Rascasse Audience Intelligence

Casino games Audience in South Africa

A data profile of the people who buy, follow and care about Casino games in South Africa — modelled from more than twelve digital signal sources. Casino games has an estimated audience of 923,112 people in South Africa.

#7among Gaming genre in South Africa
#624among Topic in South Africa
#18in Games

Casino games has an estimated audience of 923,112 people in South Africa. 52.5% are female, 47.5% are male, average age 38.3. Top brand affinities: Slot machine, Autotrader, Browser games, Non-fiction books, Casino.

Top brand affinities include Slot machine, Autotrader, Browser games, with strongest over-indexing on Slot machine (9.2× the country average).

Demographically, the Casino games audience skews balanced with an average age of 38.3, and over-indexes on personality traits such as Healthy Lifestyle, Patriotism.

The typical Casino games fan in South Africa is balanced, around 38.3 years old, with strong Healthy Lifestyle tendencies and a notable affinity for Slot machine.

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-18.

Section 01

At a glance

The key figures that characterise the Casino games profile in South Africa.

Audience size
923K
in South Africa
Gender
52.5%
47.5% male
Age
38.3
average years
Country rank
#856
Topic in South Africa
Fig. 01

Search interest · 12-month trend

+40%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Casino games fans

52.5% are female, 47.5% are male, average age 38.3.

Fig. 02

Gender split

52.5%
Female
47.5%
Male
Demographic split for Casino games audience in South Africa
MetricValue
Female52.5%
Male47.5%
Average age38.3
Estimated audience size923,112
Fig. 03

Age distribution

Ø 38.3
average years
Age distribution of the Casino games audience in South Africa
Age bracketShare%
16-1915%
20-2929%
30-3923%
40-4913%
50+20%
Fig. 04

Worldwide distribution

1.0%

of the worldwide Casino games audience comes from South Africa.

Worldwide audience distribution share by country for Casino games
CountryShare
United States14.4%
India11.0%
Japan9.0%
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Casino games audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Casino games audience
#·InterestCategoryAffinity×
01Slot machineGames9.20×
02Browser gamesGames6.93×
03Tabletop gameGames6.26×
04Non-fiction booksLiterature4.65×
05Network storageTechnology & Electronics3.71×
06Massively multiplayer online gamesGames3.63×
07CasinoGames3.58×
08Strategy gamesGames3.51×
09Audio equipmentTechnology & Electronics3.36×
10CamcordersTechnology & Electronics3.25×
11GPS devicesTechnology & Electronics2.99×
12E-book readersTechnology & Electronics2.87×
13Word gamesGames2.81×
14Massively multiplayer online role-playing gamesGames2.79×
15GamblingGames2.74×
16Email marketingBusiness & Career2.66×
17LottolandGames2.41×
18Card gamesGames2.28×
19AutotraderCars & Mobility2.05×
20Family carCars & Mobility1.89×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Casino games audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Casino games audience · What stands out
TraitClusterDeviationScore
Healthy LifestyleBALANCE1.06×
PatriotismCONSERVATISM1.02×
TravellingTHRILL0.98×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Casino games audience · Rather not
TraitClusterDeviationScore
Social Media UsageJOY0.67×
SpiritualityBALANCE0.95×
TravellingTHRILL0.98×
1.00× baseline
Appendix

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How to read this data

Audience size is the estimated number of people in South Africa who actively search for Casino games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across South Africa. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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