Rascasse Audience Intelligence

K (anime) Audience in Brazil

A data profile of the people who buy, follow and care about K (anime) in Brazil — modelled from more than twelve digital signal sources. K (anime) has an estimated audience of 3,823,604 people in Brazil.

K (anime) has an estimated audience of 3,823,604 people in Brazil. 68.7% are female, 31.3% are male, average age 24.6. Top brand affinities: Crunchyroll, Steam, Roblox, Jensen Ackles, Resident Evil.

Top brand affinities include Crunchyroll, Steam, Roblox, with strongest over-indexing on Crunchyroll (9.86× the country average).

The typical K (anime) fan in Brazil is more female, around 24.6 years old, with a notable affinity for Crunchyroll.

Category: Literature · Type: Book / Manga / Comic

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the K (anime) profile in Brazil.

Audience size
3.8M
in Brazil
Gender
68.7%
31.3% male
Age
24.6
average years
Country rank
#1788
Book / Manga / Comic in Brazil
Fig. 01

Search interest · 12-month trend

+27%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of K (anime) fans

68.7% are female, 31.3% are male, average age 24.6.

Fig. 02

Gender split

68.7%
Female
31.3%
Male
Demographic split for K (anime) audience in Brazil
MetricValue
Female68.7%
Male31.3%
Average age24.6
Estimated audience size3,823,604
Fig. 03

Age distribution

Ø 24.6
average years
Age distribution of the K (anime) audience in Brazil
Age bracketShare%
16-1950%
20-2944%
30-396%
40-490%
50+0%
Fig. 04

Worldwide distribution

8.5%

of the worldwide K (anime) audience comes from Brazil.

Worldwide audience distribution share by country for K (anime)
CountryShare
United States22.1%
Japan16.3%
India13.5%
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the K (anime) audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for K (anime) audience
#·InterestCategoryAffinity×
01CrunchyrollGames9.86×
02Resident EvilGames5.29×
03UnchartedGames5.27×
04Jensen AcklesMovies & TV4.24×
05SteamGames3.84×
06PC GamerGames3.19×
07RobloxGames3.04×
08Gal GadotFashion & Accessoires2.55×
09Lana Del ReyMusic & Radio2.26×
10American Horror StoryMovies & TV2.12×
11PokémonGames1.83×
12Ariana GrandeMusic & Radio1.58×
Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Brazil who actively search for K (anime). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Brazil. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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