A data profile of the people who buy, follow and care about Final Fantasy IV in United States — modelled from more than twelve digital signal sources. Final Fantasy IV has an estimated audience of 292,166 people in United States.
The average Final Fantasy IV fan in United States is 35.5 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Chrono Trigger, Final Fantasy, Urban Dictionary, with strongest over-indexing on Chrono Trigger (204.85× the country average).
Demographically, the Final Fantasy IV audience skews more male with an average age of 35.5, and over-indexes on personality traits such as Early Adopter Mentality, Individualism.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Final Fantasy IV fan in United States is more male, around 35.5 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Chrono Trigger.
The key figures that characterise the Final Fantasy IV profile in United States.
17.5% are female, 82.5% are male, average age 35.5.
| Metric | Value |
|---|---|
| Female | 17.5% |
| Male | 82.5% |
| Average age | 35.5 |
| Estimated audience size | 292,166 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 14% | |
| 20-29 | 31% | |
| 30-39 | 37% | |
| 40-49 | 14% | |
| 50+ | 4% |
Where the Final Fantasy IV audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Washington | ~8K | 1.30× | |
| 02 | Oregon | ~4K | 1.24× | |
| 03 | California | ~40K | 1.23× | |
| 04 | Oklahoma | ~4K | 1.11× | |
| 05 | Arizona | ~7K | 1.10× | |
| 06 | Kentucky | ~4K | 1.10× | |
| 07 | Nevada | ~3K | 1.10× | |
| 08 | Arkansas | ~3K | 1.09× | |
| 09 | Alaska | <1K | 1.08× | |
| 10 | Georgia | ~9K | 1.05× | |
| 11 | Maine | ~1K | 1.04× | |
| 12 | Michigan | ~8K | 1.03× | |
| 13 | Missouri | ~5K | 1.03× | |
| 14 | Utah | ~3K | 1.03× | |
| 15 | Maryland | ~5K | 1.02× | |
| 16 | Rhode Island | <1K | 1.02× | |
| 17 | Vermont | <1K | 1.02× | |
| 18 | Texas | ~30K | 1.01× | |
| 19 | Idaho | ~1K | 1.01× | |
| 20 | Florida | ~20K | 1.00× | |
| 21 | Virginia | ~7K | 1.00× | |
| 22 | North Dakota | <1K | 1.00× | |
| 23 | Hawaii | ~1K | 0.99× | |
| 24 | Kansas | ~2K | 0.98× | |
| 25 | West Virginia | ~1K | 0.98× | |
| 26 | New Hampshire | ~1K | 0.98× | |
| 27 | South Dakota | <1K | 0.98× | |
| 28 | Ohio | ~9K | 0.97× | |
| 29 | Indiana | ~5K | 0.97× | |
| 30 | Minnesota | ~4K | 0.97× | |
| 31 | Alabama | ~4K | 0.97× | |
| 32 | Illinois | ~9K | 0.96× | |
| 33 | Tennessee | ~6K | 0.96× | |
| 34 | Nebraska | ~1K | 0.96× | |
| 35 | New York | ~20K | 0.95× | |
| 36 | Louisiana | ~4K | 0.95× | |
| 37 | Mississippi | ~2K | 0.95× | |
| 38 | Montana | <1K | 0.95× | |
| 39 | Pennsylvania | ~9K | 0.94× | |
| 40 | Delaware | <1K | 0.94× | |
| 41 | North Carolina | ~8K | 0.93× | |
| 42 | New Jersey | ~7K | 0.93× | |
| 43 | Massachusetts | ~5K | 0.93× | |
| 44 | Colorado | ~4K | 0.92× | |
| 45 | Wisconsin | ~4K | 0.92× | |
| 46 | Connecticut | ~3K | 0.92× | |
| 47 | Iowa | ~2K | 0.92× | |
| 48 | New Mexico | ~1K | 0.92× | |
| 49 | South Carolina | ~4K | 0.88× | |
| 50 | Washington, District of Columbia | <1K | 0.88× |
The strongest cross-interests of the Final Fantasy IV audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Chrono Trigger | Games | 204.85× | ||
| 02 | Pixiv | Internet & Social Media | 69.31× | ||
| 03 | Darkest Dungeon | Games | 68.93× | ||
| 04 | Fire Emblem | Games | 48.20× | ||
| 05 | Shin Megami Tensei | Games | 44.09× | ||
| 06 | Dragon Quest | Games | 42.49× | ||
| 07 | Mass Effect | Games | 37.68× | ||
| 08 | Joe Gibbs Racing | Sports | 29.72× | ||
| 09 | KGW | Movies & TV | 28.34× | ||
| 10 | Devil May Cry | Games | 23.89× | ||
| 11 | Final Fantasy | Games | 21.63× | ||
| 12 | Square Enix | Games | 21.38× | ||
| 13 | Diablo (series) | Games | 18.69× | ||
| 14 | Mario Kart | Games | 16.10× | ||
| 15 | Urban Dictionary | Internet & Social Media | 16.06× | ||
| 16 | The Legend of Zelda | Games | 13.89× | ||
| 17 | Magic: The Gathering | Games | 9.83× | ||
| 18 | Pokémon | Games | 9.19× | ||
| 19 | Collectible card game | Games | 8.25× | ||
| 20 | World of Warcraft | Games | 8.10× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Early Adopter Mentality | POWER | 1.88× | |
| Individualism | JOY | 1.51× | |
| Convenience Orientation | PREMIUM | 1.45× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.62× | |
| Design Affinity | PREMIUM | 0.73× | |
| Price Sensitivity | PREMIUM | 0.74× |
Final Fantasy IV has an estimated audience of 292,166 people in United States, concentrated in California and Texas.
17.5% of Final Fantasy IV fans are female, 82.5% are male, with an average age of 35.5 years.
Final Fantasy IV fans show strongest brand affinity for Chrono Trigger (204.85×), Final Fantasy (21.63×), and Urban Dictionary (16.06×) over the country average.
Final Fantasy IV fans in United States are most concentrated in California (reach ~40K), Texas (reach ~30K), and Florida (reach ~20K). These three regions account for the largest share of the active audience.
Beyond Final Fantasy IV itself, the audience over-indexes on Final Fantasy (21.63×), Urban Dictionary (16.06×), Pokémon (9.19×), and Fire Emblem (48.2×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Final Fantasy IV. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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