A data profile of the people who buy, follow and care about Browser games in United States — modelled from more than twelve digital signal sources. Browser games has an estimated audience of 7,812,666 people in United States.
The average Browser games fan in United States is 38.5 years old, balanced, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Sunday Brunch, Mobile game, Peacemaker, with strongest over-indexing on Sunday Brunch (10.47× the country average).
Demographically, the Browser games audience skews balanced with an average age of 38.5, and over-indexes on personality traits such as Early Adopter Mentality, Price Sensitivity.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Browser games fan in United States is balanced, around 38.5 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Sunday Brunch.
The key figures that characterise the Browser games profile in United States.
47.3% are female, 52.7% are male, average age 38.5.
| Metric | Value |
|---|---|
| Female | 47.3% |
| Male | 52.7% |
| Average age | 38.5 |
| Estimated audience size | 7,812,666 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 20% | |
| 20-29 | 22% | |
| 30-39 | 20% | |
| 40-49 | 19% | |
| 50+ | 19% |
Where the Browser games audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Arkansas | ~90K | 1.45× | |
| 02 | Oklahoma | ~100K | 1.42× | |
| 03 | Tennessee | ~200K | 1.41× | |
| 04 | Kentucky | ~100K | 1.39× | |
| 05 | Kansas | ~80K | 1.24× | |
| 06 | Oregon | ~100K | 1.22× | |
| 07 | Maine | ~30K | 1.22× | |
| 08 | New Hampshire | ~40K | 1.20× | |
| 09 | Alaska | ~20K | 1.18× | |
| 10 | Missouri | ~100K | 1.15× | |
| 11 | West Virginia | ~40K | 1.11× | |
| 12 | North Dakota | ~20K | 1.09× | |
| 13 | North Carolina | ~300K | 1.07× | |
| 14 | Virginia | ~200K | 1.06× | |
| 15 | Washington | ~200K | 1.06× | |
| 16 | Alabama | ~100K | 1.06× | |
| 17 | Utah | ~70K | 1.05× | |
| 18 | Iowa | ~70K | 1.05× | |
| 19 | Louisiana | ~100K | 1.04× | |
| 20 | Mississippi | ~70K | 1.04× | |
| 21 | Indiana | ~100K | 1.03× | |
| 22 | Vermont | ~10K | 1.03× | |
| 23 | Montana | ~20K | 1.02× | |
| 24 | Ohio | ~200K | 1.01× | |
| 25 | Idaho | ~40K | 1.01× | |
| 26 | Wisconsin | ~100K | 1.00× | |
| 27 | Rhode Island | ~20K | 0.95× | |
| 28 | Texas | ~600K | 0.94× | |
| 29 | Georgia | ~200K | 0.94× | |
| 30 | Massachusetts | ~100K | 0.94× | |
| 31 | South Carolina | ~100K | 0.93× | |
| 32 | Pennsylvania | ~200K | 0.90× | |
| 33 | Nevada | ~70K | 0.90× | |
| 34 | Washington, District of Columbia | ~20K | 0.89× | |
| 35 | New York | ~400K | 0.88× | |
| 36 | Nebraska | ~30K | 0.88× | |
| 37 | South Dakota | ~20K | 0.88× | |
| 38 | Minnesota | ~100K | 0.87× | |
| 39 | Hawaii | ~30K | 0.87× | |
| 40 | Michigan | ~200K | 0.85× | |
| 41 | New Mexico | ~30K | 0.85× | |
| 42 | California | ~700K | 0.84× | |
| 43 | Delaware | ~20K | 0.84× | |
| 44 | Illinois | ~200K | 0.83× | |
| 45 | Maryland | ~100K | 0.82× | |
| 46 | Connecticut | ~60K | 0.81× | |
| 47 | Arizona | ~100K | 0.80× | |
| 48 | Colorado | ~100K | 0.78× | |
| 49 | Florida | ~400K | 0.75× | |
| 50 | New Jersey | ~100K | 0.73× |
The strongest cross-interests of the Browser games audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Perfumer | Beauty & Wellness | 14.91× | ||
| 02 | Sunday Brunch | Kids & Family | 10.47× | ||
| 03 | Supergirl (U.S. TV series) | Movies & TV | 6.39× | ||
| 04 | Western swing | Music & Radio | 4.01× | ||
| 05 | Strategy games | Games | 3.87× | ||
| 06 | Non-fiction books | Literature | 3.45× | ||
| 07 | Mobile game | Games | 3.09× | ||
| 08 | Millie Bobby Brown | Movies & TV | 3.06× | ||
| 09 | Twitch | Games | 3.01× | ||
| 10 | Anime and manga fandom | Literature | 2.95× | ||
| 11 | Property finder | Home & Garden | 2.91× | ||
| 12 | Pokémon | Games | 2.78× | ||
| 13 | Board games | Games | 2.77× | ||
| 14 | Nordstrom rack | Fashion & Accessoires | 2.69× | ||
| 15 | Turkey hunting | Sports | 2.57× | ||
| 16 | Western wear | Fashion & Accessoires | 2.56× | ||
| 17 | Online games | Games | 2.48× | ||
| 18 | Peacemaker | Movies & TV | 2.31× | ||
| 19 | Meme | Internet & Social Media | 2.26× | ||
| 20 | Home repair | Home & Garden | 2.25× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Early Adopter Mentality | POWER | 1.25× | |
| Price Sensitivity | PREMIUM | 1.17× | |
| Social Media Usage | JOY | 1.08× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.55× | |
| Mindfulness | BALANCE | 0.59× | |
| Design Affinity | PREMIUM | 0.61× |
Browser games has an estimated audience of 7,812,666 people in United States, concentrated in California and Texas.
47.3% of Browser games fans are female, 52.7% are male, with an average age of 38.5 years.
Browser games fans show strongest brand affinity for Sunday Brunch (10.47×), Mobile game (3.09×), and Peacemaker (2.31×) over the country average.
Browser games fans in United States are most concentrated in California (reach ~700K), Texas (reach ~600K), and Florida (reach ~400K). These three regions account for the largest share of the active audience.
Beyond Browser games itself, the audience over-indexes on Mobile game (3.09×), Peacemaker (2.31×), Meme (2.26×), and Nordstrom rack (2.69×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Browser games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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