Rascasse Audience Intelligence

PlayStation Target Market in United States

A data profile of the people who buy, follow and care about PlayStation in United States — modelled from more than twelve digital signal sources. PlayStation has an estimated audience of 12,651,020 people in United States.

The average PlayStation fan in United States is 30.9 years old, more male, and lives primarily in California.

The audience is concentrated in California, Texas, Florida.

Top brand affinities include Mobile game, Superman, Gaming computer, with strongest over-indexing on Mobile game (3.6× the country average).

Demographically, the PlayStation audience skews more male with an average age of 30.9, and over-indexes on personality traits such as Early Adopter Mentality, Patriotism.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.

The typical PlayStation fan in United States is more male, around 30.9 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Mobile game.

Category: Games · Type: Brand · Subtype: Console

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the PlayStation profile in United States.

Audience size
12.7M
in United States
Gender
26.2%
73.8% male
Age
30.9
average years
Country rank
#2825
Brand in United States
Fig. 01

Search interest · 12-month trend

+3%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Customer demographics of PlayStation

26.2% are female, 73.8% are male, average age 30.9.

Fig. 02

Gender split

26.2%
Female
73.8%
Male
Demographic split for PlayStation audience in United States
MetricValue
Female26.2%
Male73.8%
Average age30.9
Estimated audience size12,651,020
Fig. 03

Age distribution

Ø 30.9
average years
Age distribution of the PlayStation audience in United States
Age bracketShare%
16-1941%
20-2925%
30-3916%
40-4910%
50+8%
Fig. 04

Worldwide distribution

19.4%

of the worldwide PlayStation audience comes from United States.

Worldwide audience distribution share by country for PlayStation
CountryShare
United States19.4%
Brazil7.9%
Germany5.4%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United States average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the PlayStation audience in United States is strongest.

Fig. 05

Top regions by affinity

PlayStation customers by region in United States
#RegionReachAffinity×
01Mississippi~100K1.36×
02Louisiana~200K1.30×
03Alabama~200K1.29×
04Oklahoma~200K1.29×
05Arkansas~100K1.28×
06West Virginia~70K1.27×
07Kentucky~200K1.24×
08Georgia~500K1.21×
09Texas~1.5M1.16×
10Tennessee~300K1.15×
11New Mexico~70K1.15×
12Kansas~100K1.13×
13Indiana~300K1.12×
14Nevada~100K1.11×
15North Carolina~400K1.09×
16Missouri~200K1.09×
17South Carolina~200K1.08×
18Utah~100K1.08×
19Ohio~400K1.07×
20Florida~900K1.04×
21Iowa~100K1.04×
22Nebraska~70K1.04×
23Michigan~300K1.03×
24Arizona~300K1.02×
25Wyoming~20K1.02×
26Illinois~400K1.00×
27Pennsylvania~400K0.99×
28Alaska~30K0.96×
29California~1.5M0.95×
30New York~700K0.95×
31North Dakota~20K0.95×
32Virginia~300K0.94×
33Maryland~200K0.93×
34Idaho~60K0.93×
35Colorado~200K0.92×
36Connecticut~100K0.91×
37Wisconsin~200K0.90×
38Oregon~100K0.90×
39South Dakota~30K0.88×
40New Jersey~300K0.87×
41Rhode Island~30K0.86×
42Maine~40K0.85×
43Delaware~30K0.85×
44Montana~30K0.83×
45Washington~200K0.82×
46Minnesota~100K0.81×
47Massachusetts~200K0.78×
48New Hampshire~40K0.76×
49Washington, District of Columbia~20K0.65×
50Hawaii~30K0.58×
Fig. 06

Affinity by region

Affinity by region — PlayStation, United States
0.58×1.00×1.36×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the PlayStation audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for PlayStation audience
#·InterestCategoryAffinity×
01Final FantasyGames6.86×
02Super Mario Bros.Games6.18×
03Gaming computerTechnology & Electronics5.10×
04Massively multiplayer online gamesGames4.49×
05League of LegendsGames4.16×
06XboxGames3.62×
07Mobile gameGames3.60×
08Call of DutyGames3.55×
09PokémonGames3.41×
10Arcade gameGames3.20×
11GameStopGames2.98×
12Role-playing gamesGames2.94×
13Game consolesTechnology & Electronics2.80×
14FortniteGames2.75×
15Anime and manga fandomLiterature2.69×
16SupermanMovies & TV2.10×
17ComicsLiterature1.78×
18Science fiction moviesMovies & TV1.70×
19FIFA World CupSports1.62×
20Android (operating system)Technology & Electronics1.60×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the PlayStation audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by PlayStation audience · What stands out
TraitClusterDeviationScore
Early Adopter MentalityPOWER1.81×
PatriotismCONSERVATISM1.31×
Convenience OrientationPREMIUM1.19×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by PlayStation audience · Rather not
TraitClusterDeviationScore
CreativityOPEN0.69×
SustainabilityBALANCE0.71×
TraditionCONSERVATISM0.71×
1.00× baseline
Section 06

Frequently asked questions

01

Who is PlayStation's target market in United States?

PlayStation's target market in United States covers an estimated 12,651,020 people, concentrated in California and Texas.

02

What is the gender split and age of PlayStation customers?

26.2% of the PlayStation audience are female, 73.8% are male, with an average age of 30.9 years.

03

Which brands do PlayStation fans like most?

PlayStation fans show strongest brand affinity for Mobile game (3.6×), Superman (2.1×), and Gaming computer (5.1×) over the country average.

04

Where do PlayStation fans live in United States?

PlayStation fans in United States are most concentrated in California (reach ~1.5M), Texas (reach ~1.5M), and Florida (reach ~900K). These three regions account for the largest share of the active audience.

05

What other brands do PlayStation fans also like?

Beyond PlayStation itself, the audience over-indexes on Superman (2.1×), Gaming computer (5.1×), Final Fantasy (6.86×), and Pokémon (3.41×) compared to the United States average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in United States who actively search for PlayStation. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

Scale & coverage
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