Halo (series) Audience in United States

Halo (series) has an estimated audience of 3,968,473 people in United States. 30.6% are female, 69.4% are male, average age 32.8. Top regions: California, Texas, Florida. Top brand affinities: Peacemaker, Superman, The Last of Us, Resistance (series), Invincible (2006 film).
The average Halo (series) fan in United States is 32.8 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Peacemaker, Superman, The Last of Us, with strongest over-indexing on Peacemaker (6.26× the country average). Demographically, the Halo (series) audience skews more male with an average age of 32.8, and over-indexes on personality traits such as Early Adopter Mentality, LGBTQ+ Identity. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Video / Board Game · Subtype: Shooter
Demographics of Halo (series) fans
| Metric | Value |
|---|---|
| Female | 30.6% |
| Male | 69.4% |
| Average age | 32.8 |
| Estimated audience size | 3,968,473 |
Audience persona
The typical Halo (series) fan in United States is more male, around 32.8 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Peacemaker.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 470,452 | 1.08× |
| Texas | 374,141 | 1.1× |
| Florida | 274,124 | 1.02× |
| New York | 190,325 | 0.86× |
| Arizona | 167,886 | 2.07× |
| Illinois | 125,184 | 0.95× |
| North Carolina | 122,876 | 1.03× |
| Pennsylvania | 121,861 | 0.91× |
| Georgia | 121,482 | 0.99× |
| Ohio | 118,789 | 0.97× |
| Michigan | 99,471 | 0.96× |
| Washington | 91,655 | 1.15× |
| Virginia | 90,852 | 0.94× |
| New Jersey | 88,975 | 0.88× |
| Tennessee | 84,841 | 1.07× |
| Alabama | 72,552 | 1.31× |
| Indiana | 68,154 | 0.94× |
| Massachusetts | 64,689 | 0.83× |
| Maryland | 64,362 | 0.94× |
| Missouri | 63,781 | 1× |
| South Carolina | 63,175 | 1.06× |
| Colorado | 61,386 | 0.98× |
| Wisconsin | 56,312 | 0.94× |
| Minnesota | 55,015 | 0.97× |
| Kentucky | 49,862 | 1× |
| Louisiana | 47,668 | 0.93× |
| Oregon | 45,874 | 1.01× |
| Oklahoma | 44,127 | 1× |
| Utah | 43,405 | 1.22× |
| Nevada | 39,758 | 1.04× |
| Connecticut | 33,154 | 0.83× |
| Arkansas | 32,922 | 1.01× |
| Iowa | 30,367 | 0.93× |
| Kansas | 29,979 | 0.96× |
| Mississippi | 29,346 | 0.9× |
| Nebraska | 23,306 | 1.17× |
| Idaho | 20,909 | 1.05× |
| West Virginia | 20,406 | 1.1× |
| New Mexico | 19,819 | 1× |
| Hawaii | 15,069 | 0.88× |
| New Hampshire | 13,743 | 0.88× |
| Maine | 12,682 | 0.89× |
| Alaska | 12,352 | 1.45× |
| Montana | 10,970 | 1× |
| Rhode Island | 9,539 | 0.76× |
| Washington, District of Columbia | 9,412 | 0.79× |
| South Dakota | 8,734 | 0.95× |
| Delaware | 8,343 | 0.76× |
| North Dakota | 7,349 | 0.9× |
| Wyoming | 5,276 | 0.9× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Peacemaker | 6.26× | Movies & TV |
| Superman | 3.38× | Movies & TV |
| The Last of Us | 11.49× | Games |
| Resistance (series) | 13× | Games |
| Invincible (2006 film) | 11.69× | Movies & TV |
| Pablo Schreiber | 19.11× | Movies & TV |
| Suikoden (video game) | 21.14× | Games |
| Jimmy Butler | 11.96× | Sports |
| Randy Moss | 21.36× | Sports |
| Red Dead Redemption | 15.11× | Games |
| Resident Evil 4 | 17.46× | Games |
| Lawrence Taylor | 22.18× | Movies & TV |
| Game consoles | 3.85× | Technology & Electronics |
| Call of Duty | 5.9× | Games |
| Blade (film) | 11.8× | Movies & TV |
| Just Cause (video game) | 23.4× | Games |
| Deion Sanders | 7.3× | Sports |
| Call of Duty: Black Ops | 9.93× | Games |
| Rise of the Guardians | 20.09× | Movies & TV |
| Fortnite | 4.77× | Games |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Early Adopter Mentality | POWER | 1.62 |
| LGBTQ+ Identity | OPEN | 1.41 |
| Extroversion | THRILL | 1.35 |
| Family Orientation | CONSERVATISM | 1.25 |
| Individualism | JOY | 1.19 |
| Patriotism | CONSERVATISM | 1.16 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 27.1% |
| United Kingdom | 6.9% |
| Japan | 4.8% |
See Halo (series) audiences in other countries
More Shooter audiences in United States
- Fortnite (21,111,782)
- Call of Duty (16,541,098)
- Counter-Strike: Global Offensive (8,281,970)
- Call of Duty (6,858,354)
- Grand Theft Auto V (6,351,521)
Frequently asked questions
How many fans does Halo (series) have in United States?
Halo (series) has an estimated audience of 3,968,473 people in United States, concentrated in California and Texas.
What is the gender split and age of Halo (series) fans?
30.6% of Halo (series) fans are female, 69.4% are male, with an average age of 32.8 years.
Which brands do Halo (series) fans like most?
Halo (series) fans show strongest brand affinity for Peacemaker (6.26×), Superman (3.38×), and The Last of Us (11.49×) over the country average.
Where do Halo (series) fans live in United States?
Halo (series) fans in United States are most concentrated in California (reach 470,452), Texas (reach 374,141), and Florida (reach 274,124). These three regions account for the largest share of the active audience.
What other brands do Halo (series) fans also like?
Beyond Halo (series) itself, the audience over-indexes on Superman (3.38×), The Last of Us (11.49×), Resistance (series) (13×), and Invincible (2006 film) (11.69×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Halo (series). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.