A data profile of the people who buy, follow and care about The Legend of Zelda: Twilight Princess in United States — modelled from more than twelve digital signal sources. The Legend of Zelda: Twilight Princess has an estimated audience of 1,838,232 people in United States.
The average The Legend of Zelda: Twilight Princess fan in United States is 26.7 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include International education, The Legend of Zelda, Mario Kart, with strongest over-indexing on International education (76.05× the country average).
Demographically, the The Legend of Zelda: Twilight Princess audience skews more male with an average age of 26.7, and over-indexes on personality traits such as Community Orientation, Pet Ownership.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical The Legend of Zelda: Twilight Princess fan in United States is more male, around 26.7 years old, with strong Community Orientation tendencies and a notable affinity for International education.
The key figures that characterise the The Legend of Zelda: Twilight Princess profile in United States.
33.3% are female, 66.7% are male, average age 26.7.
| Metric | Value |
|---|---|
| Female | 33.3% |
| Male | 66.7% |
| Average age | 26.7 |
| Estimated audience size | 1,838,232 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 57% | |
| 20-29 | 21% | |
| 30-39 | 13% | |
| 40-49 | 6% | |
| 50+ | 3% |
Where the The Legend of Zelda: Twilight Princess audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Utah | ~30K | 1.52× | |
| 02 | Idaho | ~10K | 1.30× | |
| 03 | Washington | ~50K | 1.28× | |
| 04 | Oregon | ~30K | 1.22× | |
| 05 | Oklahoma | ~20K | 1.18× | |
| 06 | Arkansas | ~20K | 1.18× | |
| 07 | Missouri | ~30K | 1.11× | |
| 08 | Kentucky | ~30K | 1.11× | |
| 09 | Kansas | ~20K | 1.07× | |
| 10 | New Mexico | ~10K | 1.07× | |
| 11 | West Virginia | ~9K | 1.07× | |
| 12 | Montana | ~5K | 1.07× | |
| 13 | Alaska | ~4K | 1.07× | |
| 14 | Ohio | ~60K | 1.05× | |
| 15 | Iowa | ~20K | 1.05× | |
| 16 | Michigan | ~50K | 1.04× | |
| 17 | Indiana | ~30K | 1.04× | |
| 18 | Tennessee | ~40K | 1.03× | |
| 19 | Arizona | ~40K | 1.02× | |
| 20 | Colorado | ~30K | 1.02× | |
| 21 | Alabama | ~30K | 1.02× | |
| 22 | New Hampshire | ~7K | 1.02× | |
| 23 | South Dakota | ~4K | 1.02× | |
| 24 | Maine | ~7K | 1.01× | |
| 25 | Texas | ~200K | 1.00× | |
| 26 | North Dakota | ~4K | 1.00× | |
| 27 | Vermont | ~3K | 1.00× | |
| 28 | Nevada | ~20K | 0.99× | |
| 29 | Mississippi | ~10K | 0.97× | |
| 30 | Wisconsin | ~30K | 0.95× | |
| 31 | Nebraska | ~9K | 0.95× | |
| 32 | Virginia | ~40K | 0.94× | |
| 33 | Connecticut | ~20K | 0.94× | |
| 34 | Rhode Island | ~5K | 0.94× | |
| 35 | Delaware | ~5K | 0.94× | |
| 36 | Minnesota | ~20K | 0.92× | |
| 37 | Louisiana | ~20K | 0.92× | |
| 38 | North Carolina | ~50K | 0.91× | |
| 39 | Georgia | ~50K | 0.90× | |
| 40 | Hawaii | ~7K | 0.90× | |
| 41 | South Carolina | ~20K | 0.89× | |
| 42 | California | ~200K | 0.88× | |
| 43 | Florida | ~100K | 0.87× | |
| 44 | Washington, District of Columbia | ~5K | 0.86× | |
| 45 | Pennsylvania | ~50K | 0.85× | |
| 46 | Illinois | ~50K | 0.84× | |
| 47 | Maryland | ~30K | 0.82× | |
| 48 | New York | ~80K | 0.81× | |
| 49 | Massachusetts | ~30K | 0.81× | |
| 50 | New Jersey | ~40K | 0.78× |
The strongest cross-interests of the The Legend of Zelda: Twilight Princess audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Hyrule Warriors | Games | 90.34× | ||
| 02 | International education | Business & Career | 76.05× | ||
| 03 | Wii Sports | Games | 66.29× | ||
| 04 | Chrono Trigger | Games | 60.59× | ||
| 05 | Kari Byron | Movies & TV | 60.47× | ||
| 06 | Freddy vs. Jason | Movies & TV | 58.12× | ||
| 07 | Mario Kart | Games | 35.65× | ||
| 08 | The Legend of Zelda | Games | 35.40× | ||
| 09 | NBA League Pass | Sports | 24.46× | ||
| 10 | Alan Tudyk | Movies & TV | 20.00× | ||
| 11 | Super Smash Bros. | Games | 19.77× | ||
| 12 | Diablo (series) | Games | 19.19× | ||
| 13 | Disneyland Paris | Travel & Leisure | 14.82× | ||
| 14 | Arrow | Movies & TV | 12.45× | ||
| 15 | Monsters | Movies & TV | 11.59× | ||
| 16 | Graphic novel | Literature | 11.43× | ||
| 17 | Collectible card game | Games | 10.67× | ||
| 18 | Pokémon | Games | 8.33× | ||
| 19 | Anime and manga fandom | Literature | 7.14× | ||
| 20 | Superman | Movies & TV | 4.15× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Community Orientation | OPEN | 3.29× | |
| Pet Ownership | JOY | 2.23× | |
| Urban Lifestyle | OPEN | 1.63× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.45× | |
| Price Sensitivity | PREMIUM | 0.68× | |
| Need for Security | CONSERVATISM | 0.92× |
The Legend of Zelda: Twilight Princess has an estimated audience of 1,838,232 people in United States, concentrated in California and Texas.
33.3% of The Legend of Zelda: Twilight Princess fans are female, 66.7% are male, with an average age of 26.7 years.
The Legend of Zelda: Twilight Princess fans show strongest brand affinity for International education (76.05×), The Legend of Zelda (35.4×), and Mario Kart (35.65×) over the country average.
The Legend of Zelda: Twilight Princess fans in United States are most concentrated in California (reach ~200K), Texas (reach ~200K), and Florida (reach ~100K). These three regions account for the largest share of the active audience.
Beyond The Legend of Zelda: Twilight Princess itself, the audience over-indexes on The Legend of Zelda (35.4×), Mario Kart (35.65×), Freddy vs. Jason (58.12×), and Chrono Trigger (60.59×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for The Legend of Zelda: Twilight Princess. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
From global mass-market brands to niche local segments — explore the full library and see which intelligence layers are included.