A data profile of the people who buy, follow and care about Brawl Stars in United States — modelled from more than twelve digital signal sources. Brawl Stars has an estimated audience of 569,703 people in United States.
The average Brawl Stars fan in United States is 26.8 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Supercell (video game company), Clash Royale, X-COM, with strongest over-indexing on Supercell (video game company) (267.57× the country average).
Demographically, the Brawl Stars audience skews more male with an average age of 26.8, and over-indexes on personality traits such as Urban Lifestyle, Healthy Lifestyle.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Brawl Stars fan in United States is more male, around 26.8 years old, with strong Urban Lifestyle tendencies and a notable affinity for Supercell (video game company).
The key figures that characterise the Brawl Stars profile in United States.
29.3% are female, 70.7% are male, average age 26.8.
| Metric | Value |
|---|---|
| Female | 29.3% |
| Male | 70.7% |
| Average age | 26.8 |
| Estimated audience size | 569,703 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 59% | |
| 20-29 | 20% | |
| 30-39 | 10% | |
| 40-49 | 7% | |
| 50+ | 4% |
of the worldwide Brawl Stars audience comes from United States.
| Country | Share |
|---|---|
| France | 5.6% |
| China | 3.6% |
| United States | 3.4% |
Where the Brawl Stars audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Hawaii | ~5K | 1.92× | |
| 02 | California | ~100K | 1.77× | |
| 03 | Texas | ~80K | 1.55× | |
| 04 | New Jersey | ~20K | 1.46× | |
| 05 | Virginia | ~20K | 1.38× | |
| 06 | Utah | ~7K | 1.37× | |
| 07 | Florida | ~50K | 1.32× | |
| 08 | Washington | ~20K | 1.31× | |
| 09 | Connecticut | ~7K | 1.20× | |
| 10 | New York | ~40K | 1.19× | |
| 11 | Maryland | ~10K | 1.19× | |
| 12 | Illinois | ~20K | 1.17× | |
| 13 | Nevada | ~6K | 1.13× | |
| 14 | Iowa | ~5K | 1.11× | |
| 15 | Minnesota | ~9K | 1.10× | |
| 16 | North Carolina | ~20K | 1.09× | |
| 17 | Oklahoma | ~7K | 1.09× | |
| 18 | North Dakota | ~1K | 1.09× | |
| 19 | Oregon | ~7K | 1.07× | |
| 20 | Massachusetts | ~10K | 1.06× | |
| 21 | Nebraska | ~3K | 1.05× | |
| 22 | Arizona | ~10K | 1.03× | |
| 23 | Pennsylvania | ~20K | 1.02× | |
| 24 | Georgia | ~20K | 1.02× | |
| 25 | South Dakota | ~1K | 1.01× | |
| 26 | Wisconsin | ~9K | 0.99× | |
| 27 | Idaho | ~3K | 0.96× | |
| 28 | Indiana | ~10K | 0.95× | |
| 29 | Delaware | ~2K | 0.95× | |
| 30 | Alaska | ~1K | 0.91× | |
| 31 | Alabama | ~7K | 0.90× | |
| 32 | Kansas | ~4K | 0.87× | |
| 33 | Michigan | ~10K | 0.86× | |
| 34 | Kentucky | ~6K | 0.86× | |
| 35 | Ohio | ~20K | 0.85× | |
| 36 | Rhode Island | ~2K | 0.85× | |
| 37 | Missouri | ~8K | 0.84× | |
| 38 | New Mexico | ~2K | 0.84× | |
| 39 | Tennessee | ~10K | 0.83× | |
| 40 | New Hampshire | ~2K | 0.81× | |
| 41 | Colorado | ~7K | 0.78× | |
| 42 | Arkansas | ~4K | 0.78× | |
| 43 | Washington, District of Columbia | ~1K | 0.77× | |
| 44 | South Carolina | ~7K | 0.76× | |
| 45 | Louisiana | ~6K | 0.75× | |
| 46 | Vermont | <1K | 0.73× | |
| 47 | Montana | ~1K | 0.66× | |
| 48 | West Virginia | ~2K | 0.65× | |
| 49 | Maine | ~1K | 0.64× | |
| 50 | Mississippi | ~3K | 0.60× |
The strongest cross-interests of the Brawl Stars audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Supercell (video game company) | Games | 267.57× | ||
| 02 | Clash Royale | Games | 165.19× | ||
| 03 | Clash of Clans | Games | 157.88× | ||
| 04 | X-COM | Games | 130.84× | ||
| 05 | Prenuptial agreement | Politics & Society | 124.70× | ||
| 06 | Boom Beach | Games | 93.96× | ||
| 07 | Age of Empires III | Games | 72.62× | ||
| 08 | la reina del sur | Movies & TV | 54.97× | ||
| 09 | New Super Mario Bros. | Games | 51.68× | ||
| 10 | Age of Empires | Games | 45.66× | ||
| 11 | Mass Effect | Games | 45.23× | ||
| 12 | The Legend of Korra | Movies & TV | 41.06× | ||
| 13 | Warcraft | Games | 38.37× | ||
| 14 | Jewel (singer) | Music & Radio | 34.29× | ||
| 15 | SimCity | Games | 30.11× | ||
| 16 | City-building game | Games | 27.02× | ||
| 17 | Massively multiplayer online real-time strategy game | Games | 18.58× | ||
| 18 | World of Warcraft | Games | 17.38× | ||
| 19 | League of Legends | Games | 9.08× | ||
| 20 | Fortnite | Games | 7.00× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Urban Lifestyle | OPEN | 1.72× | |
| Healthy Lifestyle | BALANCE | 1.66× | |
| Travelling | THRILL | 1.58× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Convenience Orientation | PREMIUM | 0.71× | |
| DIY Mentality | THRILL | 0.74× | |
| Creativity | OPEN | 0.75× |
Brawl Stars has an estimated audience of 569,703 people in United States, concentrated in California and Texas.
29.3% of Brawl Stars fans are female, 70.7% are male, with an average age of 26.8 years.
Brawl Stars fans show strongest brand affinity for Supercell (video game company) (267.57×), Clash Royale (165.19×), and X-COM (130.84×) over the country average.
Brawl Stars fans in United States are most concentrated in California (reach ~100K), Texas (reach ~80K), and Florida (reach ~50K). These three regions account for the largest share of the active audience.
Beyond Brawl Stars itself, the audience over-indexes on Clash Royale (165.19×), X-COM (130.84×), Boom Beach (93.96×), and Warcraft (38.37×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Brawl Stars. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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