A data profile of the people who buy, follow and care about Resident Evil 4 in United States — modelled from more than twelve digital signal sources. Resident Evil 4 has an estimated audience of 2,266,478 people in United States.
The average Resident Evil 4 fan in United States is 26.9 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Resident Evil 5, Resident Evil 3: Nemesis, 28 Days Later, with strongest over-indexing on Resident Evil 5 (51.01× the country average).
Demographically, the Resident Evil 4 audience skews more male with an average age of 26.9, and over-indexes on personality traits such as Social Media Usage, Patriotism.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Resident Evil 4 fan in United States is more male, around 26.9 years old, with strong Social Media Usage tendencies and a notable affinity for Resident Evil 5.
The key figures that characterise the Resident Evil 4 profile in United States.
31.6% are female, 68.4% are male, average age 26.9.
| Metric | Value |
|---|---|
| Female | 31.6% |
| Male | 68.4% |
| Average age | 26.9 |
| Estimated audience size | 2,266,478 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 56% | |
| 20-29 | 22% | |
| 30-39 | 12% | |
| 40-49 | 6% | |
| 50+ | 4% |
Where the Resident Evil 4 audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | California | ~300K | 1.30× | |
| 02 | Texas | ~200K | 1.24× | |
| 03 | Arizona | ~60K | 1.22× | |
| 04 | Nevada | ~30K | 1.22× | |
| 05 | West Virginia | ~10K | 1.19× | |
| 06 | Kentucky | ~30K | 1.18× | |
| 07 | Oklahoma | ~30K | 1.18× | |
| 08 | New Mexico | ~10K | 1.18× | |
| 09 | Washington | ~50K | 1.17× | |
| 10 | Alaska | ~5K | 1.12× | |
| 11 | Oregon | ~30K | 1.11× | |
| 12 | Arkansas | ~20K | 1.09× | |
| 13 | Utah | ~20K | 1.08× | |
| 14 | Illinois | ~80K | 1.07× | |
| 15 | Indiana | ~40K | 1.07× | |
| 16 | Ohio | ~70K | 1.05× | |
| 17 | Michigan | ~60K | 1.04× | |
| 18 | Virginia | ~60K | 1.04× | |
| 19 | New York | ~100K | 1.03× | |
| 20 | Florida | ~200K | 1.02× | |
| 21 | Pennsylvania | ~80K | 1.02× | |
| 22 | Georgia | ~70K | 1.02× | |
| 23 | Tennessee | ~50K | 1.02× | |
| 24 | Kansas | ~20K | 1.01× | |
| 25 | Missouri | ~40K | 1.00× | |
| 26 | Maine | ~8K | 1.00× | |
| 27 | North Carolina | ~70K | 0.99× | |
| 28 | New Jersey | ~60K | 0.98× | |
| 29 | Alabama | ~30K | 0.98× | |
| 30 | Idaho | ~10K | 0.98× | |
| 31 | Rhode Island | ~7K | 0.97× | |
| 32 | Colorado | ~30K | 0.96× | |
| 33 | Louisiana | ~30K | 0.95× | |
| 34 | Connecticut | ~20K | 0.95× | |
| 35 | North Dakota | ~4K | 0.94× | |
| 36 | Maryland | ~40K | 0.93× | |
| 37 | Nebraska | ~10K | 0.93× | |
| 38 | Mississippi | ~20K | 0.92× | |
| 39 | Delaware | ~6K | 0.92× | |
| 40 | Iowa | ~20K | 0.91× | |
| 41 | New Hampshire | ~8K | 0.90× | |
| 42 | Massachusetts | ~40K | 0.89× | |
| 43 | Wisconsin | ~30K | 0.89× | |
| 44 | Minnesota | ~30K | 0.89× | |
| 45 | Montana | ~5K | 0.87× | |
| 46 | South Carolina | ~30K | 0.85× | |
| 47 | South Dakota | ~4K | 0.85× | |
| 48 | Hawaii | ~8K | 0.83× | |
| 49 | Vermont | ~3K | 0.80× | |
| 50 | Washington, District of Columbia | ~5K | 0.71× |
The strongest cross-interests of the Resident Evil 4 audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Dead Rising 4 | Games | 84.76× | ||
| 02 | Dead Rising 3 | Games | 82.94× | ||
| 03 | Dead Rising 2: Off the Record | Games | 80.28× | ||
| 04 | Dead Island: Riptide | Games | 77.53× | ||
| 05 | Dead Rising 2 | Games | 70.95× | ||
| 06 | Killing Floor (video game) | Games | 67.14× | ||
| 07 | Resident Evil 3: Nemesis | Games | 59.66× | ||
| 08 | Resident Evil Outbreak | Games | 56.88× | ||
| 09 | State of Decay (video game) | Video / Board Game | 56.77× | ||
| 10 | Resident Evil Zero | Games | 56.63× | ||
| 11 | Resident Evil 5 | Games | 51.01× | ||
| 12 | Resident Evil: Revelations 2 | Games | 50.68× | ||
| 13 | Resident Evil 6 | Games | 47.98× | ||
| 14 | Resident Evil 2 | Games | 41.12× | ||
| 15 | Scouts Guide to the Zombie Apocalypse | Movies & TV | 40.86× | ||
| 16 | 28 Days Later | Movies & TV | 27.10× | ||
| 17 | The Walking Dead (video game) | Games | 24.48× | ||
| 18 | Resident Evil (film series) | Movies & TV | 24.37× | ||
| 19 | Resident Evil | Games | 22.61× | ||
| 20 | Silent Hill (film) | Movies & TV | 18.98× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Social Media Usage | JOY | 1.35× | |
| Patriotism | CONSERVATISM | 1.28× | |
| Extroversion | THRILL | 1.16× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Creativity | OPEN | 0.67× | |
| Community Orientation | OPEN | 0.67× | |
| Quality Awareness | PREMIUM | 0.73× |
Resident Evil 4 has an estimated audience of 2,266,478 people in United States, concentrated in California and Texas.
31.6% of Resident Evil 4 fans are female, 68.4% are male, with an average age of 26.9 years.
Resident Evil 4 fans show strongest brand affinity for Resident Evil 5 (51.01×), Resident Evil 3: Nemesis (59.66×), and 28 Days Later (27.1×) over the country average.
Resident Evil 4 fans in United States are most concentrated in California (reach ~300K), Texas (reach ~200K), and Florida (reach ~200K). These three regions account for the largest share of the active audience.
Beyond Resident Evil 4 itself, the audience over-indexes on Resident Evil 3: Nemesis (59.66×), 28 Days Later (27.1×), Dead Rising 3 (82.94×), and Dead Rising 4 (84.76×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Resident Evil 4. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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