A data profile of the people who buy, follow and care about Cooler Master in United States — modelled from more than twelve digital signal sources. Cooler Master has an estimated audience of 495,714 people in United States.
The average Cooler Master fan in United States is 32.6 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Micro Center, Origin (digital distribution software), Newegg, with strongest over-indexing on Micro Center (71.73× the country average).
Demographically, the Cooler Master audience skews more male with an average age of 32.6, and over-indexes on personality traits such as Social Media Usage, Early Adopter Mentality.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Cooler Master fan in United States is more male, around 32.6 years old, with strong Social Media Usage tendencies and a notable affinity for Micro Center.
The key figures that characterise the Cooler Master profile in United States.
21.6% are female, 78.4% are male, average age 32.6.
| Metric | Value |
|---|---|
| Female | 21.6% |
| Male | 78.4% |
| Average age | 32.6 |
| Estimated audience size | 495,714 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 35% | |
| 20-29 | 26% | |
| 30-39 | 18% | |
| 40-49 | 12% | |
| 50+ | 10% |
Where the Cooler Master audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | California | ~90K | 1.73× | |
| 02 | Washington | ~10K | 1.31× | |
| 03 | Georgia | ~20K | 1.21× | |
| 04 | Texas | ~50K | 1.18× | |
| 05 | Arizona | ~10K | 1.18× | |
| 06 | Oregon | ~7K | 1.18× | |
| 07 | Utah | ~5K | 1.16× | |
| 08 | Nevada | ~5K | 1.12× | |
| 09 | Idaho | ~3K | 1.12× | |
| 10 | Oklahoma | ~6K | 1.10× | |
| 11 | Colorado | ~8K | 1.06× | |
| 12 | Alaska | ~1K | 1.06× | |
| 13 | Virginia | ~10K | 1.05× | |
| 14 | Kansas | ~4K | 1.05× | |
| 15 | Missouri | ~8K | 1.04× | |
| 16 | New Mexico | ~3K | 1.04× | |
| 17 | Indiana | ~9K | 1.01× | |
| 18 | Wisconsin | ~8K | 1.01× | |
| 19 | North Dakota | ~1K | 1.01× | |
| 20 | Pennsylvania | ~20K | 1.00× | |
| 21 | Montana | ~1K | 1.00× | |
| 22 | Michigan | ~10K | 0.99× | |
| 23 | Kentucky | ~6K | 0.99× | |
| 24 | Hawaii | ~2K | 0.99× | |
| 25 | Florida | ~30K | 0.98× | |
| 26 | Tennessee | ~10K | 0.98× | |
| 27 | Alabama | ~7K | 0.98× | |
| 28 | Arkansas | ~4K | 0.98× | |
| 29 | South Dakota | ~1K | 0.98× | |
| 30 | Ohio | ~10K | 0.97× | |
| 31 | Minnesota | ~7K | 0.96× | |
| 32 | Nebraska | ~2K | 0.96× | |
| 33 | West Virginia | ~2K | 0.96× | |
| 34 | New York | ~30K | 0.95× | |
| 35 | Illinois | ~20K | 0.95× | |
| 36 | New Hampshire | ~2K | 0.95× | |
| 37 | North Carolina | ~10K | 0.94× | |
| 38 | Iowa | ~4K | 0.94× | |
| 39 | Louisiana | ~6K | 0.93× | |
| 40 | Vermont | <1K | 0.93× | |
| 41 | Delaware | ~1K | 0.92× | |
| 42 | Rhode Island | ~1K | 0.91× | |
| 43 | Maine | ~2K | 0.90× | |
| 44 | Maryland | ~8K | 0.89× | |
| 45 | Connecticut | ~4K | 0.89× | |
| 46 | New Jersey | ~10K | 0.88× | |
| 47 | Massachusetts | ~9K | 0.88× | |
| 48 | Mississippi | ~4K | 0.88× | |
| 49 | Washington, District of Columbia | ~1K | 0.87× | |
| 50 | South Carolina | ~6K | 0.85× |
The strongest cross-interests of the Cooler Master audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | GameZone | Sports | 166.46× | ||
| 02 | ASRock | Technology & Electronics | 141.17× | ||
| 03 | Homefront (video game) | Games | 127.75× | ||
| 04 | NeoGAF | Internet & Social Media | 122.95× | ||
| 05 | Unreal (series) | Movies & TV | 118.43× | ||
| 06 | Fractal Design | Technology & Electronics | 117.27× | ||
| 07 | EVGA Corporation | Games | 116.85× | ||
| 08 | Green Man Gaming | Shopping | 108.24× | ||
| 09 | Micron Technology | Business & Career | 93.46× | ||
| 10 | GOG.com | Games | 89.04× | ||
| 11 | Origin (digital distribution software) | Games | 86.04× | ||
| 12 | Path of Exile | Games | 82.45× | ||
| 13 | UniFi | Technology & Electronics | 79.62× | ||
| 14 | Micro Center | Shopping | 71.73× | ||
| 15 | Giant Bomb | Games | 65.15× | ||
| 16 | Micro-Star International | Technology & Electronics | 61.74× | ||
| 17 | Newegg | Shopping | 41.65× | ||
| 18 | GeForce | Technology & Electronics | 41.45× | ||
| 19 | Nvidia | Technology & Electronics | 28.40× | ||
| 20 | Groovy (programming language) | Technology & Electronics | 21.35× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Social Media Usage | JOY | 1.73× | |
| Early Adopter Mentality | POWER | 1.69× | |
| Patriotism | CONSERVATISM | 1.53× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.71× | |
| Mindfulness | BALANCE | 0.79× | |
| Tradition | CONSERVATISM | 0.83× |
Cooler Master has an estimated audience of 495,714 people in United States, concentrated in California and Texas.
21.6% of Cooler Master fans are female, 78.4% are male, with an average age of 32.6 years.
Cooler Master fans show strongest brand affinity for Micro Center (71.73×), Origin (digital distribution software) (86.04×), and Newegg (41.65×) over the country average.
Cooler Master fans in United States are most concentrated in California (reach ~90K), Texas (reach ~50K), and Florida (reach ~30K). These three regions account for the largest share of the active audience.
Beyond Cooler Master itself, the audience over-indexes on Origin (digital distribution software) (86.04×), Newegg (41.65×), Giant Bomb (65.15×), and Nvidia (28.4×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Cooler Master. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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