Video game music Audience in United States
Video game music has an estimated audience of 1,706,559 people in United States. 32.5% are female, 67.5% are male, average age 31.9. Top regions: California, Texas, New York.
The average Video game music fan in United States is 31.9 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, New York. Demographically, the Video game music audience skews more male with an average age of 31.9, and over-indexes on personality traits such as Patriotism, Urban Lifestyle.
Category: Music & Radio · Type: Topic · Subtype: Musical genre
Demographics of Video game music fans
| Metric | Value |
|---|---|
| Female | 32.5% |
| Male | 67.5% |
| Average age | 31.9 |
| Estimated audience size | 1,706,559 |
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 187,178 | 1× |
| Texas | 142,577 | 0.97× |
| New York | 140,833 | 1.48× |
| Florida | 106,960 | 0.93× |
| Kentucky | 67,116 | 3.14× |
| Illinois | 60,259 | 1.06× |
| Georgia | 60,033 | 1.14× |
| Ohio | 56,866 | 1.08× |
| Virginia | 55,601 | 1.34× |
| Pennsylvania | 53,988 | 0.94× |
| North Carolina | 49,104 | 0.96× |
| Washington | 44,596 | 1.3× |
| Michigan | 43,872 | 0.98× |
| New Jersey | 40,008 | 0.92× |
| Indiana | 38,532 | 1.24× |
| Massachusetts | 35,975 | 1.07× |
| Alabama | 33,482 | 1.4× |
| Arizona | 32,129 | 0.92× |
| South Carolina | 31,984 | 1.25× |
| Tennessee | 30,628 | 0.89× |
| Wisconsin | 28,013 | 1.09× |
| Minnesota | 27,167 | 1.11× |
| Missouri | 24,680 | 0.9× |
| Maryland | 24,115 | 0.82× |
| Oregon | 23,622 | 1.21× |
| Colorado | 20,721 | 0.77× |
| Utah | 19,306 | 1.26× |
| Nevada | 18,078 | 1.1× |
| Oklahoma | 17,836 | 0.94× |
| Louisiana | 17,000 | 0.77× |
| Mississippi | 13,888 | 0.99× |
| Kansas | 12,892 | 0.96× |
| Connecticut | 12,181 | 0.71× |
| Arkansas | 10,192 | 0.72× |
| West Virginia | 9,969 | 1.25× |
| Iowa | 9,470 | 0.67× |
| Idaho | 7,825 | 0.91× |
| Washington, District of Columbia | 6,838 | 1.33× |
| New Hampshire | 6,435 | 0.96× |
| Hawaii | 6,303 | 0.86× |
| Nebraska | 5,899 | 0.69× |
| New Mexico | 4,534 | 0.53× |
| Maine | 3,964 | 0.65× |
| Rhode Island | 3,834 | 0.71× |
| Delaware | 3,552 | 0.75× |
| Alaska | 3,482 | 0.95× |
| South Dakota | 2,996 | 0.76× |
| Vermont | 2,470 | 0.82× |
| North Dakota | 2,223 | 0.63× |
| Montana | 2,168 | 0.46× |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Patriotism | CONSERVATISM | 2.2 |
| Urban Lifestyle | OPEN | 1.31 |
| Early Adopter Mentality | POWER | 1.27 |
| Individualism | JOY | 1.19 |
| Social Media Usage | JOY | 1.19 |
| Convenience Orientation | PREMIUM | 1.14 |
Worldwide distribution
| Country | Share |
|---|---|
| Japan | 32.8% |
| United States | 16.0% |
| Italy | 12.3% |
See Video game music audiences in other countries
More Musical genre audiences in United States
- Rock music (108,887,607)
- Pop music (94,089,986)
- Hip hop music (93,915,196)
- Rhythm and blues music (83,645,489)
- Popular music (76,331,778)
How to read this data
Audience size is the estimated number of people in United States who actively search for Video game music. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.