A data profile of the people who buy, follow and care about Animal Crossing: Wild World in United States — modelled from more than twelve digital signal sources. Animal Crossing: Wild World has an estimated audience of 529,302 people in United States.
The average Animal Crossing: Wild World fan in United States is 36.0 years old, more female, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Godzilla (2014 film), Mario Kart, Disneyland Paris, with strongest over-indexing on Godzilla (2014 film) (101.5× the country average).
Demographically, the Animal Crossing: Wild World audience skews more female with an average age of 36.0, and over-indexes on personality traits such as Community Orientation, Family Orientation.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Animal Crossing: Wild World fan in United States is more female, around 36.0 years old, with strong Community Orientation tendencies and a notable affinity for Godzilla (2014 film).
The key figures that characterise the Animal Crossing: Wild World profile in United States.
62.6% are female, 37.4% are male, average age 36.0.
| Metric | Value |
|---|---|
| Female | 62.6% |
| Male | 37.4% |
| Average age | 36.0 |
| Estimated audience size | 529,302 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 26% | |
| 20-29 | 25% | |
| 30-39 | 18% | |
| 40-49 | 14% | |
| 50+ | 16% |
of the worldwide Animal Crossing: Wild World audience comes from United States.
| Country | Share |
|---|---|
| United States | 43.7% |
| United Kingdom | 7.6% |
| Germany | 6.4% |
Where the Animal Crossing: Wild World audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Oregon | ~8K | 1.39× | |
| 02 | Washington | ~10K | 1.30× | |
| 03 | Kentucky | ~9K | 1.29× | |
| 04 | Arkansas | ~5K | 1.17× | |
| 05 | Oklahoma | ~7K | 1.16× | |
| 06 | Utah | ~6K | 1.16× | |
| 07 | Ohio | ~20K | 1.15× | |
| 08 | Maine | ~2K | 1.14× | |
| 09 | Michigan | ~20K | 1.13× | |
| 10 | Indiana | ~10K | 1.12× | |
| 11 | West Virginia | ~3K | 1.11× | |
| 12 | Idaho | ~3K | 1.10× | |
| 13 | Tennessee | ~10K | 1.06× | |
| 14 | Alaska | ~1K | 1.05× | |
| 15 | Arizona | ~10K | 1.02× | |
| 16 | Missouri | ~9K | 1.02× | |
| 17 | Pennsylvania | ~20K | 1.01× | |
| 18 | Virginia | ~10K | 1.01× | |
| 19 | Kansas | ~4K | 1.01× | |
| 20 | Delaware | ~1K | 1.01× | |
| 21 | Vermont | <1K | 1.01× | |
| 22 | California | ~60K | 0.99× | |
| 23 | North Carolina | ~20K | 0.99× | |
| 24 | South Carolina | ~8K | 0.98× | |
| 25 | Wisconsin | ~8K | 0.98× | |
| 26 | Iowa | ~4K | 0.98× | |
| 27 | New Hampshire | ~2K | 0.98× | |
| 28 | Alabama | ~7K | 0.97× | |
| 29 | Nevada | ~5K | 0.97× | |
| 30 | Massachusetts | ~10K | 0.96× | |
| 31 | Rhode Island | ~2K | 0.96× | |
| 32 | South Dakota | ~1K | 0.96× | |
| 33 | North Dakota | ~1K | 0.96× | |
| 34 | Minnesota | ~7K | 0.95× | |
| 35 | Montana | ~1K | 0.95× | |
| 36 | Connecticut | ~5K | 0.94× | |
| 37 | Nebraska | ~3K | 0.94× | |
| 38 | Texas | ~40K | 0.93× | |
| 39 | Maryland | ~8K | 0.93× | |
| 40 | Mississippi | ~4K | 0.93× | |
| 41 | New Mexico | ~2K | 0.93× | |
| 42 | Hawaii | ~2K | 0.93× | |
| 43 | Georgia | ~20K | 0.92× | |
| 44 | New Jersey | ~10K | 0.92× | |
| 45 | Illinois | ~20K | 0.91× | |
| 46 | Louisiana | ~6K | 0.90× | |
| 47 | Florida | ~30K | 0.88× | |
| 48 | New York | ~30K | 0.87× | |
| 49 | Washington, District of Columbia | ~1K | 0.87× | |
| 50 | Colorado | ~7K | 0.86× |
The strongest cross-interests of the Animal Crossing: Wild World audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Godzilla (2014 film) | Movies & TV | 101.50× | ||
| 02 | Mario Kart | Games | 59.92× | ||
| 03 | Drain cleaner | Home & Garden | 59.38× | ||
| 04 | Pokémon Trading Card Game | Games | 48.91× | ||
| 05 | International education | Business & Career | 47.42× | ||
| 06 | Disneyland Paris | Travel & Leisure | 36.36× | ||
| 07 | Gender studies | Politics & Society | 32.50× | ||
| 08 | The Legend of Zelda | Games | 21.55× | ||
| 09 | Counter-Strike: Global Offensive | Games | 21.55× | ||
| 10 | Animal Crossing | Games | 20.65× | ||
| 11 | Dave Chappelle | Movies & TV | 19.96× | ||
| 12 | Rick and Morty | Movies & TV | 18.75× | ||
| 13 | Simulation games | Games | 16.90× | ||
| 14 | Guardians of the Galaxy (film) | Movies & TV | 15.97× | ||
| 15 | Dungeons & Dragons | Games | 14.73× | ||
| 16 | Comedy club | Movies & TV | 11.79× | ||
| 17 | Pokémon | Games | 11.49× | ||
| 18 | Strategy games | Games | 10.36× | ||
| 19 | Superman | Movies & TV | 4.70× | ||
| 20 | Video games | Games | 4.08× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Community Orientation | OPEN | 2.57× | |
| Family Orientation | CONSERVATISM | 2.37× | |
| Pet Ownership | JOY | 2.26× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Quality Awareness | PREMIUM | 0.64× | |
| DIY Mentality | THRILL | 0.66× | |
| Indulgence | JOY | 0.89× |
Animal Crossing: Wild World has an estimated audience of 529,302 people in United States, concentrated in California and Texas.
62.6% of Animal Crossing: Wild World fans are female, 37.4% are male, with an average age of 36.0 years.
Animal Crossing: Wild World fans show strongest brand affinity for Godzilla (2014 film) (101.5×), Mario Kart (59.92×), and Disneyland Paris (36.36×) over the country average.
Animal Crossing: Wild World fans in United States are most concentrated in California (reach ~60K), Texas (reach ~40K), and Florida (reach ~30K). These three regions account for the largest share of the active audience.
Beyond Animal Crossing: Wild World itself, the audience over-indexes on Mario Kart (59.92×), Disneyland Paris (36.36×), International education (47.42×), and Pokémon Trading Card Game (48.91×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Animal Crossing: Wild World. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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