Wolfenstein (series) Audience in United States

Wolfenstein (series) has an estimated audience of 866,268 people in United States. 26.3% are female, 73.7% are male, average age 33.6. Top brand affinities: Dishonored, GameStop, The Salvation Army, Donkey Kong, The Legend of Zelda.
Top brand affinities include Dishonored, GameStop, The Salvation Army, with strongest over-indexing on Dishonored (86.87× the country average). Demographically, the Wolfenstein (series) audience skews more male with an average age of 33.6, and over-indexes on personality traits such as LGBTQ+ Identity, Early Adopter Mentality.
Category: Games · Type: Video / Board Game · Subtype: Shooter
Demographics of Wolfenstein (series) fans
| Metric | Value |
|---|---|
| Female | 26.3% |
| Male | 73.7% |
| Average age | 33.6 |
| Estimated audience size | 866,268 |
Audience persona
The typical Wolfenstein (series) fan in United States is more male, around 33.6 years old, with strong LGBTQ+ Identity tendencies and a notable affinity for Dishonored.
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Dishonored | 86.87× | Games |
| GameStop | 10× | Games |
| The Salvation Army | 35.75× | Politics & Society |
| Donkey Kong | 59.2× | Games |
| The Legend of Zelda | 15.48× | Games |
| Magic: The Gathering | 14.17× | Games |
| Harry Potter | 3.86× | Movies & TV |
| World of Warcraft | 9× | Games |
| Fallout (series) | 16.04× | Games |
| Batman | 5.23× | Movies & TV |
| Role-playing games | 6.08× | Games |
| League of Legends | 8.24× | Games |
| Space Invaders | 38.94× | Games |
| Xbox | 7.48× | Games |
| Minecraft | 8.43× | Games |
| Kia Sportage | 19.05× | Cars & Mobility |
| Titanfall | 48.01× | Games |
| Mobile game | 4.05× | Games |
| Burger King | 3.75× | Food & Beverages |
| Anime and manga fandom | 5.39× | Literature |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| LGBTQ+ Identity | OPEN | 2.39 |
| Early Adopter Mentality | POWER | 1.79 |
| Tradition | CONSERVATISM | 1.51 |
| Social Media Usage | JOY | 1.5 |
| Family Orientation | CONSERVATISM | 1.42 |
| Individualism | JOY | 1.33 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 32.8% |
| Japan | 7.5% |
| United Kingdom | 5.1% |
See Wolfenstein (series) audiences in other countries
More Shooter audiences in United States
- Fortnite (21,111,782)
- Call of Duty (16,541,098)
- Counter-Strike: Global Offensive (8,281,970)
- Call of Duty (6,858,354)
- Grand Theft Auto V (6,351,521)
How to read this data
Audience size is the estimated number of people in United States who actively search for Wolfenstein (series). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.