A data profile of the people who buy, follow and care about Train simulator in Germany — modelled from more than twelve digital signal sources. Train simulator has an estimated audience of 290,475 people in Germany.
The average Train simulator fan in Germany is 39.8 years old, more male, and lives primarily in Nordrhein-Westfalen.
The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.
Top brand affinities include BahnCard, Rail transport modelling, Deutsche Bahn, with strongest over-indexing on BahnCard (33.77× the country average).
Demographically, the Train simulator audience skews more male with an average age of 39.8, and over-indexes on personality traits such as Patriotism, Risk Appetite.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
The typical Train simulator fan in Germany is more male, around 39.8 years old, with strong Patriotism tendencies and a notable affinity for BahnCard.
The key figures that characterise the Train simulator profile in Germany.
26.1% are female, 73.9% are male, average age 39.8.
| Metric | Value |
|---|---|
| Female | 26.1% |
| Male | 73.9% |
| Average age | 39.8 |
| Estimated audience size | 290,475 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 19% | |
| 20-29 | 17% | |
| 30-39 | 22% | |
| 40-49 | 19% | |
| 50+ | 22% |
of the worldwide Train simulator audience comes from Germany.
| Country | Share |
|---|---|
| Japan | 23.4% |
| United States | 20.4% |
| Germany | 10.8% |
Where the Train simulator audience in Germany is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Sachsen | ~20K | 1.40× | |
| 02 | Thüringen | ~10K | 1.40× | |
| 03 | Berlin | ~20K | 1.37× | |
| 04 | Brandenburg | ~10K | 1.24× | |
| 05 | Hamburg | ~8K | 1.23× | |
| 06 | Sachsen-Anhalt | ~9K | 1.15× | |
| 07 | Schleswig-Holstein | ~10K | 0.98× | |
| 08 | Mecklenburg-Vorpommern | ~5K | 0.95× | |
| 09 | Bremen | ~2K | 0.90× | |
| 10 | Niedersachsen | ~20K | 0.88× | |
| 11 | Baden-Württemberg | ~30K | 0.86× | |
| 12 | Nordrhein-Westfalen | ~50K | 0.83× | |
| 13 | Saarland | ~3K | 0.83× | |
| 14 | Hessen | ~20K | 0.80× | |
| 15 | Bayern | ~40K | 0.75× | |
| 16 | Rheinland-Pfalz | ~10K | 0.73× |
The strongest cross-interests of the Train simulator audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Microsoft Train Simulator | Games | 40.23× | ||
| 02 | BahnCard | Travel & Leisure | 33.77× | ||
| 03 | American Truck Simulator | Games | 29.04× | ||
| 04 | Virtual machine | Technology & Electronics | 19.15× | ||
| 05 | Euro Truck Simulator 2 | Games | 17.79× | ||
| 06 | Shinkansen | Cars & Mobility | 17.42× | ||
| 07 | Origin | Music & Radio | 16.55× | ||
| 08 | Rail transport modelling | Cars & Mobility | 16.08× | ||
| 09 | Farming Simulator | Games | 14.59× | ||
| 10 | Model Railroader | Travel & Leisure | 13.79× | ||
| 11 | Radio-controlled helicopter | Kids & Family | 12.08× | ||
| 12 | Märklin | Kids & Family | 9.68× | ||
| 13 | Train station | Travel & Leisure | 7.70× | ||
| 14 | Model building | Kids & Family | 7.33× | ||
| 15 | Bluebrixx | Kids & Family | 4.24× | ||
| 16 | FlixBus | Cars & Mobility | 3.44× | ||
| 17 | Steam | Games | 3.36× | ||
| 18 | Deutsche Bahn | Cars & Mobility | 3.21× | ||
| 19 | Deutschlandticket | Cars & Mobility | 1.98× | ||
| 20 | Harry Potter | Movies & TV | 1.69× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 1.58× | |
| Risk Appetite | THRILL | 1.25× | |
| Early Adopter Mentality | POWER | 1.23× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Creativity | OPEN | 0.72× | |
| Mindfulness | BALANCE | 0.73× | |
| Design Affinity | PREMIUM | 0.74× |
Train simulator has an estimated audience of 290,475 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.
26.1% of Train simulator fans are female, 73.9% are male, with an average age of 39.8 years.
Train simulator fans show strongest brand affinity for BahnCard (33.77×), Rail transport modelling (16.08×), and Deutsche Bahn (3.21×) over the country average.
Train simulator fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~50K), Bayern (reach ~40K), and Baden-Württemberg (reach ~30K). These three regions account for the largest share of the active audience.
Beyond Train simulator itself, the audience over-indexes on Rail transport modelling (16.08×), Deutsche Bahn (3.21×), Origin (16.55×), and Train station (7.7×) compared to the Germany average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Germany who actively search for Train simulator. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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