 22.17× | Games |
| Groovy (programming language) | 13.8× | Technology & Electronics |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Early Adopter Mentality | POWER | 3.2 |
| LGBTQ+ Identity | OPEN | 1.35 |
| Patriotism | CONSERVATISM | 1.25 |
| Social Media Usage | JOY | 1.15 |
| Sustainability | BALANCE | 1.08 |
| Family Orientation | CONSERVATISM | 1.08 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 22.4% |
| Germany | 6.0% |
| Japan | 5.6% |
See SteelSeries audiences in other countries
More Games audiences in United States
- Walmart (94,971,264)
- Target Corporation (79,586,810)
- Macy's (79,019,110)
- Lowe's (75,832,553)
- EBay (75,427,823)
Frequently asked questions
How many fans does SteelSeries have in United States?
SteelSeries has an estimated audience of 1,595,219 people in United States, concentrated in California and Texas.
What is the gender split and age of SteelSeries fans?
22.6% of SteelSeries fans are female, 77.4% are male, with an average age of 26.3 years.
Which brands do SteelSeries fans like most?
SteelSeries fans show strongest brand affinity for Micro Center (58.52×), Nvidia (23.57×), and Newegg (29.14×) over the country average.
Where do SteelSeries fans live in United States?
SteelSeries fans in United States are most concentrated in California (reach 198,073), Texas (reach 156,188), and Florida (reach 109,887). These three regions account for the largest share of the active audience.
What other brands do SteelSeries fans also like?
Beyond SteelSeries itself, the audience over-indexes on Nvidia (23.57×), Newegg (29.14×), GeForce (38.61×), and Warcraft (24.75×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for SteelSeries. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.