Massively multiplayer online real-time strategy game Audience in United States

Massively multiplayer online real-time strategy game logo

Massively multiplayer online real-time strategy game has an estimated audience of 5,024,522 people in United States. 32.9% are female, 67.1% are male, average age 27.1. Top brand affinities: Strategy games, Khabib Nurmagomedov, Toyota Supra, Hatsune Miku, Clash of Clans.

Top brand affinities include Strategy games, Khabib Nurmagomedov, Toyota Supra, with strongest over-indexing on Strategy games (18.6× the country average). Demographically, the Massively multiplayer online real-time strategy game audience skews more male with an average age of 27.1, and over-indexes on personality traits such as Patriotism, Early Adopter Mentality.

Category: Games · Type: Topic · Subtype: Gaming genre

Demographics of Massively multiplayer online real-time strategy game fans

Demographic split for Massively multiplayer online real-time strategy game audience in United States
MetricValue
Female32.9%
Male67.1%
Average age27.1
Estimated audience size5,024,522

Audience persona

The typical Massively multiplayer online real-time strategy game fan in United States is more male, around 27.1 years old, with strong Patriotism tendencies and a notable affinity for Strategy games.

Top brand affinities

Brands and entities this audience over-indexes on, vs. the country average.

Top brand affinities (over-index vs. country average) for Massively multiplayer online real-time strategy game audience
BrandAffinityCategory
Strategy games18.6×Games
Khabib Nurmagomedov48.89×Sports
Toyota Supra21.38×Cars & Mobility
Hatsune Miku32.92×Literature
Clash of Clans24.83×Games
Cyberpunk 207725.6×Games
Massively multiplayer online games10.04×Games
Mobile game5.37×Games
Age of Empires30.86×Games
Action role-playing game9.5×Games
Cowboy Bebop25.87×Movies & TV
Real-time strategy8.29×Games
Dungeons & Dragons11.15×Games
Rick and Morty7.23×Movies & TV
Indeed.com3.83×Business & Career
Collectible card game7.8×Games
Angry Birds14.26×Games
Browser games9.42×Games
Google Maps3.28×Internet & Social Media
Planet Fitness3.21×Sports

Psychographic profile

Top six personality traits over-indexed by this audience (1.0 = country average).

Top personality traits over-indexed by Massively multiplayer online real-time strategy game audience
TraitClusterScore
PatriotismCONSERVATISM1.28
Early Adopter MentalityPOWER1.14
TraditionCONSERVATISM1.07
Pet OwnershipJOY1.05
Social Media UsageJOY0.97
Need for SecurityCONSERVATISM0.85

Worldwide distribution

Worldwide audience distribution share by country for Massively multiplayer online real-time strategy game
CountryShare
United States22.2%
Japan12.2%
Germany5.6%

See Massively multiplayer online real-time strategy game audiences in other countries

More Gaming genre audiences in United States

How to read this data

Audience size is the estimated number of people in United States who actively search for Massively multiplayer online real-time strategy game. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.