A data profile of the people who buy, follow and care about Forge of Empires in United States — modelled from more than twelve digital signal sources. Forge of Empires has an estimated audience of 262,888 people in United States.
The average Forge of Empires fan in United States is 29.1 years old, more male, and lives primarily in California.
The audience is concentrated in California, Florida, Texas.
Top brand affinities include SimCity, Vainglory (video game), Crusader Kings II, with strongest over-indexing on SimCity (113.6× the country average).
Demographically, the Forge of Empires audience skews more male with an average age of 29.1, and over-indexes on personality traits such as Mindfulness, Travelling.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Forge of Empires fan in United States is more male, around 29.1 years old, with strong Mindfulness tendencies and a notable affinity for SimCity.
The key figures that characterise the Forge of Empires profile in United States.
30.2% are female, 69.8% are male, average age 29.1.
| Metric | Value |
|---|---|
| Female | 30.2% |
| Male | 69.8% |
| Average age | 29.1 |
| Estimated audience size | 262,888 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 51% | |
| 20-29 | 21% | |
| 30-39 | 12% | |
| 40-49 | 9% | |
| 50+ | 7% |
of the worldwide Forge of Empires audience comes from United States.
| Country | Share |
|---|---|
| United States | 10.3% |
| Romania | 7.3% |
| Germany | 7.3% |
Where the Forge of Empires audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Delaware | ~1K | 1.55× | |
| 02 | South Dakota | <1K | 1.51× | |
| 03 | Nebraska | ~2K | 1.41× | |
| 04 | New Hampshire | ~1K | 1.40× | |
| 05 | Missouri | ~6K | 1.35× | |
| 06 | West Virginia | ~2K | 1.34× | |
| 07 | Kansas | ~3K | 1.33× | |
| 08 | Arkansas | ~3K | 1.32× | |
| 09 | Montana | <1K | 1.32× | |
| 10 | Oklahoma | ~4K | 1.31× | |
| 11 | Iowa | ~3K | 1.24× | |
| 12 | Washington | ~7K | 1.22× | |
| 13 | Kentucky | ~4K | 1.22× | |
| 14 | Vermont | <1K | 1.12× | |
| 15 | Washington, District of Columbia | <1K | 1.09× | |
| 16 | Florida | ~20K | 1.07× | |
| 17 | North Carolina | ~9K | 1.07× | |
| 18 | Colorado | ~4K | 1.07× | |
| 19 | Michigan | ~7K | 1.06× | |
| 20 | Wisconsin | ~4K | 1.05× | |
| 21 | Maryland | ~5K | 1.04× | |
| 22 | Oregon | ~3K | 1.04× | |
| 23 | Indiana | ~5K | 1.02× | |
| 24 | Minnesota | ~4K | 1.01× | |
| 25 | Pennsylvania | ~9K | 1.00× | |
| 26 | South Carolina | ~4K | 0.99× | |
| 27 | Idaho | ~1K | 0.99× | |
| 28 | New Jersey | ~7K | 0.98× | |
| 29 | North Dakota | <1K | 0.96× | |
| 30 | Illinois | ~8K | 0.95× | |
| 31 | Alaska | <1K | 0.95× | |
| 32 | Arizona | ~5K | 0.91× | |
| 33 | Hawaii | ~1K | 0.91× | |
| 34 | Ohio | ~7K | 0.90× | |
| 35 | Virginia | ~6K | 0.90× | |
| 36 | Connecticut | ~2K | 0.88× | |
| 37 | Tennessee | ~5K | 0.85× | |
| 38 | Massachusetts | ~4K | 0.84× | |
| 39 | Texas | ~20K | 0.81× | |
| 40 | Rhode Island | <1K | 0.81× | |
| 41 | Alabama | ~3K | 0.79× | |
| 42 | New Mexico | ~1K | 0.79× | |
| 43 | Maine | <1K | 0.76× | |
| 44 | Utah | ~2K | 0.75× | |
| 45 | California | ~20K | 0.72× | |
| 46 | Louisiana | ~2K | 0.72× | |
| 47 | Nevada | ~2K | 0.72× | |
| 48 | Georgia | ~6K | 0.70× | |
| 49 | New York | ~10K | 0.69× | |
| 50 | Mississippi | ~1K | 0.62× |
The strongest cross-interests of the Forge of Empires audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Order and Chaos | Games | 262.59× | ||
| 02 | Travian | Games | 163.16× | ||
| 03 | Vainglory (video game) | Games | 157.99× | ||
| 04 | Crusader Kings II | Games | 128.39× | ||
| 05 | SimCity | Games | 113.60× | ||
| 06 | OGame | Games | 109.48× | ||
| 07 | DarkOrbit | Games | 105.37× | ||
| 08 | DomiNations | Games | 98.63× | ||
| 09 | PriceSmart | Business & Career | 80.62× | ||
| 10 | Quake (series) | Games | 63.32× | ||
| 11 | GolfNow.com | Sports | 58.20× | ||
| 12 | Brave Frontier | Games | 54.12× | ||
| 13 | Real Madrid Baloncesto | Sports | 50.95× | ||
| 14 | Hearthstone | Games | 49.34× | ||
| 15 | First National Bank (South Africa) | Business & Career | 35.33× | ||
| 16 | Prime | Brand | 20.66× | ||
| 17 | Warcraft | Games | 14.78× | ||
| 18 | Vikings (TV series) | Movies & TV | 12.36× | ||
| 19 | A Knight of the Seven Kingdoms | Movies & TV | 7.28× | ||
| 20 | Twitch | Games | 5.95× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Mindfulness | BALANCE | 2.11× | |
| Travelling | THRILL | 1.75× | |
| Sustainability | BALANCE | 1.59× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Convenience Orientation | PREMIUM | 0.48× | |
| Creativity | OPEN | 0.56× | |
| Community Orientation | OPEN | 0.59× |
Forge of Empires has an estimated audience of 262,888 people in United States, concentrated in California and Florida.
30.2% of Forge of Empires fans are female, 69.8% are male, with an average age of 29.1 years.
Forge of Empires fans show strongest brand affinity for SimCity (113.6×), Vainglory (video game) (157.99×), and Crusader Kings II (128.39×) over the country average.
Forge of Empires fans in United States are most concentrated in California (reach ~20K), Florida (reach ~20K), and Texas (reach ~20K). These three regions account for the largest share of the active audience.
Beyond Forge of Empires itself, the audience over-indexes on Vainglory (video game) (157.99×), Crusader Kings II (128.39×), Travian (163.16×), and First National Bank (South Africa) (35.33×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Forge of Empires. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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