A data profile of the people who buy, follow and care about Resident Evil 5 in United States — modelled from more than twelve digital signal sources. Resident Evil 5 has an estimated audience of 1,515,408 people in United States.
The average Resident Evil 5 fan in United States is 32.9 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include The Salvation Army, Battlefield 4, 28 Days Later, with strongest over-indexing on The Salvation Army (162.69× the country average).
Demographically, the Resident Evil 5 audience skews more male with an average age of 32.9, and over-indexes on personality traits such as Patriotism, Family Orientation.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Resident Evil 5 fan in United States is more male, around 32.9 years old, with strong Patriotism tendencies and a notable affinity for The Salvation Army.
The key figures that characterise the Resident Evil 5 profile in United States.
26.5% are female, 73.5% are male, average age 32.9.
| Metric | Value |
|---|---|
| Female | 26.5% |
| Male | 73.5% |
| Average age | 32.9 |
| Estimated audience size | 1,515,408 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 31% | |
| 20-29 | 29% | |
| 30-39 | 20% | |
| 40-49 | 13% | |
| 50+ | 8% |
Where the Resident Evil 5 audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Kentucky | ~20K | 1.27× | |
| 02 | Nevada | ~20K | 1.25× | |
| 03 | West Virginia | ~9K | 1.24× | |
| 04 | Oklahoma | ~20K | 1.23× | |
| 05 | California | ~200K | 1.21× | |
| 06 | Arizona | ~40K | 1.21× | |
| 07 | Texas | ~200K | 1.18× | |
| 08 | Washington | ~40K | 1.16× | |
| 09 | Oregon | ~20K | 1.16× | |
| 10 | Alaska | ~4K | 1.14× | |
| 11 | Indiana | ~30K | 1.13× | |
| 12 | Arkansas | ~10K | 1.13× | |
| 13 | New Mexico | ~8K | 1.09× | |
| 14 | Michigan | ~40K | 1.07× | |
| 15 | Utah | ~10K | 1.07× | |
| 16 | Ohio | ~50K | 1.06× | |
| 17 | Kansas | ~10K | 1.06× | |
| 18 | Missouri | ~30K | 1.05× | |
| 19 | Idaho | ~8K | 1.04× | |
| 20 | Illinois | ~50K | 1.02× | |
| 21 | Virginia | ~40K | 1.02× | |
| 22 | Pennsylvania | ~50K | 1.01× | |
| 23 | Tennessee | ~30K | 1.01× | |
| 24 | Rhode Island | ~5K | 1.01× | |
| 25 | North Carolina | ~40K | 0.99× | |
| 26 | New York | ~80K | 0.98× | |
| 27 | Connecticut | ~10K | 0.98× | |
| 28 | Louisiana | ~20K | 0.97× | |
| 29 | North Dakota | ~3K | 0.97× | |
| 30 | Georgia | ~40K | 0.95× | |
| 31 | Alabama | ~20K | 0.95× | |
| 32 | Florida | ~100K | 0.94× | |
| 33 | Maryland | ~20K | 0.94× | |
| 34 | Colorado | ~20K | 0.94× | |
| 35 | Iowa | ~10K | 0.94× | |
| 36 | Mississippi | ~10K | 0.94× | |
| 37 | Nebraska | ~7K | 0.92× | |
| 38 | New Jersey | ~30K | 0.91× | |
| 39 | South Carolina | ~20K | 0.91× | |
| 40 | Maine | ~5K | 0.90× | |
| 41 | Wisconsin | ~20K | 0.89× | |
| 42 | Minnesota | ~20K | 0.89× | |
| 43 | New Hampshire | ~5K | 0.89× | |
| 44 | Montana | ~4K | 0.89× | |
| 45 | Delaware | ~4K | 0.89× | |
| 46 | Massachusetts | ~30K | 0.88× | |
| 47 | South Dakota | ~3K | 0.88× | |
| 48 | Hawaii | ~6K | 0.86× | |
| 49 | Vermont | ~2K | 0.84× | |
| 50 | Washington, District of Columbia | ~3K | 0.68× |
The strongest cross-interests of the Resident Evil 5 audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | The Salvation Army | Politics & Society | 162.69× | ||
| 02 | Battlefield 4 | Games | 160.58× | ||
| 03 | Godiva Chocolatier | Food & Beverages | 62.65× | ||
| 04 | Hearthstone | Games | 61.20× | ||
| 05 | Electronic Arts | Games | 54.43× | ||
| 06 | 28 Days Later | Movies & TV | 51.91× | ||
| 07 | Resident Evil 4 | Games | 51.01× | ||
| 08 | Need for Speed | Games | 39.74× | ||
| 09 | Resident Evil 2 | Games | 38.40× | ||
| 10 | Chandler Riggs | Movies & TV | 33.10× | ||
| 11 | Alien (franchise) | Movies & TV | 32.91× | ||
| 12 | Devil May Cry | Games | 23.60× | ||
| 13 | Jeffrey Dean Morgan | Movies & TV | 17.50× | ||
| 14 | The Last of Us | Games | 11.41× | ||
| 15 | Graphic novel | Literature | 10.54× | ||
| 16 | Collectible card game | Games | 8.99× | ||
| 17 | Twitch | Games | 6.33× | ||
| 18 | GameStop | Games | 6.23× | ||
| 19 | Anime and manga fandom | Literature | 6.22× | ||
| 20 | Superman | Movies & TV | 2.78× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 3.85× | |
| Family Orientation | CONSERVATISM | 1.78× | |
| Early Adopter Mentality | POWER | 1.63× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.47× | |
| Creativity | OPEN | 0.56× | |
| Design Affinity | PREMIUM | 0.57× |
Resident Evil 5 has an estimated audience of 1,515,408 people in United States, concentrated in California and Texas.
26.5% of Resident Evil 5 fans are female, 73.5% are male, with an average age of 32.9 years.
Resident Evil 5 fans show strongest brand affinity for The Salvation Army (162.69×), Battlefield 4 (160.58×), and 28 Days Later (51.91×) over the country average.
Resident Evil 5 fans in United States are most concentrated in California (reach ~200K), Texas (reach ~200K), and Florida (reach ~100K). These three regions account for the largest share of the active audience.
Beyond Resident Evil 5 itself, the audience over-indexes on Battlefield 4 (160.58×), 28 Days Later (51.91×), Resident Evil 4 (51.01×), and Electronic Arts (54.43×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Resident Evil 5. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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