A data profile of the people who buy, follow and care about Path of Exile in United States — modelled from more than twelve digital signal sources. Path of Exile has an estimated audience of 520,908 people in United States.
The average Path of Exile fan in United States is 30.6 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Origin (digital distribution software), Micro Center, Green Man Gaming, with strongest over-indexing on Origin (digital distribution software) (96.11× the country average).
Demographically, the Path of Exile audience skews more male with an average age of 30.6, and over-indexes on personality traits such as Early Adopter Mentality, Social Media Usage.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Path of Exile fan in United States is more male, around 30.6 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Origin (digital distribution software).
The key figures that characterise the Path of Exile profile in United States.
23.3% are female, 76.7% are male, average age 30.6.
| Metric | Value |
|---|---|
| Female | 23.3% |
| Male | 76.7% |
| Average age | 30.6 |
| Estimated audience size | 520,908 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 42% | |
| 20-29 | 24% | |
| 30-39 | 17% | |
| 40-49 | 9% | |
| 50+ | 8% |
Where the Path of Exile audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Washington | ~20K | 1.63× | |
| 02 | Oregon | ~9K | 1.52× | |
| 03 | Alaska | ~1K | 1.31× | |
| 04 | Utah | ~6K | 1.20× | |
| 05 | Idaho | ~3K | 1.19× | |
| 06 | New Hampshire | ~2K | 1.19× | |
| 07 | Minnesota | ~9K | 1.18× | |
| 08 | Oklahoma | ~7K | 1.18× | |
| 09 | North Dakota | ~1K | 1.17× | |
| 10 | Maine | ~2K | 1.14× | |
| 11 | West Virginia | ~3K | 1.12× | |
| 12 | Colorado | ~9K | 1.11× | |
| 13 | Wisconsin | ~9K | 1.11× | |
| 14 | Kansas | ~5K | 1.10× | |
| 15 | Missouri | ~9K | 1.09× | |
| 16 | California | ~60K | 1.08× | |
| 17 | Nevada | ~5K | 1.07× | |
| 18 | Michigan | ~10K | 1.05× | |
| 19 | Montana | ~2K | 1.05× | |
| 20 | Arkansas | ~5K | 1.04× | |
| 21 | Iowa | ~5K | 1.04× | |
| 22 | Indiana | ~10K | 1.01× | |
| 23 | Nebraska | ~3K | 1.01× | |
| 24 | South Dakota | ~1K | 1.01× | |
| 25 | Ohio | ~20K | 1.00× | |
| 26 | Hawaii | ~2K | 1.00× | |
| 27 | Vermont | <1K | 0.99× | |
| 28 | Arizona | ~10K | 0.98× | |
| 29 | Kentucky | ~6K | 0.98× | |
| 30 | Virginia | ~10K | 0.97× | |
| 31 | Tennessee | ~10K | 0.95× | |
| 32 | Massachusetts | ~10K | 0.92× | |
| 33 | Pennsylvania | ~20K | 0.91× | |
| 34 | Maryland | ~8K | 0.90× | |
| 35 | Connecticut | ~5K | 0.89× | |
| 36 | Texas | ~40K | 0.88× | |
| 37 | Illinois | ~20K | 0.88× | |
| 38 | Rhode Island | ~1K | 0.88× | |
| 39 | Florida | ~30K | 0.87× | |
| 40 | North Carolina | ~10K | 0.86× | |
| 41 | Louisiana | ~6K | 0.83× | |
| 42 | New Mexico | ~2K | 0.81× | |
| 43 | Georgia | ~10K | 0.80× | |
| 44 | Alabama | ~6K | 0.80× | |
| 45 | New York | ~20K | 0.78× | |
| 46 | South Carolina | ~6K | 0.78× | |
| 47 | New Jersey | ~10K | 0.75× | |
| 48 | Mississippi | ~3K | 0.75× | |
| 49 | Washington, District of Columbia | ~1K | 0.74× | |
| 50 | Delaware | ~1K | 0.71× |
The strongest cross-interests of the Path of Exile audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | NeoGAF | Internet & Social Media | 191.91× | ||
| 02 | GameZone | Sports | 190.22× | ||
| 03 | Whitley | Music & Radio | 173.40× | ||
| 04 | Green Man Gaming | Shopping | 133.66× | ||
| 05 | ASRock | Technology & Electronics | 114.55× | ||
| 06 | Uplay | Internet & Social Media | 114.14× | ||
| 07 | Homefront (video game) | Games | 113.75× | ||
| 08 | Micron Technology | Business & Career | 111.95× | ||
| 09 | Origin (digital distribution software) | Games | 96.11× | ||
| 10 | GOG.com | Games | 90.32× | ||
| 11 | Cooler Master | Technology & Electronics | 71.09× | ||
| 12 | TP-Link | Technology & Electronics | 69.35× | ||
| 13 | UniFi | Technology & Electronics | 56.68× | ||
| 14 | Giant Bomb | Games | 49.99× | ||
| 15 | Micro Center | Shopping | 46.35× | ||
| 16 | Micro-Star International | Technology & Electronics | 43.08× | ||
| 17 | Diablo (series) | Games | 36.35× | ||
| 18 | Newegg | Shopping | 22.76× | ||
| 19 | Groovy (programming language) | Technology & Electronics | 21.34× | ||
| 20 | Internet & Social Media | 6.58× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Early Adopter Mentality | POWER | 1.72× | |
| Social Media Usage | JOY | 1.69× | |
| Patriotism | CONSERVATISM | 1.25× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.60× | |
| Creativity | OPEN | 0.67× | |
| Quality Awareness | PREMIUM | 0.70× |
Path of Exile has an estimated audience of 520,908 people in United States, concentrated in California and Texas.
23.3% of Path of Exile fans are female, 76.7% are male, with an average age of 30.6 years.
Path of Exile fans show strongest brand affinity for Origin (digital distribution software) (96.11×), Micro Center (46.35×), and Green Man Gaming (133.66×) over the country average.
Path of Exile fans in United States are most concentrated in California (reach ~60K), Texas (reach ~40K), and Florida (reach ~30K). These three regions account for the largest share of the active audience.
Beyond Path of Exile itself, the audience over-indexes on Micro Center (46.35×), Green Man Gaming (133.66×), GameZone (190.22×), and NeoGAF (191.91×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Path of Exile. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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