Train simulator Audience in United States
Train simulator has an estimated audience of 548,240 people in United States. 23.0% are female, 77.0% are male, average age 36.5. Top regions: California, New York, Texas.
The average Train simulator fan in United States is 36.5 years old, more male, and lives primarily in California. The audience is concentrated in California, New York, Texas. Demographically, the Train simulator audience skews more male with an average age of 36.5, and over-indexes on personality traits such as Patriotism, Risk Appetite.
Category: Games · Type: Video / Board Game
Demographics of Train simulator fans
| Metric | Value |
|---|---|
| Female | 23.0% |
| Male | 77.0% |
| Average age | 36.5 |
| Estimated audience size | 548,240 |
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 54,846 | 0.91× |
| New York | 46,275 | 1.51× |
| Texas | 36,773 | 0.78× |
| Florida | 28,235 | 0.76× |
| Illinois | 20,795 | 1.14× |
| Ohio | 20,570 | 1.22× |
| Pennsylvania | 19,435 | 1.05× |
| New Jersey | 17,082 | 1.23× |
| Georgia | 16,711 | 0.99× |
| Virginia | 14,911 | 1.12× |
| North Carolina | 14,282 | 0.87× |
| Kentucky | 14,129 | 2.06× |
| Washington | 13,257 | 1.21× |
| Michigan | 12,754 | 0.89× |
| Massachusetts | 12,358 | 1.14× |
| Indiana | 11,244 | 1.12× |
| Oregon | 9,794 | 1.56× |
| Maryland | 9,661 | 1.02× |
| Missouri | 9,246 | 1.05× |
| Tennessee | 9,124 | 0.83× |
| Wisconsin | 7,785 | 0.94× |
| Arizona | 7,496 | 0.67× |
| Alabama | 7,276 | 0.95× |
| Colorado | 7,234 | 0.84× |
| Minnesota | 7,034 | 0.9× |
| South Carolina | 6,881 | 0.83× |
| Connecticut | 5,846 | 1.06× |
| Louisiana | 5,838 | 0.83× |
| Oklahoma | 5,369 | 0.88× |
| Kansas | 4,922 | 1.14× |
| Iowa | 4,592 | 1.02× |
| Arkansas | 4,103 | 0.91× |
| Utah | 3,906 | 0.8× |
| Mississippi | 3,505 | 0.78× |
| West Virginia | 3,399 | 1.33× |
| Nevada | 3,381 | 0.64× |
| Nebraska | 2,566 | 0.93× |
| Idaho | 2,121 | 0.77× |
| New Hampshire | 2,050 | 0.95× |
| Maine | 1,900 | 0.97× |
| New Mexico | 1,882 | 0.68× |
| North Dakota | 1,807 | 1.6× |
| Delaware | 1,799 | 1.19× |
| Montana | 1,484 | 0.98× |
| Washington, District of Columbia | 1,395 | 0.85× |
| Rhode Island | 1,389 | 0.8× |
| Alaska | 1,100 | 0.94× |
| Hawaii | 1,094 | 0.46× |
| Vermont | 1,078 | 1.12× |
| South Dakota | 1,073 | 0.85× |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Patriotism | CONSERVATISM | 3.32 |
| Risk Appetite | THRILL | 2.46 |
| Luxury Orientation | PREMIUM | 1.85 |
| Need for Security | CONSERVATISM | 1.68 |
| Early Adopter Mentality | POWER | 1.61 |
| Convenience Orientation | PREMIUM | 1.53 |
Worldwide distribution
| Country | Share |
|---|---|
| Japan | 23.4% |
| United States | 20.4% |
| Germany | 10.8% |
See Train simulator audiences in other countries
More Games audiences in United States
- Pokémon (28,457,782)
- Minesweeper (28,282,791)
- Fortnite (21,111,782)
- Pokémon (video game series) (17,840,594)
- Call of Duty (16,541,098)
How to read this data
Audience size is the estimated number of people in United States who actively search for Train simulator. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.